blob: 5acf985d41f210d07d8206eafd9971f26fed2d07 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "utils.sl.h"
uniform sampler2D texture_sampler;
uniform FragInfo {
float texture_sampler_y_coord_scale;
} frag_info;
in vec2 v_texture_coords;
in float v_alpha;
out vec4 frag_color;
void main() {
vec4 sampled = ImpellerTexture(texture_sampler, v_texture_coords, frag_info.texture_sampler_y_coord_scale);
frag_color = sampled * v_alpha;
}