| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| uniform mat4 mvp; | |
| in vec3 position; | |
| in vec2 texture_coords; | |
| in vec4 color; | |
| out vec2 v_texture_coords; | |
| out vec4 v_color; | |
| void main() { | |
| v_texture_coords = texture_coords; | |
| v_color = color; | |
| gl_Position = mvp * vec4(position, 1.0); | |
| } |