blob: b09e2891eec0dd5f2f2df8274ad83fd7a72e2bfa [file] [log] [blame] [edit]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/impeller/golden_tests/metal_screenshotter.h"
#include <CoreImage/CoreImage.h>
#include "impeller/renderer/backend/metal/context_mtl.h"
#include "impeller/renderer/backend/metal/texture_mtl.h"
#define GLFW_INCLUDE_NONE
#include "third_party/glfw/include/GLFW/glfw3.h"
namespace impeller {
namespace testing {
MetalScreenshotter::MetalScreenshotter(bool enable_wide_gamut) {
FML_CHECK(::glfwInit() == GLFW_TRUE);
PlaygroundSwitches switches;
switches.enable_wide_gamut = enable_wide_gamut;
playground_ = PlaygroundImpl::Create(PlaygroundBackend::kMetal, switches);
}
std::unique_ptr<Screenshot> MetalScreenshotter::MakeScreenshot(
AiksContext& aiks_context,
const std::shared_ptr<Texture> texture) {
@autoreleasepool {
id<MTLTexture> metal_texture =
std::static_pointer_cast<TextureMTL>(texture)->GetMTLTexture();
CGColorSpaceRef color_space = CGColorSpaceCreateDeviceRGB();
CIImage* ciImage = [[CIImage alloc]
initWithMTLTexture:metal_texture
options:@{kCIImageColorSpace : (__bridge id)color_space}];
CGColorSpaceRelease(color_space);
FML_CHECK(ciImage);
std::shared_ptr<Context> context = playground_->GetContext();
std::shared_ptr<ContextMTL> context_mtl =
std::static_pointer_cast<ContextMTL>(context);
CIContext* cicontext =
[CIContext contextWithMTLDevice:context_mtl->GetMTLDevice()];
FML_CHECK(context);
CIImage* flipped = [ciImage
imageByApplyingOrientation:kCGImagePropertyOrientationDownMirrored];
CGImageRef cgImage = [cicontext createCGImage:flipped
fromRect:[ciImage extent]];
return std::unique_ptr<MetalScreenshot>(new MetalScreenshot(cgImage));
}
}
} // namespace testing
} // namespace impeller