blob: 69abcf90d510fa478fc573b5ecc73dba097d7b6f [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <array>
#include <memory>
#include "flutter/fml/mapping.h"
#include "impeller/scene/importer/mesh_flatbuffers.h"
namespace impeller {
namespace scene {
namespace importer {
bool ParseGLTF(const fml::Mapping& source_mapping, fb::MeshT& out_mesh);
}
} // namespace scene
} // namespace impeller