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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_CONTEXT_VULKAN_IMPELLER_H_
#define FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_CONTEXT_VULKAN_IMPELLER_H_
#include "flutter/fml/concurrent_message_loop.h"
#include "flutter/fml/macros.h"
#include "flutter/fml/native_library.h"
#include "flutter/shell/platform/android/context/android_context.h"
namespace flutter {
class AndroidContextVulkanImpeller : public AndroidContext {
public:
AndroidContextVulkanImpeller(bool enable_validation,
bool enable_gpu_tracing,
bool quiet = false);
~AndroidContextVulkanImpeller();
// |AndroidContext|
bool IsValid() const override;
private:
fml::RefPtr<fml::NativeLibrary> vulkan_dylib_;
bool is_valid_ = false;
FML_DISALLOW_COPY_AND_ASSIGN(AndroidContextVulkanImpeller);
};
} // namespace flutter
#endif // FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_CONTEXT_VULKAN_IMPELLER_H_