blob: 3768dc05efe15c45d3153c4ea09817ce6af358d6 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "impeller/entity/contents/text_contents.h"
#include <optional>
#include "impeller/entity/contents/content_context.h"
#include "impeller/entity/entity.h"
#include "impeller/geometry/path_builder.h"
#include "impeller/renderer/formats.h"
#include "impeller/renderer/render_pass.h"
#include "impeller/renderer/sampler_descriptor.h"
#include "impeller/renderer/sampler_library.h"
#include "impeller/tessellator/tessellator.h"
#include "impeller/typographer/glyph_atlas.h"
#include "impeller/typographer/lazy_glyph_atlas.h"
namespace impeller {
TextContents::TextContents() = default;
TextContents::~TextContents() = default;
void TextContents::SetTextFrame(TextFrame frame) {
frame_ = std::move(frame);
}
void TextContents::SetGlyphAtlas(std::shared_ptr<GlyphAtlas> atlas) {
atlas_ = std::move(atlas);
}
void TextContents::SetGlyphAtlas(std::shared_ptr<LazyGlyphAtlas> atlas) {
atlas_ = std::move(atlas);
}
std::shared_ptr<GlyphAtlas> TextContents::ResolveAtlas(
std::shared_ptr<Context> context) const {
if (auto lazy_atlas = std::get_if<std::shared_ptr<LazyGlyphAtlas>>(&atlas_)) {
return lazy_atlas->get()->CreateOrGetGlyphAtlas(context);
}
if (auto atlas = std::get_if<std::shared_ptr<GlyphAtlas>>(&atlas_)) {
return *atlas;
}
return nullptr;
}
void TextContents::SetColor(Color color) {
color_ = color;
}
std::optional<Rect> TextContents::GetCoverage(const Entity& entity) const {
auto bounds = frame_.GetBounds();
if (!bounds.has_value()) {
return std::nullopt;
}
return bounds->TransformBounds(entity.GetTransformation());
}
bool TextContents::Render(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass) const {
if (color_.IsTransparent()) {
return true;
}
auto atlas = ResolveAtlas(renderer.GetContext());
if (!atlas || !atlas->IsValid()) {
VALIDATION_LOG << "Cannot render glyphs without prepared atlas.";
return false;
}
using VS = GlyphAtlasPipeline::VertexShader;
using FS = GlyphAtlasPipeline::FragmentShader;
// Information shared by all glyph draw calls.
Command cmd;
cmd.label = "TextFrame";
cmd.primitive_type = PrimitiveType::kTriangle;
cmd.pipeline =
renderer.GetGlyphAtlasPipeline(OptionsFromPassAndEntity(pass, entity));
cmd.stencil_reference = entity.GetStencilDepth();
// Common vertex uniforms for all glyphs.
VS::FrameInfo frame_info;
frame_info.mvp = Matrix::MakeOrthographic(pass.GetRenderTargetSize()) *
entity.GetTransformation();
frame_info.atlas_size =
Point{static_cast<Scalar>(atlas->GetTexture()->GetSize().width),
static_cast<Scalar>(atlas->GetTexture()->GetSize().height)};
frame_info.text_color = ToVector(color_.Premultiply());
VS::BindFrameInfo(cmd, pass.GetTransientsBuffer().EmplaceUniform(frame_info));
SamplerDescriptor sampler_desc;
sampler_desc.min_filter = MinMagFilter::kLinear;
sampler_desc.mag_filter = MinMagFilter::kLinear;
// Common fragment uniforms for all glyphs.
FS::BindGlyphAtlasSampler(
cmd, // command
atlas->GetTexture(), // texture
renderer.GetContext()->GetSamplerLibrary()->GetSampler(
sampler_desc) // sampler
);
// Common vertex information for all glyphs.
// All glyphs are given the same vertex information in the form of a
// unit-sized quad. The size of the glyph is specified in per instance data
// and the vertex shader uses this to size the glyph correctly. The
// interpolated vertex information is also used in the fragment shader to
// sample from the glyph atlas.
const std::vector<Point> unit_vertex_points = {
{0, 0}, {1, 0}, {0, 1}, {1, 0}, {0, 1}, {1, 1},
};
VertexBufferBuilder<VS::PerVertexData> vertex_builder;
for (const auto& run : frame_.GetRuns()) {
auto font = run.GetFont();
auto glyph_size = ISize::Ceil(font.GetMetrics().GetBoundingBox().size);
for (const auto& glyph_position : run.GetGlyphPositions()) {
for (const auto& point : unit_vertex_points) {
VS::PerVertexData vtx;
vtx.unit_vertex = point;
FontGlyphPair font_glyph_pair{font, glyph_position.glyph};
auto atlas_glyph_pos = atlas->FindFontGlyphPosition(font_glyph_pair);
if (!atlas_glyph_pos.has_value()) {
VALIDATION_LOG << "Could not find glyph position in the atlas.";
return false;
}
vtx.glyph_position =
glyph_position.position +
Point{font.GetMetrics().min_extent.x, font.GetMetrics().ascent};
vtx.glyph_size = Point{static_cast<Scalar>(glyph_size.width),
static_cast<Scalar>(glyph_size.height)};
vtx.atlas_position =
atlas_glyph_pos->origin + Point{1 / atlas_glyph_pos->size.width,
1 / atlas_glyph_pos->size.height};
vtx.atlas_glyph_size =
Point{atlas_glyph_pos->size.width, atlas_glyph_pos->size.height};
vertex_builder.AppendVertex(std::move(vtx));
}
}
}
auto vertex_buffer =
vertex_builder.CreateVertexBuffer(pass.GetTransientsBuffer());
cmd.BindVertices(std::move(vertex_buffer));
if (!pass.AddCommand(cmd)) {
return false;
}
return true;
}
} // namespace impeller