| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "impeller/renderer/shader_function.h" | |
| namespace impeller { | |
| ShaderFunction::ShaderFunction(UniqueID parent_library_id, | |
| std::string name, | |
| ShaderStage stage) | |
| : parent_library_id_(parent_library_id), | |
| name_(std::move(name)), | |
| stage_(stage) {} | |
| ShaderFunction::~ShaderFunction() = default; | |
| ShaderStage ShaderFunction::GetStage() const { | |
| return stage_; | |
| } | |
| // |Comparable<ShaderFunction>| | |
| std::size_t ShaderFunction::GetHash() const { | |
| return fml::HashCombine(parent_library_id_, name_, stage_); | |
| } | |
| // |Comparable<ShaderFunction>| | |
| bool ShaderFunction::IsEqual(const ShaderFunction& other) const { | |
| return parent_library_id_ == other.parent_library_id_ && | |
| name_ == other.name_ && stage_ == other.stage_; | |
| } | |
| } // namespace impeller |