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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include "impeller/geometry/matrix_decomposition.h"
namespace impeller {
namespace scene {
struct AnimationTransforms {
MatrixDecomposition bind_pose;
MatrixDecomposition animated_pose;
};
} // namespace scene
} // namespace impeller