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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_COMMON_SNAPSHOT_CONTROLLER_H_
#define FLUTTER_SHELL_COMMON_SNAPSHOT_CONTROLLER_H_
#include "flutter/common/settings.h"
#include "flutter/display_list/image/dl_image.h"
#include "flutter/flow/surface.h"
#include "flutter/fml/synchronization/sync_switch.h"
#include "flutter/lib/ui/snapshot_delegate.h"
#include "flutter/shell/common/snapshot_surface_producer.h"
namespace impeller {
class AiksContext;
}
namespace flutter {
class SnapshotController {
public:
class Delegate {
public:
virtual ~Delegate() = default;
virtual const std::unique_ptr<Surface>& GetSurface() const = 0;
virtual std::shared_ptr<impeller::AiksContext> GetAiksContext() const = 0;
virtual const std::unique_ptr<SnapshotSurfaceProducer>&
GetSnapshotSurfaceProducer() const = 0;
virtual std::shared_ptr<const fml::SyncSwitch> GetIsGpuDisabledSyncSwitch()
const = 0;
};
static std::unique_ptr<SnapshotController> Make(const Delegate& delegate,
const Settings& settings);
virtual ~SnapshotController() = default;
virtual void MakeRasterSnapshot(
sk_sp<DisplayList> display_list,
SkISize picture_size,
std::function<void(const sk_sp<DlImage>&)> callback) = 0;
// Note that this image is not guaranteed to be UIThreadSafe and must
// be converted to a DlImageGPU if it is to be handed back to the UI
// thread.
virtual sk_sp<DlImage> MakeRasterSnapshotSync(sk_sp<DisplayList> display_list,
SkISize picture_size) = 0;
virtual sk_sp<SkImage> ConvertToRasterImage(sk_sp<SkImage> image) = 0;
virtual void CacheRuntimeStage(
const std::shared_ptr<impeller::RuntimeStage>& runtime_stage) = 0;
protected:
explicit SnapshotController(const Delegate& delegate);
const Delegate& GetDelegate() { return delegate_; }
private:
const Delegate& delegate_;
FML_DISALLOW_COPY_AND_ASSIGN(SnapshotController);
};
} // namespace flutter
#endif // FLUTTER_SHELL_COMMON_SNAPSHOT_CONTROLLER_H_