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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/platform/linux/fl_keyboard_manager.h"
#include <array>
#include <cinttypes>
#include <memory>
#include <string>
#include "flutter/shell/platform/linux/fl_key_channel_responder.h"
#include "flutter/shell/platform/linux/fl_key_embedder_responder.h"
#include "flutter/shell/platform/linux/key_mapping.h"
#include "flutter/shell/platform/linux/public/flutter_linux/fl_method_channel.h"
#include "flutter/shell/platform/linux/public/flutter_linux/fl_standard_method_codec.h"
// Turn on this flag to print complete layout data when switching IMEs. The data
// is used in unit tests.
#define DEBUG_PRINT_LAYOUT
static constexpr char kChannelName[] = "flutter/keyboard";
static constexpr char kGetKeyboardStateMethod[] = "getKeyboardState";
/* Declarations of private classes */
G_DECLARE_FINAL_TYPE(FlKeyboardPendingEvent,
fl_keyboard_pending_event,
FL,
KEYBOARD_PENDING_EVENT,
GObject);
#define FL_TYPE_KEYBOARD_MANAGER_USER_DATA \
fl_keyboard_manager_user_data_get_type()
G_DECLARE_FINAL_TYPE(FlKeyboardManagerUserData,
fl_keyboard_manager_user_data,
FL,
KEYBOARD_MANAGER_USER_DATA,
GObject);
/* End declarations */
namespace {
// The maxiumum keycode in a derived layout.
//
// Although X supports higher keycodes, Flutter only cares about standard keys,
// which are below this.
constexpr size_t kLayoutSize = 128;
// Describes the derived layout of a keyboard group.
//
// Maps from keycode to logical key. Value being 0 stands for empty.
typedef std::array<uint64_t, kLayoutSize> DerivedGroupLayout;
// Describes the derived layout of the entire keyboard.
//
// Maps from group ID to group layout.
typedef std::map<guint8, DerivedGroupLayout> DerivedLayout;
// Context variables for the foreach call used to dispatch events to responders.
typedef struct {
FlKeyEvent* event;
uint64_t specified_logical_key;
FlKeyboardManagerUserData* user_data;
} DispatchToResponderLoopContext;
bool is_eascii(uint16_t character) {
return character < 256;
}
#ifdef DEBUG_PRINT_LAYOUT
// Prints layout entries that will be parsed by `MockLayoutData`.
void debug_format_layout_data(std::string& debug_layout_data,
uint16_t keycode,
uint16_t clue1,
uint16_t clue2) {
if (keycode % 4 == 0) {
debug_layout_data.append(" ");
}
constexpr int kBufferSize = 30;
char buffer[kBufferSize];
buffer[0] = 0;
buffer[kBufferSize - 1] = 0;
snprintf(buffer, kBufferSize, "0x%04x, 0x%04x, ", clue1, clue2);
debug_layout_data.append(buffer);
if (keycode % 4 == 3) {
snprintf(buffer, kBufferSize, " // 0x%02x", keycode);
debug_layout_data.append(buffer);
}
}
#endif
} // namespace
static uint64_t get_logical_key_from_layout(const FlKeyEvent* event,
const DerivedLayout& layout) {
guint8 group = event->group;
guint16 keycode = event->keycode;
if (keycode >= kLayoutSize) {
return 0;
}
auto found_group_layout = layout.find(group);
if (found_group_layout != layout.end()) {
return found_group_layout->second[keycode];
}
return 0;
}
/* Define FlKeyboardPendingEvent */
/**
* FlKeyboardPendingEvent:
* A record for events that have been received by the manager, but
* dispatched to other objects, whose results have yet to return.
*
* This object is used by both the "pending_responds" list and the
* "pending_redispatches" list.
*/
struct _FlKeyboardPendingEvent {
GObject parent_instance;
// The target event.
//
// This is freed by #FlKeyboardPendingEvent if not null.
std::unique_ptr<FlKeyEvent> event;
// Self-incrementing ID attached to an event sent to the framework.
//
// Used to identify pending responds.
uint64_t sequence_id;
// The number of responders that haven't replied.
size_t unreplied;
// Whether any replied responders reported true (handled).
bool any_handled;
// A value calculated out of critical event information that can be used
// to identify redispatched events.
uint64_t hash;
};
G_DEFINE_TYPE(FlKeyboardPendingEvent, fl_keyboard_pending_event, G_TYPE_OBJECT)
static void fl_keyboard_pending_event_dispose(GObject* object) {
// Redundant, but added so that we don't get a warning about unused function
// for FL_IS_KEYBOARD_PENDING_EVENT.
g_return_if_fail(FL_IS_KEYBOARD_PENDING_EVENT(object));
FlKeyboardPendingEvent* self = FL_KEYBOARD_PENDING_EVENT(object);
if (self->event != nullptr) {
fl_key_event_dispose(self->event.release());
}
G_OBJECT_CLASS(fl_keyboard_pending_event_parent_class)->dispose(object);
}
static void fl_keyboard_pending_event_class_init(
FlKeyboardPendingEventClass* klass) {
G_OBJECT_CLASS(klass)->dispose = fl_keyboard_pending_event_dispose;
}
static void fl_keyboard_pending_event_init(FlKeyboardPendingEvent* self) {}
// Calculates a unique ID for a given FlKeyEvent object to use for
// identification of responses from the framework.
static uint64_t fl_keyboard_manager_get_event_hash(FlKeyEvent* event) {
// Combine the event timestamp, the type of event, and the hardware keycode
// (scan code) of the event to come up with a unique id for this event that
// can be derived solely from the event data itself, so that we can identify
// whether or not we have seen this event already.
guint64 type =
static_cast<uint64_t>(event->is_press ? GDK_KEY_PRESS : GDK_KEY_RELEASE);
guint64 keycode = static_cast<uint64_t>(event->keycode);
return (event->time & 0xffffffff) | ((type & 0xffff) << 32) |
((keycode & 0xffff) << 48);
}
// Create a new FlKeyboardPendingEvent by providing the target event,
// the sequence ID, and the number of responders that will reply.
//
// This will acquire the ownership of the event.
static FlKeyboardPendingEvent* fl_keyboard_pending_event_new(
std::unique_ptr<FlKeyEvent> event,
uint64_t sequence_id,
size_t to_reply) {
FlKeyboardPendingEvent* self = FL_KEYBOARD_PENDING_EVENT(
g_object_new(fl_keyboard_pending_event_get_type(), nullptr));
self->event = std::move(event);
self->sequence_id = sequence_id;
self->unreplied = to_reply;
self->any_handled = false;
self->hash = fl_keyboard_manager_get_event_hash(self->event.get());
return self;
}
/* Define FlKeyboardManagerUserData */
/**
* FlKeyboardManagerUserData:
* The user_data used when #FlKeyboardManager sends event to
* responders.
*/
struct _FlKeyboardManagerUserData {
GObject parent_instance;
// A weak reference to the owner manager.
FlKeyboardManager* manager;
uint64_t sequence_id;
};
G_DEFINE_TYPE(FlKeyboardManagerUserData,
fl_keyboard_manager_user_data,
G_TYPE_OBJECT)
static void fl_keyboard_manager_user_data_dispose(GObject* object) {
g_return_if_fail(FL_IS_KEYBOARD_MANAGER_USER_DATA(object));
FlKeyboardManagerUserData* self = FL_KEYBOARD_MANAGER_USER_DATA(object);
if (self->manager != nullptr) {
g_object_remove_weak_pointer(G_OBJECT(self->manager),
reinterpret_cast<gpointer*>(&(self->manager)));
self->manager = nullptr;
}
}
static void fl_keyboard_manager_user_data_class_init(
FlKeyboardManagerUserDataClass* klass) {
G_OBJECT_CLASS(klass)->dispose = fl_keyboard_manager_user_data_dispose;
}
static void fl_keyboard_manager_user_data_init(
FlKeyboardManagerUserData* self) {}
// Creates a new FlKeyboardManagerUserData private class with all information.
static FlKeyboardManagerUserData* fl_keyboard_manager_user_data_new(
FlKeyboardManager* manager,
uint64_t sequence_id) {
FlKeyboardManagerUserData* self = FL_KEYBOARD_MANAGER_USER_DATA(
g_object_new(fl_keyboard_manager_user_data_get_type(), nullptr));
self->manager = manager;
// Add a weak pointer so we can know if the key event responder disappeared
// while the framework was responding.
g_object_add_weak_pointer(G_OBJECT(manager),
reinterpret_cast<gpointer*>(&(self->manager)));
self->sequence_id = sequence_id;
return self;
}
/* Define FlKeyboardManager */
struct _FlKeyboardManager {
GObject parent_instance;
FlKeyboardViewDelegate* view_delegate;
// An array of #FlKeyResponder. Elements are added with
// #fl_keyboard_manager_add_responder immediately after initialization and are
// automatically released on dispose.
GPtrArray* responder_list;
// An array of #FlKeyboardPendingEvent.
//
// Its elements are *not* unreferenced when removed. When FlKeyboardManager is
// disposed, this array will be set with a free_func so that the elements are
// unreferenced when removed.
GPtrArray* pending_responds;
// An array of #FlKeyboardPendingEvent.
//
// Its elements are unreferenced when removed.
GPtrArray* pending_redispatches;
// The last sequence ID used. Increased by 1 by every use.
uint64_t last_sequence_id;
// Record the derived layout.
//
// It is cleared when the platform reports a layout switch. Each entry,
// which corresponds to a group, is only initialized on the arrival of the
// first event for that group that has a goal keycode.
std::unique_ptr<DerivedLayout> derived_layout;
// A static map from keycodes to all layout goals.
//
// It is set up when the manager is initialized and is not changed ever after.
std::unique_ptr<std::map<uint16_t, const LayoutGoal*>> keycode_to_goals;
// A static map from logical keys to all mandatory layout goals.
//
// It is set up when the manager is initialized and is not changed ever after.
std::unique_ptr<std::map<uint64_t, const LayoutGoal*>>
logical_to_mandatory_goals;
// The channel used by the framework to query the keyboard pressed state.
FlMethodChannel* channel;
};
G_DEFINE_TYPE(FlKeyboardManager, fl_keyboard_manager, G_TYPE_OBJECT);
static void fl_keyboard_manager_dispose(GObject* object);
static void fl_keyboard_manager_class_init(FlKeyboardManagerClass* klass) {
G_OBJECT_CLASS(klass)->dispose = fl_keyboard_manager_dispose;
}
static void fl_keyboard_manager_init(FlKeyboardManager* self) {
self->derived_layout = std::make_unique<DerivedLayout>();
self->keycode_to_goals =
std::make_unique<std::map<uint16_t, const LayoutGoal*>>();
self->logical_to_mandatory_goals =
std::make_unique<std::map<uint64_t, const LayoutGoal*>>();
for (const LayoutGoal& goal : layout_goals) {
(*self->keycode_to_goals)[goal.keycode] = &goal;
if (goal.mandatory) {
(*self->logical_to_mandatory_goals)[goal.logical_key] = &goal;
}
}
self->responder_list = g_ptr_array_new_with_free_func(g_object_unref);
self->pending_responds = g_ptr_array_new();
self->pending_redispatches = g_ptr_array_new_with_free_func(g_object_unref);
self->last_sequence_id = 1;
}
static void fl_keyboard_manager_dispose(GObject* object) {
FlKeyboardManager* self = FL_KEYBOARD_MANAGER(object);
if (self->view_delegate != nullptr) {
fl_keyboard_view_delegate_subscribe_to_layout_change(self->view_delegate,
nullptr);
g_object_remove_weak_pointer(
G_OBJECT(self->view_delegate),
reinterpret_cast<gpointer*>(&(self->view_delegate)));
self->view_delegate = nullptr;
}
self->derived_layout.reset();
self->keycode_to_goals.reset();
self->logical_to_mandatory_goals.reset();
g_ptr_array_free(self->responder_list, TRUE);
g_ptr_array_set_free_func(self->pending_responds, g_object_unref);
g_ptr_array_free(self->pending_responds, TRUE);
g_ptr_array_free(self->pending_redispatches, TRUE);
G_OBJECT_CLASS(fl_keyboard_manager_parent_class)->dispose(object);
}
/* Implement FlKeyboardManager */
// This is an exact copy of g_ptr_array_find_with_equal_func. Somehow CI
// reports that can not find symbol g_ptr_array_find_with_equal_func, despite
// the fact that it runs well locally.
static gboolean g_ptr_array_find_with_equal_func1(GPtrArray* haystack,
gconstpointer needle,
GEqualFunc equal_func,
guint* index_) {
guint i;
g_return_val_if_fail(haystack != NULL, FALSE);
if (equal_func == NULL) {
equal_func = g_direct_equal;
}
for (i = 0; i < haystack->len; i++) {
if (equal_func(g_ptr_array_index(haystack, i), needle)) {
if (index_ != NULL) {
*index_ = i;
}
return TRUE;
}
}
return FALSE;
}
// Compare a #FlKeyboardPendingEvent with the given sequence_id. The needle
// should be a pointer to uint64_t sequence_id.
static gboolean compare_pending_by_sequence_id(
gconstpointer pending,
gconstpointer needle_sequence_id) {
uint64_t sequence_id = *reinterpret_cast<const uint64_t*>(needle_sequence_id);
return static_cast<const FlKeyboardPendingEvent*>(pending)->sequence_id ==
sequence_id;
}
// Compare a #FlKeyboardPendingEvent with the given hash. The #needle should be
// a pointer to uint64_t hash.
static gboolean compare_pending_by_hash(gconstpointer pending,
gconstpointer needle_hash) {
uint64_t hash = *reinterpret_cast<const uint64_t*>(needle_hash);
return static_cast<const FlKeyboardPendingEvent*>(pending)->hash == hash;
}
// Try to remove a pending event from `pending_redispatches` with the target
// hash.
//
// Returns true if the event is found and removed.
static bool fl_keyboard_manager_remove_redispatched(FlKeyboardManager* self,
uint64_t hash) {
guint result_index;
gboolean found = g_ptr_array_find_with_equal_func1(
self->pending_redispatches, static_cast<const uint64_t*>(&hash),
compare_pending_by_hash, &result_index);
if (found) {
// The removed object is freed due to `pending_redispatches`'s free_func.
g_ptr_array_remove_index_fast(self->pending_redispatches, result_index);
return TRUE;
} else {
return FALSE;
}
}
// The callback used by a responder after the event was dispatched.
static void responder_handle_event_callback(bool handled,
gpointer user_data_ptr) {
g_return_if_fail(FL_IS_KEYBOARD_MANAGER_USER_DATA(user_data_ptr));
FlKeyboardManagerUserData* user_data =
FL_KEYBOARD_MANAGER_USER_DATA(user_data_ptr);
FlKeyboardManager* self = user_data->manager;
g_return_if_fail(self->view_delegate != nullptr);
guint result_index = -1;
gboolean found = g_ptr_array_find_with_equal_func1(
self->pending_responds, &user_data->sequence_id,
compare_pending_by_sequence_id, &result_index);
g_return_if_fail(found);
FlKeyboardPendingEvent* pending = FL_KEYBOARD_PENDING_EVENT(
g_ptr_array_index(self->pending_responds, result_index));
g_return_if_fail(pending != nullptr);
g_return_if_fail(pending->unreplied > 0);
pending->unreplied -= 1;
pending->any_handled = pending->any_handled || handled;
// All responders have replied.
if (pending->unreplied == 0) {
g_object_unref(user_data_ptr);
gpointer removed =
g_ptr_array_remove_index_fast(self->pending_responds, result_index);
g_return_if_fail(removed == pending);
bool should_redispatch = !pending->any_handled &&
!fl_keyboard_view_delegate_text_filter_key_press(
self->view_delegate, pending->event.get());
if (should_redispatch) {
g_ptr_array_add(self->pending_redispatches, pending);
fl_keyboard_view_delegate_redispatch_event(self->view_delegate,
std::move(pending->event));
} else {
g_object_unref(pending);
}
}
}
static uint16_t convert_key_to_char(FlKeyboardViewDelegate* view_delegate,
guint keycode,
gint group,
gint level) {
GdkKeymapKey key = {keycode, group, level};
constexpr int kBmpMax = 0xD7FF;
guint origin = fl_keyboard_view_delegate_lookup_key(view_delegate, &key);
return origin < kBmpMax ? origin : 0xFFFF;
}
// Make sure that Flutter has derived the layout for the group of the event,
// if the event contains a goal keycode.
static void guarantee_layout(FlKeyboardManager* self, FlKeyEvent* event) {
guint8 group = event->group;
if (self->derived_layout->find(group) != self->derived_layout->end()) {
return;
}
if (self->keycode_to_goals->find(event->keycode) ==
self->keycode_to_goals->end()) {
return;
}
DerivedGroupLayout& layout = (*self->derived_layout)[group];
// Clone all mandatory goals. Each goal is removed from this cloned map when
// fulfilled, and the remaining ones will be assigned to a default position.
std::map<uint64_t, const LayoutGoal*> remaining_mandatory_goals =
*self->logical_to_mandatory_goals;
#ifdef DEBUG_PRINT_LAYOUT
std::string debug_layout_data;
for (uint16_t keycode = 0; keycode < 128; keycode += 1) {
std::vector<uint16_t> this_key_clues = {
convert_key_to_char(self->view_delegate, keycode, group, 0),
convert_key_to_char(self->view_delegate, keycode, group, 1), // Shift
};
debug_format_layout_data(debug_layout_data, keycode, this_key_clues[0],
this_key_clues[1]);
}
#endif
// It's important to only traverse layout goals instead of all keycodes.
// Some key codes outside of the standard keyboard also gives alpha-numeric
// letters, and will therefore take over mandatory goals from standard
// keyboard keys if they come first. Example: French keyboard digit 1.
for (const LayoutGoal& keycode_goal : layout_goals) {
uint16_t keycode = keycode_goal.keycode;
std::vector<uint16_t> this_key_clues = {
convert_key_to_char(self->view_delegate, keycode, group, 0),
convert_key_to_char(self->view_delegate, keycode, group, 1), // Shift
};
// The logical key should be the first available clue from below:
//
// - Mandatory goal, if it matches any clue. This ensures that all alnum
// keys can be found somewhere.
// - US layout, if neither clue of the key is EASCII. This ensures that
// there are no non-latin logical keys.
// - A value derived on the fly from keycode & keyval.
for (uint16_t clue : this_key_clues) {
auto matching_goal = remaining_mandatory_goals.find(clue);
if (matching_goal != remaining_mandatory_goals.end()) {
// Found a key that produces a mandatory char. Use it.
g_return_if_fail(layout[keycode] == 0);
layout[keycode] = clue;
remaining_mandatory_goals.erase(matching_goal);
break;
}
}
bool has_any_eascii =
is_eascii(this_key_clues[0]) || is_eascii(this_key_clues[1]);
// See if any produced char meets the requirement as a logical key.
if (layout[keycode] == 0 && !has_any_eascii) {
auto found_us_layout = self->keycode_to_goals->find(keycode);
if (found_us_layout != self->keycode_to_goals->end()) {
layout[keycode] = found_us_layout->second->logical_key;
}
}
}
// Ensure all mandatory goals are assigned.
for (const auto mandatory_goal_iter : remaining_mandatory_goals) {
const LayoutGoal* goal = mandatory_goal_iter.second;
layout[goal->keycode] = goal->logical_key;
}
}
// Returns the keyboard pressed state.
FlMethodResponse* get_keyboard_state(FlKeyboardManager* self) {
g_autoptr(FlValue) result = fl_value_new_map();
GHashTable* pressing_records =
fl_keyboard_view_delegate_get_keyboard_state(self->view_delegate);
g_hash_table_foreach(
pressing_records,
[](gpointer key, gpointer value, gpointer user_data) {
int64_t physical_key = reinterpret_cast<int64_t>(key);
int64_t logical_key = reinterpret_cast<int64_t>(value);
FlValue* fl_value_map = reinterpret_cast<FlValue*>(user_data);
fl_value_set_take(fl_value_map, fl_value_new_int(physical_key),
fl_value_new_int(logical_key));
},
result);
return FL_METHOD_RESPONSE(fl_method_success_response_new(result));
}
// Called when a method call on flutter/keyboard is received from Flutter.
static void method_call_handler(FlMethodChannel* channel,
FlMethodCall* method_call,
gpointer user_data) {
FlKeyboardManager* self = FL_KEYBOARD_MANAGER(user_data);
const gchar* method = fl_method_call_get_name(method_call);
g_autoptr(FlMethodResponse) response = nullptr;
if (strcmp(method, kGetKeyboardStateMethod) == 0) {
response = get_keyboard_state(self);
} else {
response = FL_METHOD_RESPONSE(fl_method_not_implemented_response_new());
}
g_autoptr(GError) error = nullptr;
if (!fl_method_call_respond(method_call, response, &error)) {
g_warning("Failed to send method call response: %s", error->message);
}
}
FlKeyboardManager* fl_keyboard_manager_new(
FlBinaryMessenger* messenger,
FlKeyboardViewDelegate* view_delegate) {
g_return_val_if_fail(FL_IS_KEYBOARD_VIEW_DELEGATE(view_delegate), nullptr);
FlKeyboardManager* self = FL_KEYBOARD_MANAGER(
g_object_new(fl_keyboard_manager_get_type(), nullptr));
self->view_delegate = view_delegate;
g_object_add_weak_pointer(
G_OBJECT(view_delegate),
reinterpret_cast<gpointer*>(&(self->view_delegate)));
// The embedder responder must be added before the channel responder.
g_ptr_array_add(
self->responder_list,
FL_KEY_RESPONDER(fl_key_embedder_responder_new(
[](const FlutterKeyEvent* event, FlutterKeyEventCallback callback,
void* callback_user_data, void* send_key_event_user_data) {
FlKeyboardManager* self =
FL_KEYBOARD_MANAGER(send_key_event_user_data);
g_return_if_fail(self->view_delegate != nullptr);
fl_keyboard_view_delegate_send_key_event(
self->view_delegate, event, callback, callback_user_data);
},
self)));
g_ptr_array_add(self->responder_list,
FL_KEY_RESPONDER(fl_key_channel_responder_new(
fl_keyboard_view_delegate_get_messenger(view_delegate))));
fl_keyboard_view_delegate_subscribe_to_layout_change(
self->view_delegate, [self]() { self->derived_layout->clear(); });
// Setup the flutter/keyboard channel.
g_autoptr(FlStandardMethodCodec) codec = fl_standard_method_codec_new();
self->channel =
fl_method_channel_new(messenger, kChannelName, FL_METHOD_CODEC(codec));
fl_method_channel_set_method_call_handler(self->channel, method_call_handler,
self, nullptr);
return self;
}
// The loop body to dispatch an event to a responder.
static void dispatch_to_responder(gpointer responder_data,
gpointer foreach_data_ptr) {
DispatchToResponderLoopContext* context =
reinterpret_cast<DispatchToResponderLoopContext*>(foreach_data_ptr);
FlKeyResponder* responder = FL_KEY_RESPONDER(responder_data);
fl_key_responder_handle_event(
responder, context->event, responder_handle_event_callback,
context->user_data, context->specified_logical_key);
}
gboolean fl_keyboard_manager_handle_event(FlKeyboardManager* self,
FlKeyEvent* event) {
g_return_val_if_fail(FL_IS_KEYBOARD_MANAGER(self), FALSE);
g_return_val_if_fail(event != nullptr, FALSE);
g_return_val_if_fail(self->view_delegate != nullptr, FALSE);
guarantee_layout(self, event);
uint64_t incoming_hash = fl_keyboard_manager_get_event_hash(event);
if (fl_keyboard_manager_remove_redispatched(self, incoming_hash)) {
return FALSE;
}
FlKeyboardPendingEvent* pending = fl_keyboard_pending_event_new(
std::unique_ptr<FlKeyEvent>(event), ++self->last_sequence_id,
self->responder_list->len);
g_ptr_array_add(self->pending_responds, pending);
FlKeyboardManagerUserData* user_data =
fl_keyboard_manager_user_data_new(self, pending->sequence_id);
DispatchToResponderLoopContext data{
.event = event,
.specified_logical_key =
get_logical_key_from_layout(event, *self->derived_layout),
.user_data = user_data,
};
g_ptr_array_foreach(self->responder_list, dispatch_to_responder, &data);
return TRUE;
}
gboolean fl_keyboard_manager_is_state_clear(FlKeyboardManager* self) {
g_return_val_if_fail(FL_IS_KEYBOARD_MANAGER(self), FALSE);
return self->pending_responds->len == 0 &&
self->pending_redispatches->len == 0;
}
void fl_keyboard_manager_sync_modifier_if_needed(FlKeyboardManager* self,
guint state,
double event_time) {
g_return_if_fail(FL_IS_KEYBOARD_MANAGER(self));
// The embedder responder is the first element in
// FlKeyboardManager.responder_list.
FlKeyEmbedderResponder* responder =
FL_KEY_EMBEDDER_RESPONDER(g_ptr_array_index(self->responder_list, 0));
fl_key_embedder_responder_sync_modifiers_if_needed(responder, state,
event_time);
}
GHashTable* fl_keyboard_manager_get_pressed_state(FlKeyboardManager* self) {
g_return_val_if_fail(FL_IS_KEYBOARD_MANAGER(self), nullptr);
// The embedder responder is the first element in
// FlKeyboardManager.responder_list.
FlKeyEmbedderResponder* responder =
FL_KEY_EMBEDDER_RESPONDER(g_ptr_array_index(self->responder_list, 0));
return fl_key_embedder_responder_get_pressed_state(responder);
}