blob: c9e7bc27bb5a5fe5b03bb5947a64539adcf9660b [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_EMBEDDER_H_
#define FLUTTER_EMBEDDER_H_
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
// This file defines an Application Binary Interface (ABI), which requires more
// stability than regular code to remain functional for exchanging messages
// between different versions of the embedding and the engine, to allow for both
// forward and backward compatibility.
//
// Specifically,
// - The order, type, and size of the struct members below must remain the same,
// and members should not be removed.
// - New structures that are part of the ABI must be defined with "size_t
// struct_size;" as their first member, which should be initialized using
// "sizeof(Type)".
// - Enum values must not change or be removed.
// - Enum members without explicit values must not be reordered.
// - Function signatures (names, argument counts, argument order, and argument
// type) cannot change.
// - The core behavior of existing functions cannot change.
//
// These changes are allowed:
// - Adding new struct members at the end of a structure.
// - Adding new enum members with a new value.
// - Renaming a struct member as long as its type, size, and intent remain the
// same.
// - Renaming an enum member as long as its value and intent remains the same.
//
// It is expected that struct members and implicitly-valued enums will not
// always be declared in an order that is optimal for the reader, since members
// will be added over time, and they can't be reordered.
//
// Existing functions should continue to appear from the caller's point of view
// to operate as they did when they were first introduced, so introduce a new
// function instead of modifying the core behavior of a function (and continue
// to support the existing function with the previous behavior).
#if defined(__cplusplus)
extern "C" {
#endif
#ifndef FLUTTER_EXPORT
#define FLUTTER_EXPORT
#endif // FLUTTER_EXPORT
#ifdef FLUTTER_API_SYMBOL_PREFIX
#define FLUTTER_EMBEDDING_CONCAT(a, b) a##b
#define FLUTTER_EMBEDDING_ADD_PREFIX(symbol, prefix) \
FLUTTER_EMBEDDING_CONCAT(prefix, symbol)
#define FLUTTER_API_SYMBOL(symbol) \
FLUTTER_EMBEDDING_ADD_PREFIX(symbol, FLUTTER_API_SYMBOL_PREFIX)
#else
#define FLUTTER_API_SYMBOL(symbol) symbol
#endif
#define FLUTTER_ENGINE_VERSION 1
typedef enum {
kSuccess = 0,
kInvalidLibraryVersion,
kInvalidArguments,
kInternalInconsistency,
} FlutterEngineResult;
typedef enum {
kOpenGL,
kSoftware,
/// Metal is only supported on Darwin platforms (macOS / iOS).
/// iOS version >= 10.0 (device), 13.0 (simulator)
/// macOS version >= 10.14
kMetal,
kVulkan,
} FlutterRendererType;
/// Additional accessibility features that may be enabled by the platform.
/// Must match the `AccessibilityFeatures` enum in window.dart.
typedef enum {
/// Indicate there is a running accessibility service which is changing the
/// interaction model of the device.
kFlutterAccessibilityFeatureAccessibleNavigation = 1 << 0,
/// Indicate the platform is inverting the colors of the application.
kFlutterAccessibilityFeatureInvertColors = 1 << 1,
/// Request that animations be disabled or simplified.
kFlutterAccessibilityFeatureDisableAnimations = 1 << 2,
/// Request that text be rendered at a bold font weight.
kFlutterAccessibilityFeatureBoldText = 1 << 3,
/// Request that certain animations be simplified and parallax effects
/// removed.
kFlutterAccessibilityFeatureReduceMotion = 1 << 4,
/// Request that UI be rendered with darker colors.
kFlutterAccessibilityFeatureHighContrast = 1 << 5,
/// Request to show on/off labels inside switches.
kFlutterAccessibilityFeatureOnOffSwitchLabels = 1 << 6,
} FlutterAccessibilityFeature;
/// The set of possible actions that can be conveyed to a semantics node.
///
/// Must match the `SemanticsAction` enum in semantics.dart.
typedef enum {
/// The equivalent of a user briefly tapping the screen with the finger
/// without moving it.
kFlutterSemanticsActionTap = 1 << 0,
/// The equivalent of a user pressing and holding the screen with the finger
/// for a few seconds without moving it.
kFlutterSemanticsActionLongPress = 1 << 1,
/// The equivalent of a user moving their finger across the screen from right
/// to left.
kFlutterSemanticsActionScrollLeft = 1 << 2,
/// The equivalent of a user moving their finger across the screen from left
/// to
/// right.
kFlutterSemanticsActionScrollRight = 1 << 3,
/// The equivalent of a user moving their finger across the screen from bottom
/// to top.
kFlutterSemanticsActionScrollUp = 1 << 4,
/// The equivalent of a user moving their finger across the screen from top to
/// bottom.
kFlutterSemanticsActionScrollDown = 1 << 5,
/// Increase the value represented by the semantics node.
kFlutterSemanticsActionIncrease = 1 << 6,
/// Decrease the value represented by the semantics node.
kFlutterSemanticsActionDecrease = 1 << 7,
/// A request to fully show the semantics node on screen.
kFlutterSemanticsActionShowOnScreen = 1 << 8,
/// Move the cursor forward by one character.
kFlutterSemanticsActionMoveCursorForwardByCharacter = 1 << 9,
/// Move the cursor backward by one character.
kFlutterSemanticsActionMoveCursorBackwardByCharacter = 1 << 10,
/// Set the text selection to the given range.
kFlutterSemanticsActionSetSelection = 1 << 11,
/// Copy the current selection to the clipboard.
kFlutterSemanticsActionCopy = 1 << 12,
/// Cut the current selection and place it in the clipboard.
kFlutterSemanticsActionCut = 1 << 13,
/// Paste the current content of the clipboard.
kFlutterSemanticsActionPaste = 1 << 14,
/// Indicate that the node has gained accessibility focus.
kFlutterSemanticsActionDidGainAccessibilityFocus = 1 << 15,
/// Indicate that the node has lost accessibility focus.
kFlutterSemanticsActionDidLoseAccessibilityFocus = 1 << 16,
/// Indicate that the user has invoked a custom accessibility action.
kFlutterSemanticsActionCustomAction = 1 << 17,
/// A request that the node should be dismissed.
kFlutterSemanticsActionDismiss = 1 << 18,
/// Move the cursor forward by one word.
kFlutterSemanticsActionMoveCursorForwardByWord = 1 << 19,
/// Move the cursor backward by one word.
kFlutterSemanticsActionMoveCursorBackwardByWord = 1 << 20,
/// Replace the current text in the text field.
kFlutterSemanticsActionSetText = 1 << 21,
} FlutterSemanticsAction;
/// The set of properties that may be associated with a semantics node.
///
/// Must match the `SemanticsFlag` enum in semantics.dart.
typedef enum {
/// The semantics node has the quality of either being "checked" or
/// "unchecked".
kFlutterSemanticsFlagHasCheckedState = 1 << 0,
/// Whether a semantics node is checked.
kFlutterSemanticsFlagIsChecked = 1 << 1,
/// Whether a semantics node is selected.
kFlutterSemanticsFlagIsSelected = 1 << 2,
/// Whether the semantic node represents a button.
kFlutterSemanticsFlagIsButton = 1 << 3,
/// Whether the semantic node represents a text field.
kFlutterSemanticsFlagIsTextField = 1 << 4,
/// Whether the semantic node currently holds the user's focus.
kFlutterSemanticsFlagIsFocused = 1 << 5,
/// The semantics node has the quality of either being "enabled" or
/// "disabled".
kFlutterSemanticsFlagHasEnabledState = 1 << 6,
/// Whether a semantic node that hasEnabledState is currently enabled.
kFlutterSemanticsFlagIsEnabled = 1 << 7,
/// Whether a semantic node is in a mutually exclusive group.
kFlutterSemanticsFlagIsInMutuallyExclusiveGroup = 1 << 8,
/// Whether a semantic node is a header that divides content into sections.
kFlutterSemanticsFlagIsHeader = 1 << 9,
/// Whether the value of the semantics node is obscured.
kFlutterSemanticsFlagIsObscured = 1 << 10,
/// Whether the semantics node is the root of a subtree for which a route name
/// should be announced.
kFlutterSemanticsFlagScopesRoute = 1 << 11,
/// Whether the semantics node label is the name of a visually distinct route.
kFlutterSemanticsFlagNamesRoute = 1 << 12,
/// Whether the semantics node is considered hidden.
kFlutterSemanticsFlagIsHidden = 1 << 13,
/// Whether the semantics node represents an image.
kFlutterSemanticsFlagIsImage = 1 << 14,
/// Whether the semantics node is a live region.
kFlutterSemanticsFlagIsLiveRegion = 1 << 15,
/// The semantics node has the quality of either being "on" or "off".
kFlutterSemanticsFlagHasToggledState = 1 << 16,
/// If true, the semantics node is "on". If false, the semantics node is
/// "off".
kFlutterSemanticsFlagIsToggled = 1 << 17,
/// Whether the platform can scroll the semantics node when the user attempts
/// to move the accessibility focus to an offscreen child.
///
/// For example, a `ListView` widget has implicit scrolling so that users can
/// easily move the accessibility focus to the next set of children. A
/// `PageView` widget does not have implicit scrolling, so that users don't
/// navigate to the next page when reaching the end of the current one.
kFlutterSemanticsFlagHasImplicitScrolling = 1 << 18,
/// Whether the value of the semantics node is coming from a multi-line text
/// field.
///
/// This is used for text fields to distinguish single-line text fields from
/// multi-line ones.
kFlutterSemanticsFlagIsMultiline = 1 << 19,
/// Whether the semantic node is read only.
///
/// Only applicable when kFlutterSemanticsFlagIsTextField flag is on.
kFlutterSemanticsFlagIsReadOnly = 1 << 20,
/// Whether the semantic node can hold the user's focus.
kFlutterSemanticsFlagIsFocusable = 1 << 21,
/// Whether the semantics node represents a link.
kFlutterSemanticsFlagIsLink = 1 << 22,
/// Whether the semantics node represents a slider.
kFlutterSemanticsFlagIsSlider = 1 << 23,
/// Whether the semantics node represents a keyboard key.
kFlutterSemanticsFlagIsKeyboardKey = 1 << 24,
/// Whether the semantics node represents a tristate checkbox in mixed state.
kFlutterSemanticsFlagIsCheckStateMixed = 1 << 25,
} FlutterSemanticsFlag;
typedef enum {
/// Text has unknown text direction.
kFlutterTextDirectionUnknown = 0,
/// Text is read from right to left.
kFlutterTextDirectionRTL = 1,
/// Text is read from left to right.
kFlutterTextDirectionLTR = 2,
} FlutterTextDirection;
/// Valid values for priority of Thread.
typedef enum {
/// Suitable for threads that shouldn't disrupt high priority work.
kBackground = 0,
/// Default priority level.
kNormal = 1,
/// Suitable for threads which generate data for the display.
kDisplay = 2,
/// Suitable for thread which raster data.
kRaster = 3,
} FlutterThreadPriority;
typedef struct _FlutterEngine* FLUTTER_API_SYMBOL(FlutterEngine);
typedef struct {
/// horizontal scale factor
double scaleX;
/// horizontal skew factor
double skewX;
/// horizontal translation
double transX;
/// vertical skew factor
double skewY;
/// vertical scale factor
double scaleY;
/// vertical translation
double transY;
/// input x-axis perspective factor
double pers0;
/// input y-axis perspective factor
double pers1;
/// perspective scale factor
double pers2;
} FlutterTransformation;
typedef void (*VoidCallback)(void* /* user data */);
typedef enum {
/// Specifies an OpenGL texture target type. Textures are specified using
/// the FlutterOpenGLTexture struct.
kFlutterOpenGLTargetTypeTexture,
/// Specifies an OpenGL frame-buffer target type. Framebuffers are specified
/// using the FlutterOpenGLFramebuffer struct.
kFlutterOpenGLTargetTypeFramebuffer,
} FlutterOpenGLTargetType;
/// A pixel format to be used for software rendering.
///
/// A single pixel always stored as a POT number of bytes. (so in practice
/// either 1, 2, 4, 8, 16 bytes per pixel)
///
/// There are two kinds of pixel formats:
/// - formats where all components are 8 bits, called array formats
/// The component order as specified in the pixel format name is the
/// order of the components' bytes in memory, with the leftmost component
/// occupying the lowest memory address.
///
/// - all other formats are called packed formats, and the component order
/// as specified in the format name refers to the order in the native type.
/// for example, for kRGB565, the R component uses the 5 least significant
/// bits of the uint16_t pixel value.
///
/// Each pixel format in this list is documented with an example on how to get
/// the color components from the pixel.
/// - for packed formats, p is the pixel value as a word. For example, you can
/// get the pixel value for a RGB565 formatted buffer like this:
/// uint16_t p = ((const uint16_t*) allocation)[row_bytes * y / bpp + x];
/// (with bpp being the bytes per pixel, so 2 for RGB565)
///
/// - for array formats, p is a pointer to the pixel value. For example, you
/// can get the p for a RGBA8888 formatted buffer like this:
/// const uint8_t *p = ((const uint8_t*) allocation) + row_bytes*y + x*4;
typedef enum {
/// pixel with 8 bit grayscale value.
/// The grayscale value is the luma value calculated from r, g, b
/// according to BT.709. (gray = r*0.2126 + g*0.7152 + b*0.0722)
kGray8,
/// pixel with 5 bits red, 6 bits green, 5 bits blue, in 16-bit word.
/// r = p & 0x3F; g = (p>>5) & 0x3F; b = p>>11;
kRGB565,
/// pixel with 4 bits for alpha, red, green, blue; in 16-bit word.
/// r = p & 0xF; g = (p>>4) & 0xF; b = (p>>8) & 0xF; a = p>>12;
kRGBA4444,
/// pixel with 8 bits for red, green, blue, alpha.
/// r = p[0]; g = p[1]; b = p[2]; a = p[3];
kRGBA8888,
/// pixel with 8 bits for red, green and blue and 8 unused bits.
/// r = p[0]; g = p[1]; b = p[2];
kRGBX8888,
/// pixel with 8 bits for blue, green, red and alpha.
/// r = p[2]; g = p[1]; b = p[0]; a = p[3];
kBGRA8888,
/// either kBGRA8888 or kRGBA8888 depending on CPU endianess and OS
kNative32,
} FlutterSoftwarePixelFormat;
typedef struct {
/// Target texture of the active texture unit (example GL_TEXTURE_2D or
/// GL_TEXTURE_RECTANGLE).
uint32_t target;
/// The name of the texture.
uint32_t name;
/// The texture format (example GL_RGBA8).
uint32_t format;
/// User data to be returned on the invocation of the destruction callback.
void* user_data;
/// Callback invoked (on an engine managed thread) that asks the embedder to
/// collect the texture.
VoidCallback destruction_callback;
/// Optional parameters for texture height/width, default is 0, non-zero means
/// the texture has the specified width/height. Usually, when the texture type
/// is GL_TEXTURE_RECTANGLE, we need to specify the texture width/height to
/// tell the embedder to scale when rendering.
/// Width of the texture.
size_t width;
/// Height of the texture.
size_t height;
} FlutterOpenGLTexture;
typedef struct {
/// The target of the color attachment of the frame-buffer. For example,
/// GL_TEXTURE_2D or GL_RENDERBUFFER. In case of ambiguity when dealing with
/// Window bound frame-buffers, 0 may be used.
uint32_t target;
/// The name of the framebuffer.
uint32_t name;
/// User data to be returned on the invocation of the destruction callback.
void* user_data;
/// Callback invoked (on an engine managed thread) that asks the embedder to
/// collect the framebuffer.
VoidCallback destruction_callback;
} FlutterOpenGLFramebuffer;
typedef bool (*BoolCallback)(void* /* user data */);
typedef FlutterTransformation (*TransformationCallback)(void* /* user data */);
typedef uint32_t (*UIntCallback)(void* /* user data */);
typedef bool (*SoftwareSurfacePresentCallback)(void* /* user data */,
const void* /* allocation */,
size_t /* row bytes */,
size_t /* height */);
typedef void* (*ProcResolver)(void* /* user data */, const char* /* name */);
typedef bool (*TextureFrameCallback)(void* /* user data */,
int64_t /* texture identifier */,
size_t /* width */,
size_t /* height */,
FlutterOpenGLTexture* /* texture out */);
typedef void (*VsyncCallback)(void* /* user data */, intptr_t /* baton */);
typedef void (*OnPreEngineRestartCallback)(void* /* user data */);
/// A structure to represent the width and height.
typedef struct {
double width;
double height;
} FlutterSize;
/// A structure to represent the width and height.
///
/// See: \ref FlutterSize when the value are not integers.
typedef struct {
uint32_t width;
uint32_t height;
} FlutterUIntSize;
/// A structure to represent a rectangle.
typedef struct {
double left;
double top;
double right;
double bottom;
} FlutterRect;
/// A structure to represent a 2D point.
typedef struct {
double x;
double y;
} FlutterPoint;
/// A structure to represent a rounded rectangle.
typedef struct {
FlutterRect rect;
FlutterSize upper_left_corner_radius;
FlutterSize upper_right_corner_radius;
FlutterSize lower_right_corner_radius;
FlutterSize lower_left_corner_radius;
} FlutterRoundedRect;
/// A structure to represent a damage region.
typedef struct {
/// The size of this struct. Must be sizeof(FlutterDamage).
size_t struct_size;
/// The number of rectangles within the damage region.
size_t num_rects;
/// The actual damage region(s) in question.
FlutterRect* damage;
} FlutterDamage;
/// This information is passed to the embedder when requesting a frame buffer
/// object.
///
/// See: \ref FlutterOpenGLRendererConfig.fbo_with_frame_info_callback.
typedef struct {
/// The size of this struct. Must be sizeof(FlutterFrameInfo).
size_t struct_size;
/// The size of the surface that will be backed by the fbo.
FlutterUIntSize size;
} FlutterFrameInfo;
/// Callback for when a frame buffer object is requested.
typedef uint32_t (*UIntFrameInfoCallback)(
void* /* user data */,
const FlutterFrameInfo* /* frame info */);
/// Callback for when a frame buffer object is requested with necessary
/// information for partial repaint.
typedef void (*FlutterFrameBufferWithDamageCallback)(
void* /* user data */,
const intptr_t /* fbo id */,
FlutterDamage* /* existing damage */);
/// This information is passed to the embedder when a surface is presented.
///
/// See: \ref FlutterOpenGLRendererConfig.present_with_info.
typedef struct {
/// The size of this struct. Must be sizeof(FlutterPresentInfo).
size_t struct_size;
/// Id of the fbo backing the surface that was presented.
uint32_t fbo_id;
/// Damage representing the area that the compositor needs to render.
FlutterDamage frame_damage;
/// Damage used to set the buffer's damage region.
FlutterDamage buffer_damage;
} FlutterPresentInfo;
/// Callback for when a surface is presented.
typedef bool (*BoolPresentInfoCallback)(
void* /* user data */,
const FlutterPresentInfo* /* present info */);
typedef struct {
/// The size of this struct. Must be sizeof(FlutterOpenGLRendererConfig).
size_t struct_size;
BoolCallback make_current;
BoolCallback clear_current;
/// Specifying one (and only one) of `present` or `present_with_info` is
/// required. Specifying both is an error and engine initialization will be
/// terminated. The return value indicates success of the present call. If
/// the intent is to use dirty region management, present_with_info must be
/// defined as present will not succeed in communicating information about
/// damage.
BoolCallback present;
/// Specifying one (and only one) of the `fbo_callback` or
/// `fbo_with_frame_info_callback` is required. Specifying both is an error
/// and engine intialization will be terminated. The return value indicates
/// the id of the frame buffer object that flutter will obtain the gl surface
/// from.
UIntCallback fbo_callback;
/// This is an optional callback. Flutter will ask the emebdder to create a GL
/// context current on a background thread. If the embedder is able to do so,
/// Flutter will assume that this context is in the same sharegroup as the
/// main rendering context and use this context for asynchronous texture
/// uploads. Though optional, it is recommended that all embedders set this
/// callback as it will lead to better performance in texture handling.
BoolCallback make_resource_current;
/// By default, the renderer config assumes that the FBO does not change for
/// the duration of the engine run. If this argument is true, the
/// engine will ask the embedder for an updated FBO target (via an
/// fbo_callback invocation) after a present call.
bool fbo_reset_after_present;
/// The transformation to apply to the render target before any rendering
/// operations. This callback is optional.
/// @attention When using a custom compositor, the layer offset and sizes
/// will be affected by this transformation. It will be
/// embedder responsibility to render contents at the
/// transformed offset and size. This is useful for embedders
/// that want to render transformed contents directly into
/// hardware overlay planes without having to apply extra
/// transformations to layer contents (which may necessitate
/// an expensive off-screen render pass).
TransformationCallback surface_transformation;
ProcResolver gl_proc_resolver;
/// When the embedder specifies that a texture has a frame available, the
/// engine will call this method (on an internal engine managed thread) so
/// that external texture details can be supplied to the engine for subsequent
/// composition.
TextureFrameCallback gl_external_texture_frame_callback;
/// Specifying one (and only one) of the `fbo_callback` or
/// `fbo_with_frame_info_callback` is required. Specifying both is an error
/// and engine intialization will be terminated. The return value indicates
/// the id of the frame buffer object (fbo) that flutter will obtain the gl
/// surface from. When using this variant, the embedder is passed a
/// `FlutterFrameInfo` struct that indicates the properties of the surface
/// that flutter will acquire from the returned fbo.
UIntFrameInfoCallback fbo_with_frame_info_callback;
/// Specifying one (and only one) of `present` or `present_with_info` is
/// required. Specifying both is an error and engine initialization will be
/// terminated. When using this variant, the embedder is passed a
/// `FlutterPresentInfo` struct that the embedder can use to release any
/// resources. The return value indicates success of the present call. This
/// callback is essential for dirty region management. If not defined, all the
/// pixels on the screen will be rendered at every frame (regardless of
/// whether damage is actually being computed or not). This is because the
/// information that is passed along to the callback contains the frame and
/// buffer damage that are essential for dirty region management.
BoolPresentInfoCallback present_with_info;
/// Specifying this callback is a requirement for dirty region management.
/// Dirty region management will only render the areas of the screen that have
/// changed in between frames, greatly reducing rendering times and energy
/// consumption. To take advantage of these benefits, it is necessary to
/// define populate_existing_damage as a callback that takes user
/// data, an FBO ID, and an existing damage FlutterDamage. The callback should
/// use the given FBO ID to identify the FBO's exisiting damage (i.e. areas
/// that have changed since the FBO was last used) and use it to populate the
/// given existing damage variable. This callback is dependent on either
/// fbo_callback or fbo_with_frame_info_callback being defined as they are
/// responsible for providing populate_existing_damage with the FBO's
/// ID. Not specifying populate_existing_damage will result in full
/// repaint (i.e. rendering all the pixels on the screen at every frame).
FlutterFrameBufferWithDamageCallback populate_existing_damage;
} FlutterOpenGLRendererConfig;
/// Alias for id<MTLDevice>.
typedef const void* FlutterMetalDeviceHandle;
/// Alias for id<MTLCommandQueue>.
typedef const void* FlutterMetalCommandQueueHandle;
/// Alias for id<MTLTexture>.
typedef const void* FlutterMetalTextureHandle;
/// Pixel format for the external texture.
typedef enum {
kYUVA,
kRGBA,
} FlutterMetalExternalTexturePixelFormat;
/// YUV color space for the YUV external texture.
typedef enum {
kBT601FullRange,
kBT601LimitedRange,
} FlutterMetalExternalTextureYUVColorSpace;
typedef struct {
/// The size of this struct. Must be sizeof(FlutterMetalExternalTexture).
size_t struct_size;
/// Height of the texture.
size_t width;
/// Height of the texture.
size_t height;
/// The pixel format type of the external.
FlutterMetalExternalTexturePixelFormat pixel_format;
/// Represents the size of the `textures` array.
size_t num_textures;
/// Supported textures are YUVA and RGBA, in case of YUVA we expect 2 texture
/// handles to be provided by the embedder, Y first and UV next. In case of
/// RGBA only one should be passed.
/// These are individually aliases for id<MTLTexture>. These textures are
/// retained by the engine for the period of the composition. Once these
/// textures have been unregistered via the
/// `FlutterEngineUnregisterExternalTexture`, the embedder has to release
/// these textures.
FlutterMetalTextureHandle* textures;
/// The YUV color space of the YUV external texture.
FlutterMetalExternalTextureYUVColorSpace yuv_color_space;
} FlutterMetalExternalTexture;
/// Callback to provide an external texture for a given texture_id.
/// See: external_texture_frame_callback.
typedef bool (*FlutterMetalTextureFrameCallback)(
void* /* user data */,
int64_t /* texture identifier */,
size_t /* width */,
size_t /* height */,
FlutterMetalExternalTexture* /* texture out */);
typedef struct {
/// The size of this struct. Must be sizeof(FlutterMetalTexture).
size_t struct_size;
/// Embedder provided unique identifier to the texture buffer. Given that the
/// `texture` handle is passed to the engine to render to, the texture buffer
/// is itself owned by the embedder. This `texture_id` is then also given to
/// the embedder in the present callback.
int64_t texture_id;
/// Handle to the MTLTexture that is owned by the embedder. Engine will render
/// the frame into this texture.
FlutterMetalTextureHandle texture;
/// A baton that is not interpreted by the engine in any way. It will be given
/// back to the embedder in the destruction callback below. Embedder resources
/// may be associated with this baton.
void* user_data;
/// The callback invoked by the engine when it no longer needs this backing
/// store.
VoidCallback destruction_callback;
} FlutterMetalTexture;
/// Callback for when a metal texture is requested.
typedef FlutterMetalTexture (*FlutterMetalTextureCallback)(
void* /* user data */,
const FlutterFrameInfo* /* frame info */);
/// Callback for when a metal texture is presented. The texture_id here
/// corresponds to the texture_id provided by the embedder in the
/// `FlutterMetalTextureCallback` callback.
typedef bool (*FlutterMetalPresentCallback)(
void* /* user data */,
const FlutterMetalTexture* /* texture */);
typedef struct {
/// The size of this struct. Must be sizeof(FlutterMetalRendererConfig).
size_t struct_size;
/// Alias for id<MTLDevice>.
FlutterMetalDeviceHandle device;
/// Alias for id<MTLCommandQueue>.
FlutterMetalCommandQueueHandle present_command_queue;
/// The callback that gets invoked when the engine requests the embedder for a
/// texture to render to.
FlutterMetalTextureCallback get_next_drawable_callback;
/// The callback presented to the embedder to present a fully populated metal
/// texture to the user.
FlutterMetalPresentCallback present_drawable_callback;
/// When the embedder specifies that a texture has a frame available, the
/// engine will call this method (on an internal engine managed thread) so
/// that external texture details can be supplied to the engine for subsequent
/// composition.
FlutterMetalTextureFrameCallback external_texture_frame_callback;
} FlutterMetalRendererConfig;
/// Alias for VkInstance.
typedef void* FlutterVulkanInstanceHandle;
/// Alias for VkPhysicalDevice.
typedef void* FlutterVulkanPhysicalDeviceHandle;
/// Alias for VkDevice.
typedef void* FlutterVulkanDeviceHandle;
/// Alias for VkQueue.
typedef void* FlutterVulkanQueueHandle;
/// Alias for VkImage.
typedef uint64_t FlutterVulkanImageHandle;
typedef struct {
/// The size of this struct. Must be sizeof(FlutterVulkanImage).
size_t struct_size;
/// Handle to the VkImage that is owned by the embedder. The engine will
/// bind this image for writing the frame.
FlutterVulkanImageHandle image;
/// The VkFormat of the image (for example: VK_FORMAT_R8G8B8A8_UNORM).
uint32_t format;
} FlutterVulkanImage;
/// Callback to fetch a Vulkan function pointer for a given instance. Normally,
/// this should return the results of vkGetInstanceProcAddr.
typedef void* (*FlutterVulkanInstanceProcAddressCallback)(
void* /* user data */,
FlutterVulkanInstanceHandle /* instance */,
const char* /* name */);
/// Callback for when a VkImage is requested.
typedef FlutterVulkanImage (*FlutterVulkanImageCallback)(
void* /* user data */,
const FlutterFrameInfo* /* frame info */);
/// Callback for when a VkImage has been written to and is ready for use by the
/// embedder.
typedef bool (*FlutterVulkanPresentCallback)(
void* /* user data */,
const FlutterVulkanImage* /* image */);
typedef struct {
/// The size of this struct. Must be sizeof(FlutterVulkanRendererConfig).
size_t struct_size;
/// The Vulkan API version. This should match the value set in
/// VkApplicationInfo::apiVersion when the VkInstance was created.
uint32_t version;
/// VkInstance handle. Must not be destroyed before `FlutterEngineShutdown` is
/// called.
FlutterVulkanInstanceHandle instance;
/// VkPhysicalDevice handle.
FlutterVulkanPhysicalDeviceHandle physical_device;
/// VkDevice handle. Must not be destroyed before `FlutterEngineShutdown` is
/// called.
FlutterVulkanDeviceHandle device;
/// The queue family index of the VkQueue supplied in the next field.
uint32_t queue_family_index;
/// VkQueue handle.
FlutterVulkanQueueHandle queue;
/// The number of instance extensions available for enumerating in the next
/// field.
size_t enabled_instance_extension_count;
/// Array of enabled instance extension names. This should match the names
/// passed to `VkInstanceCreateInfo.ppEnabledExtensionNames` when the instance
/// was created, but any subset of enabled instance extensions may be
/// specified.
/// This field is optional; `nullptr` may be specified.
/// This memory is only accessed during the call to FlutterEngineInitialize.
const char** enabled_instance_extensions;
/// The number of device extensions available for enumerating in the next
/// field.
size_t enabled_device_extension_count;
/// Array of enabled logical device extension names. This should match the
/// names passed to `VkDeviceCreateInfo.ppEnabledExtensionNames` when the
/// logical device was created, but any subset of enabled logical device
/// extensions may be specified.
/// This field is optional; `nullptr` may be specified.
/// This memory is only accessed during the call to FlutterEngineInitialize.
/// For example: VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME
const char** enabled_device_extensions;
/// The callback invoked when resolving Vulkan function pointers.
FlutterVulkanInstanceProcAddressCallback get_instance_proc_address_callback;
/// The callback invoked when the engine requests a VkImage from the embedder
/// for rendering the next frame.
/// Not used if a FlutterCompositor is supplied in FlutterProjectArgs.
FlutterVulkanImageCallback get_next_image_callback;
/// The callback invoked when a VkImage has been written to and is ready for
/// use by the embedder. Prior to calling this callback, the engine performs
/// a host sync, and so the VkImage can be used in a pipeline by the embedder
/// without any additional synchronization.
/// Not used if a FlutterCompositor is supplied in FlutterProjectArgs.
FlutterVulkanPresentCallback present_image_callback;
} FlutterVulkanRendererConfig;
typedef struct {
/// The size of this struct. Must be sizeof(FlutterSoftwareRendererConfig).
size_t struct_size;
/// The callback presented to the embedder to present a fully populated buffer
/// to the user. The pixel format of the buffer is the native 32-bit RGBA
/// format. The buffer is owned by the Flutter engine and must be copied in
/// this callback if needed.
SoftwareSurfacePresentCallback surface_present_callback;
} FlutterSoftwareRendererConfig;
typedef struct {
FlutterRendererType type;
union {
FlutterOpenGLRendererConfig open_gl;
FlutterSoftwareRendererConfig software;
FlutterMetalRendererConfig metal;
FlutterVulkanRendererConfig vulkan;
};
} FlutterRendererConfig;
typedef struct {
/// The size of this struct. Must be sizeof(FlutterWindowMetricsEvent).
size_t struct_size;
/// Physical width of the window.
size_t width;
/// Physical height of the window.
size_t height;
/// Scale factor for the physical screen.
double pixel_ratio;
/// Horizontal physical location of the left side of the window on the screen.
size_t left;
/// Vertical physical location of the top of the window on the screen.
size_t top;
/// Top inset of window.
double physical_view_inset_top;
/// Right inset of window.
double physical_view_inset_right;
/// Bottom inset of window.
double physical_view_inset_bottom;
/// Left inset of window.
double physical_view_inset_left;
} FlutterWindowMetricsEvent;
/// The phase of the pointer event.
typedef enum {
kCancel,
/// The pointer, which must have been down (see kDown), is now up.
///
/// For touch, this means that the pointer is no longer in contact with the
/// screen. For a mouse, it means the last button was released. Note that if
/// any other buttons are still pressed when one button is released, that
/// should be sent as a kMove rather than a kUp.
kUp,
/// The pointer, which must have been been up, is now down.
///
/// For touch, this means that the pointer has come into contact with the
/// screen. For a mouse, it means a button is now pressed. Note that if any
/// other buttons are already pressed when a new button is pressed, that
/// should be sent as a kMove rather than a kDown.
kDown,
/// The pointer moved while down.
///
/// This is also used for changes in button state that don't cause a kDown or
/// kUp, such as releasing one of two pressed buttons.
kMove,
/// The pointer is now sending input to Flutter. For instance, a mouse has
/// entered the area where the Flutter content is displayed.
///
/// A pointer should always be added before sending any other events.
kAdd,
/// The pointer is no longer sending input to Flutter. For instance, a mouse
/// has left the area where the Flutter content is displayed.
///
/// A removed pointer should no longer send events until sending a new kAdd.
kRemove,
/// The pointer moved while up.
kHover,
/// A pan/zoom started on this pointer.
kPanZoomStart,
/// The pan/zoom updated.
kPanZoomUpdate,
/// The pan/zoom ended.
kPanZoomEnd,
} FlutterPointerPhase;
/// The device type that created a pointer event.
typedef enum {
kFlutterPointerDeviceKindMouse = 1,
kFlutterPointerDeviceKindTouch,
kFlutterPointerDeviceKindStylus,
kFlutterPointerDeviceKindTrackpad,
} FlutterPointerDeviceKind;
/// Flags for the `buttons` field of `FlutterPointerEvent` when `device_kind`
/// is `kFlutterPointerDeviceKindMouse`.
typedef enum {
kFlutterPointerButtonMousePrimary = 1 << 0,
kFlutterPointerButtonMouseSecondary = 1 << 1,
kFlutterPointerButtonMouseMiddle = 1 << 2,
kFlutterPointerButtonMouseBack = 1 << 3,
kFlutterPointerButtonMouseForward = 1 << 4,
/// If a mouse has more than five buttons, send higher bit shifted values
/// corresponding to the button number: 1 << 5 for the 6th, etc.
} FlutterPointerMouseButtons;
/// The type of a pointer signal.
typedef enum {
kFlutterPointerSignalKindNone,
kFlutterPointerSignalKindScroll,
kFlutterPointerSignalKindScrollInertiaCancel,
kFlutterPointerSignalKindScale,
} FlutterPointerSignalKind;
typedef struct {
/// The size of this struct. Must be sizeof(FlutterPointerEvent).
size_t struct_size;
FlutterPointerPhase phase;
/// The timestamp at which the pointer event was generated. The timestamp
/// should be specified in microseconds and the clock should be the same as
/// that used by `FlutterEngineGetCurrentTime`.
size_t timestamp;
/// The x coordinate of the pointer event in physical pixels.
double x;
/// The y coordinate of the pointer event in physical pixels.
double y;
/// An optional device identifier. If this is not specified, it is assumed
/// that the embedder has no multi-touch capability.
int32_t device;
FlutterPointerSignalKind signal_kind;
/// The x offset of the scroll in physical pixels.
double scroll_delta_x;
/// The y offset of the scroll in physical pixels.
double scroll_delta_y;
/// The type of the device generating this event.
/// Backwards compatibility note: If this is not set, the device will be
/// treated as a mouse, with the primary button set for `kDown` and `kMove`.
/// If set explicitly to `kFlutterPointerDeviceKindMouse`, you must set the
/// correct buttons.
FlutterPointerDeviceKind device_kind;
/// The buttons currently pressed, if any.
int64_t buttons;
/// The x offset of the pan/zoom in physical pixels.
double pan_x;
/// The y offset of the pan/zoom in physical pixels.
double pan_y;
/// The scale of the pan/zoom, where 1.0 is the initial scale.
double scale;
/// The rotation of the pan/zoom in radians, where 0.0 is the initial angle.
double rotation;
} FlutterPointerEvent;
typedef enum {
kFlutterKeyEventTypeUp = 1,
kFlutterKeyEventTypeDown,
kFlutterKeyEventTypeRepeat,
} FlutterKeyEventType;
/// A structure to represent a key event.
///
/// Sending `FlutterKeyEvent` via `FlutterEngineSendKeyEvent` results in a
/// corresponding `FlutterKeyEvent` to be dispatched in the framework. It is
/// embedder's responsibility to ensure the regularity of sent events, since the
/// framework only performs simple one-to-one mapping. The events must conform
/// the following rules:
///
/// * Each key press sequence shall consist of one key down event (`kind` being
/// `kFlutterKeyEventTypeDown`), zero or more repeat events, and one key up
/// event, representing a physical key button being pressed, held, and
/// released.
/// * All events throughout a key press sequence shall have the same `physical`
/// and `logical`. Having different `character`s is allowed.
///
/// A `FlutterKeyEvent` with `physical` 0 and `logical` 0 is an empty event.
/// This is the only case either `physical` or `logical` can be 0. An empty
/// event must be sent if a key message should be converted to no
/// `FlutterKeyEvent`s, for example, when a key down message is received for a
/// key that has already been pressed according to the record. This is to ensure
/// some `FlutterKeyEvent` arrives at the framework before raw key message.
/// See https://github.com/flutter/flutter/issues/87230.
typedef struct {
/// The size of this struct. Must be sizeof(FlutterKeyEvent).
size_t struct_size;
/// The timestamp at which the key event was generated. The timestamp should
/// be specified in microseconds and the clock should be the same as that used
/// by `FlutterEngineGetCurrentTime`.
double timestamp;
/// The event kind.
FlutterKeyEventType type;
/// The USB HID code for the physical key of the event.
///
/// For the full definition and list of pre-defined physical keys, see
/// `PhysicalKeyboardKey` from the framework.
///
/// The only case that `physical` might be 0 is when this is an empty event.
/// See `FlutterKeyEvent` for introduction.
uint64_t physical;
/// The key ID for the logical key of this event.
///
/// For the full definition and a list of pre-defined logical keys, see
/// `LogicalKeyboardKey` from the framework.
///
/// The only case that `logical` might be 0 is when this is an empty event.
/// See `FlutterKeyEvent` for introduction.
uint64_t logical;
/// Null-terminated character input from the event. Can be null. Ignored for
/// up events.
const char* character;
/// True if this event does not correspond to a native event.
///
/// The embedder is likely to skip events and/or construct new events that do
/// not correspond to any native events in order to conform the regularity
/// of events (as documented in `FlutterKeyEvent`). An example is when a key
/// up is missed due to loss of window focus, on a platform that provides
/// query to key pressing status, the embedder might realize that the key has
/// been released at the next key event, and should construct a synthesized up
/// event immediately before the actual event.
///
/// An event being synthesized means that the `timestamp` might greatly
/// deviate from the actual time when the event occurs physically.
bool synthesized;
} FlutterKeyEvent;
typedef void (*FlutterKeyEventCallback)(bool /* handled */,
void* /* user_data */);
struct _FlutterPlatformMessageResponseHandle;
typedef struct _FlutterPlatformMessageResponseHandle
FlutterPlatformMessageResponseHandle;
typedef struct {
/// The size of this struct. Must be sizeof(FlutterPlatformMessage).
size_t struct_size;
const char* channel;
const uint8_t* message;
size_t message_size;
/// The response handle on which to invoke
/// `FlutterEngineSendPlatformMessageResponse` when the response is ready.
/// `FlutterEngineSendPlatformMessageResponse` must be called for all messages
/// received by the embedder. Failure to call
/// `FlutterEngineSendPlatformMessageResponse` will cause a memory leak. It is
/// not safe to send multiple responses on a single response object.
const FlutterPlatformMessageResponseHandle* response_handle;
} FlutterPlatformMessage;
typedef void (*FlutterPlatformMessageCallback)(
const FlutterPlatformMessage* /* message*/,
void* /* user data */);
typedef void (*FlutterDataCallback)(const uint8_t* /* data */,
size_t /* size */,
void* /* user data */);
/// The identifier of the platform view. This identifier is specified by the
/// application when a platform view is added to the scene via the
/// `SceneBuilder.addPlatformView` call.
typedef int64_t FlutterPlatformViewIdentifier;
/// `FlutterSemanticsNode` ID used as a sentinel to signal the end of a batch of
/// semantics node updates.
FLUTTER_EXPORT
extern const int32_t kFlutterSemanticsNodeIdBatchEnd;
/// A node that represents some semantic data.
///
/// The semantics tree is maintained during the semantics phase of the pipeline
/// (i.e., during PipelineOwner.flushSemantics), which happens after
/// compositing. Updates are then pushed to embedders via the registered
/// `FlutterUpdateSemanticsNodeCallback`.
typedef struct {
/// The size of this struct. Must be sizeof(FlutterSemanticsNode).
size_t struct_size;
/// The unique identifier for this node.
int32_t id;
/// The set of semantics flags associated with this node.
FlutterSemanticsFlag flags;
/// The set of semantics actions applicable to this node.
FlutterSemanticsAction actions;
/// The position at which the text selection originates.
int32_t text_selection_base;
/// The position at which the text selection terminates.
int32_t text_selection_extent;
/// The total number of scrollable children that contribute to semantics.
int32_t scroll_child_count;
/// The index of the first visible semantic child of a scroll node.
int32_t scroll_index;
/// The current scrolling position in logical pixels if the node is
/// scrollable.
double scroll_position;
/// The maximum in-range value for `scrollPosition` if the node is scrollable.
double scroll_extent_max;
/// The minimum in-range value for `scrollPosition` if the node is scrollable.
double scroll_extent_min;
/// The elevation along the z-axis at which the rect of this semantics node is
/// located above its parent.
double elevation;
/// Describes how much space the semantics node takes up along the z-axis.
double thickness;
/// A textual description of the node.
const char* label;
/// A brief description of the result of performing an action on the node.
const char* hint;
/// A textual description of the current value of the node.
const char* value;
/// A value that `value` will have after a kFlutterSemanticsActionIncrease`
/// action has been performed.
const char* increased_value;
/// A value that `value` will have after a kFlutterSemanticsActionDecrease`
/// action has been performed.
const char* decreased_value;
/// The reading direction for `label`, `value`, `hint`, `increasedValue`,
/// `decreasedValue`, and `tooltip`.
FlutterTextDirection text_direction;
/// The bounding box for this node in its coordinate system.
FlutterRect rect;
/// The transform from this node's coordinate system to its parent's
/// coordinate system.
FlutterTransformation transform;
/// The number of children this node has.
size_t child_count;
/// Array of child node IDs in traversal order. Has length `child_count`.
const int32_t* children_in_traversal_order;
/// Array of child node IDs in hit test order. Has length `child_count`.
const int32_t* children_in_hit_test_order;
/// The number of custom accessibility action associated with this node.
size_t custom_accessibility_actions_count;
/// Array of `FlutterSemanticsCustomAction` IDs associated with this node.
/// Has length `custom_accessibility_actions_count`.
const int32_t* custom_accessibility_actions;
/// Identifier of the platform view associated with this semantics node, or
/// -1 if none.
FlutterPlatformViewIdentifier platform_view_id;
/// A textual tooltip attached to the node.
const char* tooltip;
} FlutterSemanticsNode;
/// `FlutterSemanticsCustomAction` ID used as a sentinel to signal the end of a
/// batch of semantics custom action updates.
FLUTTER_EXPORT
extern const int32_t kFlutterSemanticsCustomActionIdBatchEnd;
/// A custom semantics action, or action override.
///
/// Custom actions can be registered by applications in order to provide
/// semantic actions other than the standard actions available through the
/// `FlutterSemanticsAction` enum.
///
/// Action overrides are custom actions that the application developer requests
/// to be used in place of the standard actions in the `FlutterSemanticsAction`
/// enum.
typedef struct {
/// The size of the struct. Must be sizeof(FlutterSemanticsCustomAction).
size_t struct_size;
/// The unique custom action or action override ID.
int32_t id;
/// For overridden standard actions, corresponds to the
/// `FlutterSemanticsAction` to override.
FlutterSemanticsAction override_action;
/// The user-readable name of this custom semantics action.
const char* label;
/// The hint description of this custom semantics action.
const char* hint;
} FlutterSemanticsCustomAction;
typedef void (*FlutterUpdateSemanticsNodeCallback)(
const FlutterSemanticsNode* /* semantics node */,
void* /* user data */);
typedef void (*FlutterUpdateSemanticsCustomActionCallback)(
const FlutterSemanticsCustomAction* /* semantics custom action */,
void* /* user data */);
typedef struct _FlutterTaskRunner* FlutterTaskRunner;
typedef struct {
FlutterTaskRunner runner;
uint64_t task;
} FlutterTask;
typedef void (*FlutterTaskRunnerPostTaskCallback)(
FlutterTask /* task */,
uint64_t /* target time nanos */,
void* /* user data */);
/// An interface used by the Flutter engine to execute tasks at the target time
/// on a specified thread. There should be a 1-1 relationship between a thread
/// and a task runner. It is undefined behavior to run a task on a thread that
/// is not associated with its task runner.
typedef struct {
/// The size of this struct. Must be sizeof(FlutterTaskRunnerDescription).
size_t struct_size;
void* user_data;
/// May be called from any thread. Should return true if tasks posted on the
/// calling thread will be run on that same thread.
///
/// @attention This field is required.
BoolCallback runs_task_on_current_thread_callback;
/// May be called from any thread. The given task should be executed by the
/// embedder on the thread associated with that task runner by calling
/// `FlutterEngineRunTask` at the given target time. The system monotonic
/// clock should be used for the target time. The target time is the absolute
/// time from epoch (NOT a delta) at which the task must be returned back to
/// the engine on the correct thread. If the embedder needs to calculate a
/// delta, `FlutterEngineGetCurrentTime` may be called and the difference used
/// as the delta.
///
/// @attention This field is required.
FlutterTaskRunnerPostTaskCallback post_task_callback;
/// A unique identifier for the task runner. If multiple task runners service
/// tasks on the same thread, their identifiers must match.
size_t identifier;
} FlutterTaskRunnerDescription;
typedef struct {
/// The size of this struct. Must be sizeof(FlutterCustomTaskRunners).
size_t struct_size;
/// Specify the task runner for the thread on which the `FlutterEngineRun`
/// call is made. The same task runner description can be specified for both
/// the render and platform task runners. This makes the Flutter engine use
/// the same thread for both task runners.
const FlutterTaskRunnerDescription* platform_task_runner;
/// Specify the task runner for the thread on which the render tasks will be
/// run. The same task runner description can be specified for both the render
/// and platform task runners. This makes the Flutter engine use the same
/// thread for both task runners.
const FlutterTaskRunnerDescription* render_task_runner;
/// Specify a callback that is used to set the thread priority for embedder
/// task runners.
void (*thread_priority_setter)(FlutterThreadPriority);
} FlutterCustomTaskRunners;
typedef struct {
/// The type of the OpenGL backing store. Currently, it can either be a
/// texture or a framebuffer.
FlutterOpenGLTargetType type;
union {
/// A texture for Flutter to render into.
FlutterOpenGLTexture texture;
/// A framebuffer for Flutter to render into. The embedder must ensure that
/// the framebuffer is complete.
FlutterOpenGLFramebuffer framebuffer;
};
} FlutterOpenGLBackingStore;
typedef struct {
/// A pointer to the raw bytes of the allocation described by this software
/// backing store.
const void* allocation;
/// The number of bytes in a single row of the allocation.
size_t row_bytes;
/// The number of rows in the allocation.
size_t height;
/// A baton that is not interpreted by the engine in any way. It will be given
/// back to the embedder in the destruction callback below. Embedder resources
/// may be associated with this baton.
void* user_data;
/// The callback invoked by the engine when it no longer needs this backing
/// store.
VoidCallback destruction_callback;
} FlutterSoftwareBackingStore;
typedef struct {
size_t struct_size;
/// A pointer to the raw bytes of the allocation described by this software
/// backing store.
const void* allocation;
/// The number of bytes in a single row of the allocation.
size_t row_bytes;
/// The number of rows in the allocation.
size_t height;
/// A baton that is not interpreted by the engine in any way. It will be given
/// back to the embedder in the destruction callback below. Embedder resources
/// may be associated with this baton.
void* user_data;
/// The callback invoked by the engine when it no longer needs this backing
/// store.
VoidCallback destruction_callback;
/// The pixel format that the engine should use to render into the allocation.
/// In most cases, kR
FlutterSoftwarePixelFormat pixel_format;
} FlutterSoftwareBackingStore2;
typedef struct {
/// The size of this struct. Must be sizeof(FlutterMetalBackingStore).
size_t struct_size;
union {
// A Metal texture for Flutter to render into. Ownership is not transferred
// to Flutter; the texture is CFRetained on successfully being passed in and
// CFReleased when no longer used.
FlutterMetalTexture texture;
};
} FlutterMetalBackingStore;
typedef struct {
/// The size of this struct. Must be sizeof(FlutterVulkanBackingStore).
size_t struct_size;
/// The image that the layer will be rendered to. This image must already be
/// available for the engine to bind for writing when it's given to the engine
/// via the backing store creation callback. The engine will perform a host
/// sync for all layers prior to calling the compositor present callback, and
/// so the written layer images can be freely bound by the embedder without
/// any additional synchronization.
const FlutterVulkanImage* image;
/// A baton that is not interpreted by the engine in any way. It will be given
/// back to the embedder in the destruction callback below. Embedder resources
/// may be associated with this baton.
void* user_data;
/// The callback invoked by the engine when it no longer needs this backing
/// store.
VoidCallback destruction_callback;
} FlutterVulkanBackingStore;
typedef enum {
/// Indicates that the Flutter application requested that an opacity be
/// applied to the platform view.
kFlutterPlatformViewMutationTypeOpacity,
/// Indicates that the Flutter application requested that the platform view be
/// clipped using a rectangle.
kFlutterPlatformViewMutationTypeClipRect,
/// Indicates that the Flutter application requested that the platform view be
/// clipped using a rounded rectangle.
kFlutterPlatformViewMutationTypeClipRoundedRect,
/// Indicates that the Flutter application requested that the platform view be
/// transformed before composition.
kFlutterPlatformViewMutationTypeTransformation,
} FlutterPlatformViewMutationType;
typedef struct {
/// The type of the mutation described by the subsequent union.
FlutterPlatformViewMutationType type;
union {
double opacity;
FlutterRect clip_rect;
FlutterRoundedRect clip_rounded_rect;
FlutterTransformation transformation;
};
} FlutterPlatformViewMutation;
typedef struct {
/// The size of this struct. Must be sizeof(FlutterPlatformView).
size_t struct_size;
/// The identifier of this platform view. This identifier is specified by the
/// application when a platform view is added to the scene via the
/// `SceneBuilder.addPlatformView` call.
FlutterPlatformViewIdentifier identifier;
/// The number of mutations to be applied to the platform view by the embedder
/// before on-screen composition.
size_t mutations_count;
/// The mutations to be applied by this platform view before it is composited
/// on-screen. The Flutter application may transform the platform view but
/// these transformations cannot be affected by the Flutter compositor because
/// it does not render platform views. Since the embedder is responsible for
/// composition of these views, it is also the embedder's responsibility to
/// affect the appropriate transformation.
///
/// The mutations must be applied in order. The mutations done in the
/// collection don't take into account the device pixel ratio or the root
/// surface transformation. If these exist, the first mutation in the list
/// will be a transformation mutation to make sure subsequent mutations are in
/// the correct coordinate space.
const FlutterPlatformViewMutation** mutations;
} FlutterPlatformView;
typedef enum {
/// Specifies an OpenGL backing store. Can either be an OpenGL texture or
/// framebuffer.
kFlutterBackingStoreTypeOpenGL,
/// Specified an software allocation for Flutter to render into using the CPU.
kFlutterBackingStoreTypeSoftware,
/// Specifies a Metal backing store. This is backed by a Metal texture.
kFlutterBackingStoreTypeMetal,
/// Specifies a Vulkan backing store. This is backed by a Vulkan VkImage.
kFlutterBackingStoreTypeVulkan,
/// Specifies a allocation that the engine should render into using
/// software rendering.
kFlutterBackingStoreTypeSoftware2,
} FlutterBackingStoreType;
typedef struct {
/// The size of this struct. Must be sizeof(FlutterBackingStore).
size_t struct_size;
/// A baton that is not interpreted by the engine in any way. The embedder may
/// use this to associate resources that are tied to the lifecycle of the
/// `FlutterBackingStore`.
void* user_data;
/// Specifies the type of backing store.
FlutterBackingStoreType type;
/// Indicates if this backing store was updated since the last time it was
/// associated with a presented layer.
bool did_update;
union {
/// The description of the OpenGL backing store.
FlutterOpenGLBackingStore open_gl;
/// The description of the software backing store.
FlutterSoftwareBackingStore software;
/// The description of the software backing store.
FlutterSoftwareBackingStore2 software2;
// The description of the Metal backing store.
FlutterMetalBackingStore metal;
// The description of the Vulkan backing store.
FlutterVulkanBackingStore vulkan;
};
} FlutterBackingStore;
typedef struct {
/// The size of this struct. Must be sizeof(FlutterBackingStoreConfig).
size_t struct_size;
/// The size of the render target the engine expects to render into.
FlutterSize size;
} FlutterBackingStoreConfig;
typedef enum {
/// Indicates that the contents of this layer are rendered by Flutter into a
/// backing store.
kFlutterLayerContentTypeBackingStore,
/// Indicates that the contents of this layer are determined by the embedder.
kFlutterLayerContentTypePlatformView,
} FlutterLayerContentType;
typedef struct {
/// This size of this struct. Must be sizeof(FlutterLayer).
size_t struct_size;
/// Each layer displays contents in one way or another. The type indicates
/// whether those contents are specified by Flutter or the embedder.
FlutterLayerContentType type;
union {
/// Indicates that the contents of this layer are rendered by Flutter into a
/// backing store.
const FlutterBackingStore* backing_store;
/// Indicates that the contents of this layer are determined by the
/// embedder.
const FlutterPlatformView* platform_view;
};
/// The offset of this layer (in physical pixels) relative to the top left of
/// the root surface used by the engine.
FlutterPoint offset;
/// The size of the layer (in physical pixels).
FlutterSize size;
} FlutterLayer;
typedef bool (*FlutterBackingStoreCreateCallback)(
const FlutterBackingStoreConfig* config,
FlutterBackingStore* backing_store_out,
void* user_data);
typedef bool (*FlutterBackingStoreCollectCallback)(
const FlutterBackingStore* renderer,
void* user_data);
typedef bool (*FlutterLayersPresentCallback)(const FlutterLayer** layers,
size_t layers_count,
void* user_data);
typedef struct {
/// This size of this struct. Must be sizeof(FlutterCompositor).
size_t struct_size;
/// A baton that in not interpreted by the engine in any way. If it passed
/// back to the embedder in `FlutterCompositor.create_backing_store_callback`,
/// `FlutterCompositor.collect_backing_store_callback` and
/// `FlutterCompositor.present_layers_callback`
void* user_data;
/// A callback invoked by the engine to obtain a backing store for a specific
/// `FlutterLayer`.
///
/// On ABI stability: Callers must take care to restrict access within
/// `FlutterBackingStore::struct_size` when specifying a new backing store to
/// the engine. This only matters if the embedder expects to be used with
/// engines older than the version whose headers it used during compilation.
FlutterBackingStoreCreateCallback create_backing_store_callback;
/// A callback invoked by the engine to release the backing store. The
/// embedder may collect any resources associated with the backing store.
FlutterBackingStoreCollectCallback collect_backing_store_callback;
/// Callback invoked by the engine to composite the contents of each layer
/// onto the screen.
FlutterLayersPresentCallback present_layers_callback;
/// Avoid caching backing stores provided by this compositor.
bool avoid_backing_store_cache;
} FlutterCompositor;
typedef struct {
/// This size of this struct. Must be sizeof(FlutterLocale).
size_t struct_size;
/// The language code of the locale. For example, "en". This is a required
/// field. The string must be null terminated. It may be collected after the
/// call to `FlutterEngineUpdateLocales`.
const char* language_code;
/// The country code of the locale. For example, "US". This is a an optional
/// field. The string must be null terminated if present. It may be collected
/// after the call to `FlutterEngineUpdateLocales`. If not present, a
/// `nullptr` may be specified.
const char* country_code;
/// The script code of the locale. This is a an optional field. The string
/// must be null terminated if present. It may be collected after the call to
/// `FlutterEngineUpdateLocales`. If not present, a `nullptr` may be
/// specified.
const char* script_code;
/// The variant code of the locale. This is a an optional field. The string
/// must be null terminated if present. It may be collected after the call to
/// `FlutterEngineUpdateLocales`. If not present, a `nullptr` may be
/// specified.
const char* variant_code;
} FlutterLocale;
/// Callback that returns the system locale.
///
/// Embedders that implement this callback should return the `FlutterLocale`
/// from the `supported_locales` list that most closely matches the
/// user/device's preferred locale.
///
/// This callback does not currently provide the user_data baton.
/// https://github.com/flutter/flutter/issues/79826
typedef const FlutterLocale* (*FlutterComputePlatformResolvedLocaleCallback)(
const FlutterLocale** /* supported_locales*/,
size_t /* Number of locales*/);
/// Display refers to a graphics hardware system consisting of a framebuffer,
/// typically a monitor or a screen. This ID is unique per display and is
/// stable until the Flutter application restarts.
typedef uint64_t FlutterEngineDisplayId;
typedef struct {
/// This size of this struct. Must be sizeof(FlutterDisplay).
size_t struct_size;
FlutterEngineDisplayId display_id;
/// This is set to true if the embedder only has one display. In cases where
/// this is set to true, the value of display_id is ignored. In cases where
/// this is not set to true, it is expected that a valid display_id be
/// provided.
bool single_display;
/// This represents the refresh period in frames per second. This value may be
/// zero if the device is not running or unavailable or unknown.
double refresh_rate;
} FlutterEngineDisplay;
/// The update type parameter that is passed to
/// `FlutterEngineNotifyDisplayUpdate`.
typedef enum {
/// `FlutterEngineDisplay`s that were active during start-up. A display is
/// considered active if:
/// 1. The frame buffer hardware is connected.
/// 2. The display is drawable, e.g. it isn't being mirrored from another
/// connected display or sleeping.
kFlutterEngineDisplaysUpdateTypeStartup,
kFlutterEngineDisplaysUpdateTypeCount,
} FlutterEngineDisplaysUpdateType;
typedef int64_t FlutterEngineDartPort;
typedef enum {
kFlutterEngineDartObjectTypeNull,
kFlutterEngineDartObjectTypeBool,
kFlutterEngineDartObjectTypeInt32,
kFlutterEngineDartObjectTypeInt64,
kFlutterEngineDartObjectTypeDouble,
kFlutterEngineDartObjectTypeString,
/// The object will be made available to Dart code as an instance of
/// Uint8List.
kFlutterEngineDartObjectTypeBuffer,
} FlutterEngineDartObjectType;
typedef struct {
/// The size of this struct. Must be sizeof(FlutterEngineDartBuffer).
size_t struct_size;
/// An opaque baton passed back to the embedder when the
/// buffer_collect_callback is invoked. The engine does not interpret this
/// field in any way.
void* user_data;
/// This is an optional field.
///
/// When specified, the engine will assume that the buffer is owned by the
/// embedder. When the data is no longer needed by any isolate, this callback
/// will be made on an internal engine managed thread. The embedder is free to
/// collect the buffer here. When this field is specified, it is the embedders
/// responsibility to keep the buffer alive and not modify it till this
/// callback is invoked by the engine. The user data specified in the callback
/// is the value of `user_data` field in this struct.
///
/// When NOT specified, the VM creates an internal copy of the buffer. The
/// caller is free to modify the buffer as necessary or collect it immediately
/// after the call to `FlutterEnginePostDartObject`.
///
/// @attention The buffer_collect_callback is will only be invoked by the
/// engine when the `FlutterEnginePostDartObject` method
/// returns kSuccess. In case of non-successful calls to this
/// method, it is the embedders responsibility to collect the
/// buffer.
VoidCallback buffer_collect_callback;
/// A pointer to the bytes of the buffer. When the buffer is owned by the
/// embedder (by specifying the `buffer_collect_callback`), Dart code may
/// modify that embedder owned buffer. For this reason, it is important that
/// this buffer not have page protections that restrict writing to this
/// buffer.
uint8_t* buffer;
/// The size of the buffer.
size_t buffer_size;
} FlutterEngineDartBuffer;
/// This struct specifies the native representation of a Dart object that can be
/// sent via a send port to any isolate in the VM that has the corresponding
/// receive port.
///
/// All fields in this struct are copied out in the call to
/// `FlutterEnginePostDartObject` and the caller is free to reuse or collect
/// this struct after that call.
typedef struct {
FlutterEngineDartObjectType type;
union {
bool bool_value;
int32_t int32_value;
int64_t int64_value;
double double_value;
/// A null terminated string. This string will be copied by the VM in the
/// call to `FlutterEnginePostDartObject` and must be collected by the
/// embedder after that call is made.
const char* string_value;
const FlutterEngineDartBuffer* buffer_value;
};
} FlutterEngineDartObject;
/// This enum allows embedders to determine the type of the engine thread in the
/// FlutterNativeThreadCallback. Based on the thread type, the embedder may be
/// able to tweak the thread priorities for optimum performance.
typedef enum {
/// The Flutter Engine considers the thread on which the FlutterEngineRun call
/// is made to be the platform thread. There is only one such thread per
/// engine instance.
kFlutterNativeThreadTypePlatform,
/// This is the thread the Flutter Engine uses to execute rendering commands
/// based on the selected client rendering API. There is only one such thread
/// per engine instance.
kFlutterNativeThreadTypeRender,
/// This is a dedicated thread on which the root Dart isolate is serviced.
/// There is only one such thread per engine instance.
kFlutterNativeThreadTypeUI,
/// Multiple threads are used by the Flutter engine to perform long running
/// background tasks.
kFlutterNativeThreadTypeWorker,
} FlutterNativeThreadType;
/// A callback made by the engine in response to
/// `FlutterEnginePostCallbackOnAllNativeThreads` on all internal thread.
typedef void (*FlutterNativeThreadCallback)(FlutterNativeThreadType type,
void* user_data);
/// AOT data source type.
typedef enum {
kFlutterEngineAOTDataSourceTypeElfPath
} FlutterEngineAOTDataSourceType;
/// This struct specifies one of the various locations the engine can look for
/// AOT data sources.
typedef struct {
FlutterEngineAOTDataSourceType type;
union {
/// Absolute path to an ELF library file.
const char* elf_path;
};
} FlutterEngineAOTDataSource;
// Logging callback for Dart application messages.
//
// The `tag` parameter contains a null-terminated string containing a logging
// tag or component name that can be used to identify system log messages from
// the app. The `message` parameter contains a null-terminated string
// containing the message to be logged. `user_data` is a user data baton passed
// in `FlutterEngineRun`.
typedef void (*FlutterLogMessageCallback)(const char* /* tag */,
const char* /* message */,
void* /* user_data */);
/// An opaque object that describes the AOT data that can be used to launch a
/// FlutterEngine instance in AOT mode.
typedef struct _FlutterEngineAOTData* FlutterEngineAOTData;
typedef struct {
/// The size of this struct. Must be sizeof(FlutterProjectArgs).
size_t struct_size;
/// The path to the Flutter assets directory containing project assets. The
/// string can be collected after the call to `FlutterEngineRun` returns. The
/// string must be NULL terminated.
const char* assets_path;
/// The path to the Dart file containing the `main` entry point.
/// The string can be collected after the call to `FlutterEngineRun` returns.
/// The string must be NULL terminated.
///
/// @deprecated As of Dart 2, running from Dart source is no longer
/// supported. Dart code should now be compiled to kernel form
/// and will be loaded by from `kernel_blob.bin` in the assets
/// directory. This struct member is retained for ABI
/// stability.
const char* main_path__unused__;
/// The path to the `.packages` file for the project. The string can be
/// collected after the call to `FlutterEngineRun` returns. The string must be
/// NULL terminated.
///
/// @deprecated As of Dart 2, running from Dart source is no longer
/// supported. Dart code should now be compiled to kernel form
/// and will be loaded by from `kernel_blob.bin` in the assets
/// directory. This struct member is retained for ABI
/// stability.
const char* packages_path__unused__;
/// The path to the `icudtl.dat` file for the project. The string can be
/// collected after the call to `FlutterEngineRun` returns. The string must
/// be NULL terminated.
const char* icu_data_path;
/// The command line argument count used to initialize the project.
int command_line_argc;
/// The command line arguments used to initialize the project. The strings can
/// be collected after the call to `FlutterEngineRun` returns. The strings
/// must be `NULL` terminated.
///
/// @attention The first item in the command line (if specified at all) is
/// interpreted as the executable name. So if an engine flag
/// needs to be passed into the same, it needs to not be the
/// very first item in the list.
///
/// The set of engine flags are only meant to control
/// unstable features in the engine. Deployed applications should not pass any
/// command line arguments at all as they may affect engine stability at
/// runtime in the presence of un-sanitized input. The list of currently
/// recognized engine flags and their descriptions can be retrieved from the
/// `switches.h` engine source file.
const char* const* command_line_argv;
/// The callback invoked by the engine in order to give the embedder the
/// chance to respond to platform messages from the Dart application.
/// The callback will be invoked on the thread on which the `FlutterEngineRun`
/// call is made. The second parameter, `user_data`, is supplied when
/// `FlutterEngineRun` or `FlutterEngineInitialize` is called.
FlutterPlatformMessageCallback platform_message_callback;
/// The VM snapshot data buffer used in AOT operation. This buffer must be
/// mapped in as read-only. For more information refer to the documentation on
/// the Wiki at
/// https://github.com/flutter/flutter/wiki/Flutter-engine-operation-in-AOT-Mode
const uint8_t* vm_snapshot_data;
/// The size of the VM snapshot data buffer. If vm_snapshot_data is a symbol
/// reference, 0 may be passed here.
size_t vm_snapshot_data_size;
/// The VM snapshot instructions buffer used in AOT operation. This buffer
/// must be mapped in as read-execute. For more information refer to the
/// documentation on the Wiki at
/// https://github.com/flutter/flutter/wiki/Flutter-engine-operation-in-AOT-Mode
const uint8_t* vm_snapshot_instructions;
/// The size of the VM snapshot instructions buffer. If
/// vm_snapshot_instructions is a symbol reference, 0 may be passed here.
size_t vm_snapshot_instructions_size;
/// The isolate snapshot data buffer used in AOT operation. This buffer must
/// be mapped in as read-only. For more information refer to the documentation
/// on the Wiki at
/// https://github.com/flutter/flutter/wiki/Flutter-engine-operation-in-AOT-Mode
const uint8_t* isolate_snapshot_data;
/// The size of the isolate snapshot data buffer. If isolate_snapshot_data is
/// a symbol reference, 0 may be passed here.
size_t isolate_snapshot_data_size;
/// The isolate snapshot instructions buffer used in AOT operation. This
/// buffer must be mapped in as read-execute. For more information refer to
/// the documentation on the Wiki at
/// https://github.com/flutter/flutter/wiki/Flutter-engine-operation-in-AOT-Mode
const uint8_t* isolate_snapshot_instructions;
/// The size of the isolate snapshot instructions buffer. If
/// isolate_snapshot_instructions is a symbol reference, 0 may be passed here.
size_t isolate_snapshot_instructions_size;
/// The callback invoked by the engine in root isolate scope. Called
/// immediately after the root isolate has been created and marked runnable.
VoidCallback root_isolate_create_callback;
/// The callback invoked by the engine in order to give the embedder the
/// chance to respond to semantics node updates from the Dart application.
/// Semantics node updates are sent in batches terminated by a 'batch end'
/// callback that is passed a sentinel `FlutterSemanticsNode` whose `id` field
/// has the value `kFlutterSemanticsNodeIdBatchEnd`.
///
/// The callback will be invoked on the thread on which the `FlutterEngineRun`
/// call is made.
FlutterUpdateSemanticsNodeCallback update_semantics_node_callback;
/// The callback invoked by the engine in order to give the embedder the
/// chance to respond to updates to semantics custom actions from the Dart
/// application. Custom action updates are sent in batches terminated by a
/// 'batch end' callback that is passed a sentinel
/// `FlutterSemanticsCustomAction` whose `id` field has the value
/// `kFlutterSemanticsCustomActionIdBatchEnd`.
///
/// The callback will be invoked on the thread on which the `FlutterEngineRun`
/// call is made.
FlutterUpdateSemanticsCustomActionCallback
update_semantics_custom_action_callback;
/// Path to a directory used to store data that is cached across runs of a
/// Flutter application (such as compiled shader programs used by Skia).
/// This is optional. The string must be NULL terminated.
///
// This is different from the cache-path-dir argument defined in switches.h,
// which is used in `flutter::Settings` as `temp_directory_path`.
const char* persistent_cache_path;
/// If true, the engine would only read the existing cache, but not write new
/// ones.
bool is_persistent_cache_read_only;
/// A callback that gets invoked by the engine when it attempts to wait for a
/// platform vsync event. The engine will give the platform a baton that needs
/// to be returned back to the engine via `FlutterEngineOnVsync`. All batons
/// must be retured to the engine before initializing a
/// `FlutterEngineShutdown`. Not doing the same will result in a memory leak.
/// While the call to `FlutterEngineOnVsync` must occur on the thread that
/// made the call to `FlutterEngineRun`, the engine will make this callback on
/// an internal engine-managed thread. If the components accessed on the
/// embedder are not thread safe, the appropriate re-threading must be done.
VsyncCallback vsync_callback;
/// The name of a custom Dart entrypoint. This is optional and specifying a
/// null or empty entrypoint makes the engine look for a method named "main"
/// in the root library of the application.
///
/// Care must be taken to ensure that the custom entrypoint is not tree-shaken
/// away. Usually, this is done using the `@pragma('vm:entry-point')`
/// decoration.
const char* custom_dart_entrypoint;
/// Typically the Flutter engine create and manages its internal threads. This
/// optional argument allows for the specification of task runner interfaces
/// to event loops managed by the embedder on threads it creates.
const FlutterCustomTaskRunners* custom_task_runners;
/// All `FlutterEngine` instances in the process share the same Dart VM. When
/// the first engine is launched, it starts the Dart VM as well. It used to be
/// the case that it was not possible to shutdown the Dart VM cleanly and
/// start it back up in the process in a safe manner. This issue has since
/// been patched. Unfortunately, applications already began to make use of the
/// fact that shutting down the Flutter engine instance left a running VM in
/// the process. Since a Flutter engine could be launched on any thread,
/// applications would "warm up" the VM on another thread by launching
/// an engine with no isolates and then shutting it down immediately. The main
/// Flutter application could then be started on the main thread without
/// having to incur the Dart VM startup costs at that time. With the new
/// behavior, this "optimization" immediately becomes massive performance
/// pessimization as the VM would be started up in the "warm up" phase, shut
/// down there and then started again on the main thread. Changing this
/// behavior was deemed to be an unacceptable breaking change. Embedders that
/// wish to shutdown the Dart VM when the last engine is terminated in the
/// process should opt into this behavior by setting this flag to true.
bool shutdown_dart_vm_when_done;
/// Typically, Flutter renders the layer hierarchy into a single root surface.
/// However, when embedders need to interleave their own contents within the
/// Flutter layer hierarchy, their applications can push platform views within
/// the Flutter scene. This is done using the `SceneBuilder.addPlatformView`
/// call. When this happens, the Flutter rasterizer divides the effective view
/// hierarchy into multiple layers. Each layer gets its own backing store and
/// Flutter renders into the same. Once the layers contents have been
/// fulfilled, the embedder is asked to composite these layers on-screen. At
/// this point, it can interleave its own contents within the effective
/// hierarchy. The interface for the specification of these layer backing
/// stores and the hooks to listen for the composition of layers on-screen can
/// be controlled using this field. This field is completely optional. In its
/// absence, platforms views in the scene are ignored and Flutter renders to
/// the root surface as normal.
const FlutterCompositor* compositor;
/// Max size of the old gen heap for the Dart VM in MB, or 0 for unlimited, -1
/// for default value.
///
/// See also:
/// https://github.com/dart-lang/sdk/blob/ca64509108b3e7219c50d6c52877c85ab6a35ff2/runtime/vm/flag_list.h#L150
int64_t dart_old_gen_heap_size;
/// The AOT data to be used in AOT operation.
///
/// Embedders should instantiate and destroy this object via the
/// FlutterEngineCreateAOTData and FlutterEngineCollectAOTData methods.
///
/// Embedders can provide either snapshot buffers or aot_data, but not both.
FlutterEngineAOTData aot_data;
/// A callback that computes the locale the platform would natively resolve
/// to.
///
/// The input parameter is an array of FlutterLocales which represent the
/// locales supported by the app. One of the input supported locales should
/// be selected and returned to best match with the user/device's preferred
/// locale. The implementation should produce a result that as closely
/// matches what the platform would natively resolve to as possible.
FlutterComputePlatformResolvedLocaleCallback
compute_platform_resolved_locale_callback;
/// The command line argument count for arguments passed through to the Dart
/// entrypoint.
int dart_entrypoint_argc;
/// The command line arguments passed through to the Dart entrypoint. The
/// strings must be `NULL` terminated.
///
/// The strings will be copied out and so any strings passed in here can
/// be safely collected after initializing the engine with
/// `FlutterProjectArgs`.
const char* const* dart_entrypoint_argv;
// Logging callback for Dart application messages.
//
// This callback is used by embedder to log print messages from the running
// Flutter application. This callback is made on an internal engine managed
// thread and embedders must re-thread if necessary. Performing blocking calls
// in this callback may introduce application jank.
FlutterLogMessageCallback log_message_callback;
// A tag string associated with application log messages.
//
// A log message tag string that can be used convey application, subsystem,
// or component name to embedder's logger. This string will be passed to to
// callbacks on `log_message_callback`. Defaults to "flutter" if unspecified.
const char* log_tag;
// A callback that is invoked right before the engine is restarted.
//
// This optional callback is typically used to reset states to as if the
// engine has just been started, and usually indicates the user has requested
// a hot restart (Shift-R in the Flutter CLI.) It is not called the first time
// the engine starts.
//
// The first argument is the `user_data` from `FlutterEngineInitialize`.
OnPreEngineRestartCallback on_pre_engine_restart_callback;
} FlutterProjectArgs;
#ifndef FLUTTER_ENGINE_NO_PROTOTYPES
//------------------------------------------------------------------------------
/// @brief Creates the necessary data structures to launch a Flutter Dart
/// application in AOT mode. The data may only be collected after
/// all FlutterEngine instances launched using this data have been
/// terminated.
///
/// @param[in] source The source of the AOT data.
/// @param[out] data_out The AOT data on success. Unchanged on failure.
///
/// @return Returns if the AOT data could be successfully resolved.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineCreateAOTData(
const FlutterEngineAOTDataSource* source,
FlutterEngineAOTData* data_out);
//------------------------------------------------------------------------------
/// @brief Collects the AOT data.
///
/// @warning The embedder must ensure that this call is made only after all
/// FlutterEngine instances launched using this data have been
/// terminated, and that all of those instances were launched with
/// the FlutterProjectArgs::shutdown_dart_vm_when_done flag set to
/// true.
///
/// @param[in] data The data to collect.
///
/// @return Returns if the AOT data was successfully collected.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineCollectAOTData(FlutterEngineAOTData data);
//------------------------------------------------------------------------------
/// @brief Initialize and run a Flutter engine instance and return a handle
/// to it. This is a convenience method for the pair of calls to
/// `FlutterEngineInitialize` and `FlutterEngineRunInitialized`.
///
/// @note This method of running a Flutter engine works well except in
/// cases where the embedder specifies custom task runners via
/// `FlutterProjectArgs::custom_task_runners`. In such cases, the
/// engine may need the embedder to post tasks back to it before
/// `FlutterEngineRun` has returned. Embedders can only post tasks
/// to the engine if they have a handle to the engine. In such
/// cases, embedders are advised to get the engine handle via the
/// `FlutterInitializeCall`. Then they can call
/// `FlutterEngineRunInitialized` knowing that they will be able to
/// service custom tasks on other threads with the engine handle.
///
/// @param[in] version The Flutter embedder API version. Must be
/// FLUTTER_ENGINE_VERSION.
/// @param[in] config The renderer configuration.
/// @param[in] args The Flutter project arguments.
/// @param user_data A user data baton passed back to embedders in
/// callbacks.
/// @param[out] engine_out The engine handle on successful engine creation.
///
/// @return The result of the call to run the Flutter engine.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineRun(size_t version,
const FlutterRendererConfig* config,
const FlutterProjectArgs* args,
void* user_data,
FLUTTER_API_SYMBOL(FlutterEngine) *
engine_out);
//------------------------------------------------------------------------------
/// @brief Shuts down a Flutter engine instance. The engine handle is no
/// longer valid for any calls in the embedder API after this point.
/// Making additional calls with this handle is undefined behavior.
///
/// @note This de-initializes the Flutter engine instance (via an implicit
/// call to `FlutterEngineDeinitialize`) if necessary.
///
/// @param[in] engine The Flutter engine instance to collect.
///
/// @return The result of the call to shutdown the Flutter engine instance.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineShutdown(FLUTTER_API_SYMBOL(FlutterEngine)
engine);
//------------------------------------------------------------------------------
/// @brief Initialize a Flutter engine instance. This does not run the
/// Flutter application code till the `FlutterEngineRunInitialized`
/// call is made. Besides Flutter application code, no tasks are
/// scheduled on embedder managed task runners either. This allows
/// embedders providing custom task runners to the Flutter engine to
/// obtain a handle to the Flutter engine before the engine can post
/// tasks on these task runners.
///
/// @param[in] version The Flutter embedder API version. Must be
/// FLUTTER_ENGINE_VERSION.
/// @param[in] config The renderer configuration.
/// @param[in] args The Flutter project arguments.
/// @param user_data A user data baton passed back to embedders in
/// callbacks.
/// @param[out] engine_out The engine handle on successful engine creation.
///
/// @return The result of the call to initialize the Flutter engine.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineInitialize(size_t version,
const FlutterRendererConfig* config,
const FlutterProjectArgs* args,
void* user_data,
FLUTTER_API_SYMBOL(FlutterEngine) *
engine_out);
//------------------------------------------------------------------------------
/// @brief Stops running the Flutter engine instance. After this call, the
/// embedder is also guaranteed that no more calls to post tasks
/// onto custom task runners specified by the embedder are made. The
/// Flutter engine handle still needs to be collected via a call to
/// `FlutterEngineShutdown`.
///
/// @param[in] engine The running engine instance to de-initialize.
///
/// @return The result of the call to de-initialize the Flutter engine.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineDeinitialize(FLUTTER_API_SYMBOL(FlutterEngine)
engine);
//------------------------------------------------------------------------------
/// @brief Runs an initialized engine instance. An engine can be
/// initialized via `FlutterEngineInitialize`. An initialized
/// instance can only be run once. During and after this call,
/// custom task runners supplied by the embedder are expected to
/// start servicing tasks.
///
/// @param[in] engine An initialized engine instance that has not previously
/// been run.
///
/// @return The result of the call to run the initialized Flutter
/// engine instance.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineRunInitialized(
FLUTTER_API_SYMBOL(FlutterEngine) engine);
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineSendWindowMetricsEvent(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
const FlutterWindowMetricsEvent* event);
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineSendPointerEvent(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
const FlutterPointerEvent* events,
size_t events_count);
//------------------------------------------------------------------------------
/// @brief Sends a key event to the engine. The framework will decide
/// whether to handle this event in a synchronous fashion, although
/// due to technical limitation, the result is always reported
/// asynchronously. The `callback` is guaranteed to be called
/// exactly once.
///
/// @param[in] engine A running engine instance.
/// @param[in] event The event data to be sent. This function will no
/// longer access `event` after returning.
/// @param[in] callback The callback invoked by the engine when the
/// Flutter application has decided whether it
/// handles this event. Accepts nullptr.
/// @param[in] user_data The context associated with the callback. The
/// exact same value will used to invoke `callback`.
/// Accepts nullptr.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineSendKeyEvent(FLUTTER_API_SYMBOL(FlutterEngine)
engine,
const FlutterKeyEvent* event,
FlutterKeyEventCallback callback,
void* user_data);
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineSendPlatformMessage(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
const FlutterPlatformMessage* message);
//------------------------------------------------------------------------------
/// @brief Creates a platform message response handle that allows the
/// embedder to set a native callback for a response to a message.
/// This handle may be set on the `response_handle` field of any
/// `FlutterPlatformMessage` sent to the engine.
///
/// The handle must be collected via a call to
/// `FlutterPlatformMessageReleaseResponseHandle`. This may be done
/// immediately after a call to `FlutterEngineSendPlatformMessage`
/// with a platform message whose response handle contains the handle
/// created using this call. In case a handle is created but never
/// sent in a message, the release call must still be made. Not
/// calling release on the handle results in a small memory leak.
///
/// The user data baton passed to the data callback is the one
/// specified in this call as the third argument.
///
/// @see FlutterPlatformMessageReleaseResponseHandle()
///
/// @param[in] engine A running engine instance.
/// @param[in] data_callback The callback invoked by the engine when the
/// Flutter application send a response on the
/// handle.
/// @param[in] user_data The user data associated with the data callback.
/// @param[out] response_out The response handle created when this call is
/// successful.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterPlatformMessageCreateResponseHandle(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
FlutterDataCallback data_callback,
void* user_data,
FlutterPlatformMessageResponseHandle** response_out);
//------------------------------------------------------------------------------
/// @brief Collects the handle created using
/// `FlutterPlatformMessageCreateResponseHandle`.
///
/// @see FlutterPlatformMessageCreateResponseHandle()
///
/// @param[in] engine A running engine instance.
/// @param[in] response The platform message response handle to collect.
/// These handles are created using
/// `FlutterPlatformMessageCreateResponseHandle()`.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterPlatformMessageReleaseResponseHandle(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
FlutterPlatformMessageResponseHandle* response);
//------------------------------------------------------------------------------
/// @brief Send a response from the native side to a platform message from
/// the Dart Flutter application.
///
/// @param[in] engine The running engine instance.
/// @param[in] handle The platform message response handle.
/// @param[in] data The data to associate with the platform message
/// response.
/// @param[in] data_length The length of the platform message response data.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineSendPlatformMessageResponse(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
const FlutterPlatformMessageResponseHandle* handle,
const uint8_t* data,
size_t data_length);
//------------------------------------------------------------------------------
/// @brief This API is only meant to be used by platforms that need to
/// flush tasks on a message loop not controlled by the Flutter
/// engine.
///
/// @deprecated This API will be deprecated and is not part of the stable API.
/// Please use the custom task runners API by setting an
/// appropriate `FlutterProjectArgs::custom_task_runners`
/// interface. This will yield better performance and the
/// interface is stable.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult __FlutterEngineFlushPendingTasksNow();
//------------------------------------------------------------------------------
/// @brief Register an external texture with a unique (per engine)
/// identifier. Only rendering backends that support external
/// textures accept external texture registrations. After the
/// external texture is registered, the application can mark that a
/// frame is available by calling
/// `FlutterEngineMarkExternalTextureFrameAvailable`.
///
/// @see FlutterEngineUnregisterExternalTexture()
/// @see FlutterEngineMarkExternalTextureFrameAvailable()
///
/// @param[in] engine A running engine instance.
/// @param[in] texture_identifier The identifier of the texture to register
/// with the engine. The embedder may supply new
/// frames to this texture using the same
/// identifier.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineRegisterExternalTexture(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
int64_t texture_identifier);
//------------------------------------------------------------------------------
/// @brief Unregister a previous texture registration.
///
/// @see FlutterEngineRegisterExternalTexture()
/// @see FlutterEngineMarkExternalTextureFrameAvailable()
///
/// @param[in] engine A running engine instance.
/// @param[in] texture_identifier The identifier of the texture for which new
/// frame will not be available.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineUnregisterExternalTexture(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
int64_t texture_identifier);
//------------------------------------------------------------------------------
/// @brief Mark that a new texture frame is available for a given texture
/// identifier.
///
/// @see FlutterEngineRegisterExternalTexture()
/// @see FlutterEngineUnregisterExternalTexture()
///
/// @param[in] engine A running engine instance.
/// @param[in] texture_identifier The identifier of the texture whose frame
/// has been updated.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineMarkExternalTextureFrameAvailable(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
int64_t texture_identifier);
//------------------------------------------------------------------------------
/// @brief Enable or disable accessibility semantics.
///
/// @param[in] engine A running engine instance.
/// @param[in] enabled When enabled, changes to the semantic contents of the
/// window are sent via the
/// `FlutterUpdateSemanticsNodeCallback` registered to
/// `update_semantics_node_callback` in
/// `FlutterProjectArgs`.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineUpdateSemanticsEnabled(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
bool enabled);
//------------------------------------------------------------------------------
/// @brief Sets additional accessibility features.
///
/// @param[in] engine A running engine instance
/// @param[in] features The accessibility features to set.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineUpdateAccessibilityFeatures(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
FlutterAccessibilityFeature features);
//------------------------------------------------------------------------------
/// @brief Dispatch a semantics action to the specified semantics node.
///
/// @param[in] engine A running engine instance.
/// @param[in] identifier The semantics action identifier.
/// @param[in] action The semantics action.
/// @param[in] data Data associated with the action.
/// @param[in] data_length The data length.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineDispatchSemanticsAction(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
uint64_t id,
FlutterSemanticsAction action,
const uint8_t* data,
size_t data_length);
//------------------------------------------------------------------------------
/// @brief Notify the engine that a vsync event occurred. A baton passed to
/// the platform via the vsync callback must be returned. This call
/// must be made on the thread on which the call to
/// `FlutterEngineRun` was made.
///
/// @see FlutterEngineGetCurrentTime()
///
/// @attention That frame timepoints are in nanoseconds.
///
/// @attention The system monotonic clock is used as the timebase.
///
/// @param[in] engine. A running engine instance.
/// @param[in] baton The baton supplied by the engine.
/// @param[in] frame_start_time_nanos The point at which the vsync event
/// occurred or will occur. If the time
/// point is in the future, the engine will
/// wait till that point to begin its frame
/// workload.
/// @param[in] frame_target_time_nanos The point at which the embedder
/// anticipates the next vsync to occur.
/// This is a hint the engine uses to
/// schedule Dart VM garbage collection in
/// periods in which the various threads
/// are most likely to be idle. For
/// example, for a 60Hz display, embedders
/// should add 16.6 * 1e6 to the frame time
/// field.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineOnVsync(FLUTTER_API_SYMBOL(FlutterEngine)
engine,
intptr_t baton,
uint64_t frame_start_time_nanos,
uint64_t frame_target_time_nanos);
//------------------------------------------------------------------------------
/// @brief Reloads the system fonts in engine.
///
/// @param[in] engine. A running engine instance.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineReloadSystemFonts(
FLUTTER_API_SYMBOL(FlutterEngine) engine);
//------------------------------------------------------------------------------
/// @brief A profiling utility. Logs a trace duration begin event to the
/// timeline. If the timeline is unavailable or disabled, this has
/// no effect. Must be balanced with an duration end event (via
/// `FlutterEngineTraceEventDurationEnd`) with the same name on the
/// same thread. Can be called on any thread. Strings passed into
/// the function will NOT be copied when added to the timeline. Only
/// string literals may be passed in.
///
/// @param[in] name The name of the trace event.
///
FLUTTER_EXPORT
void FlutterEngineTraceEventDurationBegin(const char* name);
//-----------------------------------------------------------------------------
/// @brief A profiling utility. Logs a trace duration end event to the
/// timeline. If the timeline is unavailable or disabled, this has
/// no effect. This call must be preceded by a trace duration begin
/// call (via `FlutterEngineTraceEventDurationBegin`) with the same
/// name on the same thread. Can be called on any thread. Strings
/// passed into the function will NOT be copied when added to the
/// timeline. Only string literals may be passed in.
///
/// @param[in] name The name of the trace event.
///
FLUTTER_EXPORT
void FlutterEngineTraceEventDurationEnd(const char* name);
//-----------------------------------------------------------------------------
/// @brief A profiling utility. Logs a trace duration instant event to the
/// timeline. If the timeline is unavailable or disabled, this has
/// no effect. Can be called on any thread. Strings passed into the
/// function will NOT be copied when added to the timeline. Only
/// string literals may be passed in.
///
/// @param[in] name The name of the trace event.
///
FLUTTER_EXPORT
void FlutterEngineTraceEventInstant(const char* name);
//------------------------------------------------------------------------------
/// @brief Posts a task onto the Flutter render thread. Typically, this may
/// be called from any thread as long as a `FlutterEngineShutdown`
/// on the specific engine has not already been initiated.
///
/// @param[in] engine A running engine instance.
/// @param[in] callback The callback to execute on the render thread.
/// @param callback_data The callback context.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEnginePostRenderThreadTask(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
VoidCallback callback,
void* callback_data);
//------------------------------------------------------------------------------
/// @brief Get the current time in nanoseconds from the clock used by the
/// flutter engine. This is the system monotonic clock.
///
/// @return The current time in nanoseconds.
///
FLUTTER_EXPORT
uint64_t FlutterEngineGetCurrentTime();
//------------------------------------------------------------------------------
/// @brief Inform the engine to run the specified task. This task has been
/// given to the engine via the
/// `FlutterTaskRunnerDescription.post_task_callback`. This call
/// must only be made at the target time specified in that callback.
/// Running the task before that time is undefined behavior.
///
/// @param[in] engine A running engine instance.
/// @param[in] task the task handle.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineRunTask(FLUTTER_API_SYMBOL(FlutterEngine)
engine,
const FlutterTask* task);
//------------------------------------------------------------------------------
/// @brief Notify a running engine instance that the locale has been
/// updated. The preferred locale must be the first item in the list
/// of locales supplied. The other entries will be used as a
/// fallback.
///
/// @param[in] engine A running engine instance.
/// @param[in] locales The updated locales in the order of preference.
/// @param[in] locales_count The count of locales supplied.
///
/// @return Whether the locale updates were applied.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineUpdateLocales(FLUTTER_API_SYMBOL(FlutterEngine)
engine,
const FlutterLocale** locales,
size_t locales_count);
//------------------------------------------------------------------------------
/// @brief Returns if the Flutter engine instance will run AOT compiled
/// Dart code. This call has no threading restrictions.
///
/// For embedder code that is configured for both AOT and JIT mode
/// Dart execution based on the Flutter engine being linked to, this
/// runtime check may be used to appropriately configure the
/// `FlutterProjectArgs`. In JIT mode execution, the kernel
/// snapshots must be present in the Flutter assets directory
/// specified in the `FlutterProjectArgs`. For AOT execution, the
/// fields `vm_snapshot_data`, `vm_snapshot_instructions`,
/// `isolate_snapshot_data` and `isolate_snapshot_instructions`
/// (along with their size fields) must be specified in
/// `FlutterProjectArgs`.
///
/// @return True, if AOT Dart code is run. JIT otherwise.
///
FLUTTER_EXPORT
bool FlutterEngineRunsAOTCompiledDartCode(void);
//------------------------------------------------------------------------------
/// @brief Posts a Dart object to specified send port. The corresponding
/// receive port for send port can be in any isolate running in the
/// VM. This isolate can also be the root isolate for an
/// unrelated engine. The engine parameter is necessary only to
/// ensure the call is not made when no engine (and hence no VM) is
/// running.
///
/// Unlike the platform messages mechanism, there are no threading
/// restrictions when using this API. Message can be posted on any
/// thread and they will be made available to isolate on which the
/// corresponding send port is listening.
///
/// However, it is the embedders responsibility to ensure that the
/// call is not made during an ongoing call the
/// `FlutterEngineDeinitialize` or `FlutterEngineShutdown` on
/// another thread.
///
/// @param[in] engine A running engine instance.
/// @param[in] port The send port to send the object to.
/// @param[in] object The object to send to the isolate with the
/// corresponding receive port.
///
/// @return If the message was posted to the send port.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEnginePostDartObject(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
FlutterEngineDartPort port,
const FlutterEngineDartObject* object);
//------------------------------------------------------------------------------
/// @brief Posts a low memory notification to a running engine instance.
/// The engine will do its best to release non-critical resources in
/// response. It is not guaranteed that the resource would have been
/// collected by the time this call returns however. The
/// notification is posted to engine subsystems that may be
/// operating on other threads.
///
/// Flutter applications can respond to these notifications by
/// setting `WidgetsBindingObserver.didHaveMemoryPressure`
/// observers.
///
/// @param[in] engine A running engine instance.
///
/// @return If the low memory notification was sent to the running engine
/// instance.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineNotifyLowMemoryWarning(
FLUTTER_API_SYMBOL(FlutterEngine) engine);
//------------------------------------------------------------------------------
/// @brief Schedule a callback to be run on all engine managed threads.
/// The engine will attempt to service this callback the next time
/// the message loop for each managed thread is idle. Since the
/// engine manages the entire lifecycle of multiple threads, there
/// is no opportunity for the embedders to finely tune the
/// priorities of threads directly, or, perform other thread
/// specific configuration (for example, setting thread names for
/// tracing). This callback gives embedders a chance to affect such
/// tuning.
///
/// @attention This call is expensive and must be made as few times as
/// possible. The callback must also return immediately as not doing
/// so may risk performance issues (especially for callbacks of type
/// kFlutterNativeThreadTypeUI and kFlutterNativeThreadTypeRender).
///
/// @attention Some callbacks (especially the ones of type
/// kFlutterNativeThreadTypeWorker) may be called after the
/// FlutterEngine instance has shut down. Embedders must be careful
/// in handling the lifecycle of objects associated with the user
/// data baton.
///
/// @attention In case there are multiple running Flutter engine instances,
/// their workers are shared.
///
/// @param[in] engine A running engine instance.
/// @param[in] callback The callback that will get called multiple times on
/// each engine managed thread.
/// @param[in] user_data A baton passed by the engine to the callback. This
/// baton is not interpreted by the engine in any way.
///
/// @return Returns if the callback was successfully posted to all threads.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEnginePostCallbackOnAllNativeThreads(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
FlutterNativeThreadCallback callback,
void* user_data);
//------------------------------------------------------------------------------
/// @brief Posts updates corresponding to display changes to a running engine
/// instance.
///
/// @param[in] update_type The type of update pushed to the engine.
/// @param[in] displays The displays affected by this update.
/// @param[in] display_count Size of the displays array, must be at least 1.
///
/// @return the result of the call made to the engine.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineNotifyDisplayUpdate(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
FlutterEngineDisplaysUpdateType update_type,
const FlutterEngineDisplay* displays,
size_t display_count);
//------------------------------------------------------------------------------
/// @brief Schedule a new frame to redraw the content.
///
/// @param[in] engine A running engine instance.
///
/// @return the result of the call made to the engine.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineScheduleFrame(FLUTTER_API_SYMBOL(FlutterEngine)
engine);
//------------------------------------------------------------------------------
/// @brief Schedule a callback to be called after the next frame is drawn.
/// This must be called from the platform thread. The callback is
/// executed only once from the raster thread; embedders must
/// re-thread if necessary. Performing blocking calls
/// in this callback may introduce application jank.
///
/// @param[in] engine A running engine instance.
/// @param[in] callback The callback to execute.
/// @param[in] user_data A baton passed by the engine to the callback. This
/// baton is not interpreted by the engine in any way.
///
/// @return The result of the call.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineSetNextFrameCallback(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
VoidCallback callback,
void* user_data);
#endif // !FLUTTER_ENGINE_NO_PROTOTYPES
// Typedefs for the function pointers in FlutterEngineProcTable.
typedef FlutterEngineResult (*FlutterEngineCreateAOTDataFnPtr)(
const FlutterEngineAOTDataSource* source,
FlutterEngineAOTData* data_out);
typedef FlutterEngineResult (*FlutterEngineCollectAOTDataFnPtr)(
FlutterEngineAOTData data);
typedef FlutterEngineResult (*FlutterEngineRunFnPtr)(
size_t version,
const FlutterRendererConfig* config,
const FlutterProjectArgs* args,
void* user_data,
FLUTTER_API_SYMBOL(FlutterEngine) * engine_out);
typedef FlutterEngineResult (*FlutterEngineShutdownFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine);
typedef FlutterEngineResult (*FlutterEngineInitializeFnPtr)(
size_t version,
const FlutterRendererConfig* config,
const FlutterProjectArgs* args,
void* user_data,
FLUTTER_API_SYMBOL(FlutterEngine) * engine_out);
typedef FlutterEngineResult (*FlutterEngineDeinitializeFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine);
typedef FlutterEngineResult (*FlutterEngineRunInitializedFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine);
typedef FlutterEngineResult (*FlutterEngineSendWindowMetricsEventFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
const FlutterWindowMetricsEvent* event);
typedef FlutterEngineResult (*FlutterEngineSendPointerEventFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
const FlutterPointerEvent* events,
size_t events_count);
typedef FlutterEngineResult (*FlutterEngineSendKeyEventFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
const FlutterKeyEvent* event,
FlutterKeyEventCallback callback,
void* user_data);
typedef FlutterEngineResult (*FlutterEngineSendPlatformMessageFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
const FlutterPlatformMessage* message);
typedef FlutterEngineResult (
*FlutterEnginePlatformMessageCreateResponseHandleFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
FlutterDataCallback data_callback,
void* user_data,
FlutterPlatformMessageResponseHandle** response_out);
typedef FlutterEngineResult (
*FlutterEnginePlatformMessageReleaseResponseHandleFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
FlutterPlatformMessageResponseHandle* response);
typedef FlutterEngineResult (*FlutterEngineSendPlatformMessageResponseFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
const FlutterPlatformMessageResponseHandle* handle,
const uint8_t* data,
size_t data_length);
typedef FlutterEngineResult (*FlutterEngineRegisterExternalTextureFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
int64_t texture_identifier);
typedef FlutterEngineResult (*FlutterEngineUnregisterExternalTextureFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
int64_t texture_identifier);
typedef FlutterEngineResult (
*FlutterEngineMarkExternalTextureFrameAvailableFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
int64_t texture_identifier);
typedef FlutterEngineResult (*FlutterEngineUpdateSemanticsEnabledFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
bool enabled);
typedef FlutterEngineResult (*FlutterEngineUpdateAccessibilityFeaturesFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
FlutterAccessibilityFeature features);
typedef FlutterEngineResult (*FlutterEngineDispatchSemanticsActionFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
uint64_t id,
FlutterSemanticsAction action,
const uint8_t* data,
size_t data_length);
typedef FlutterEngineResult (*FlutterEngineOnVsyncFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
intptr_t baton,
uint64_t frame_start_time_nanos,
uint64_t frame_target_time_nanos);
typedef FlutterEngineResult (*FlutterEngineReloadSystemFontsFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine);
typedef void (*FlutterEngineTraceEventDurationBeginFnPtr)(const char* name);
typedef void (*FlutterEngineTraceEventDurationEndFnPtr)(const char* name);
typedef void (*FlutterEngineTraceEventInstantFnPtr)(const char* name);
typedef FlutterEngineResult (*FlutterEnginePostRenderThreadTaskFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
VoidCallback callback,
void* callback_data);
typedef uint64_t (*FlutterEngineGetCurrentTimeFnPtr)();
typedef FlutterEngineResult (*FlutterEngineRunTaskFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
const FlutterTask* task);
typedef FlutterEngineResult (*FlutterEngineUpdateLocalesFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
const FlutterLocale** locales,
size_t locales_count);
typedef bool (*FlutterEngineRunsAOTCompiledDartCodeFnPtr)(void);
typedef FlutterEngineResult (*FlutterEnginePostDartObjectFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
FlutterEngineDartPort port,
const FlutterEngineDartObject* object);
typedef FlutterEngineResult (*FlutterEngineNotifyLowMemoryWarningFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine);
typedef FlutterEngineResult (*FlutterEnginePostCallbackOnAllNativeThreadsFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
FlutterNativeThreadCallback callback,
void* user_data);
typedef FlutterEngineResult (*FlutterEngineNotifyDisplayUpdateFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
FlutterEngineDisplaysUpdateType update_type,
const FlutterEngineDisplay* displays,
size_t display_count);
typedef FlutterEngineResult (*FlutterEngineScheduleFrameFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine);
typedef FlutterEngineResult (*FlutterEngineSetNextFrameCallbackFnPtr)(
FLUTTER_API_SYMBOL(FlutterEngine) engine,
VoidCallback callback,
void* user_data);
/// Function-pointer-based versions of the APIs above.
typedef struct {
/// The size of this struct. Must be sizeof(FlutterEngineProcs).
size_t struct_size;
FlutterEngineCreateAOTDataFnPtr CreateAOTData;
FlutterEngineCollectAOTDataFnPtr CollectAOTData;
FlutterEngineRunFnPtr Run;
FlutterEngineShutdownFnPtr Shutdown;
FlutterEngineInitializeFnPtr Initialize;
FlutterEngineDeinitializeFnPtr Deinitialize;
FlutterEngineRunInitializedFnPtr RunInitialized;
FlutterEngineSendWindowMetricsEventFnPtr SendWindowMetricsEvent;
FlutterEngineSendPointerEventFnPtr SendPointerEvent;
FlutterEngineSendKeyEventFnPtr SendKeyEvent;
FlutterEngineSendPlatformMessageFnPtr SendPlatformMessage;
FlutterEnginePlatformMessageCreateResponseHandleFnPtr
PlatformMessageCreateResponseHandle;
FlutterEnginePlatformMessageReleaseResponseHandleFnPtr
PlatformMessageReleaseResponseHandle;
FlutterEngineSendPlatformMessageResponseFnPtr SendPlatformMessageResponse;
FlutterEngineRegisterExternalTextureFnPtr RegisterExternalTexture;
FlutterEngineUnregisterExternalTextureFnPtr UnregisterExternalTexture;
FlutterEngineMarkExternalTextureFrameAvailableFnPtr
MarkExternalTextureFrameAvailable;
FlutterEngineUpdateSemanticsEnabledFnPtr UpdateSemanticsEnabled;
FlutterEngineUpdateAccessibilityFeaturesFnPtr UpdateAccessibilityFeatures;
FlutterEngineDispatchSemanticsActionFnPtr DispatchSemanticsAction;
FlutterEngineOnVsyncFnPtr OnVsync;
FlutterEngineReloadSystemFontsFnPtr ReloadSystemFonts;
FlutterEngineTraceEventDurationBeginFnPtr TraceEventDurationBegin;
FlutterEngineTraceEventDurationEndFnPtr TraceEventDurationEnd;
FlutterEngineTraceEventInstantFnPtr TraceEventInstant;
FlutterEnginePostRenderThreadTaskFnPtr PostRenderThreadTask;
FlutterEngineGetCurrentTimeFnPtr GetCurrentTime;
FlutterEngineRunTaskFnPtr RunTask;
FlutterEngineUpdateLocalesFnPtr UpdateLocales;
FlutterEngineRunsAOTCompiledDartCodeFnPtr RunsAOTCompiledDartCode;
FlutterEnginePostDartObjectFnPtr PostDartObject;
FlutterEngineNotifyLowMemoryWarningFnPtr NotifyLowMemoryWarning;
FlutterEnginePostCallbackOnAllNativeThreadsFnPtr
PostCallbackOnAllNativeThreads;
FlutterEngineNotifyDisplayUpdateFnPtr NotifyDisplayUpdate;
FlutterEngineScheduleFrameFnPtr ScheduleFrame;
FlutterEngineSetNextFrameCallbackFnPtr SetNextFrameCallback;
} FlutterEngineProcTable;
//------------------------------------------------------------------------------
/// @brief Gets the table of engine function pointers.
///
/// @param[out] table The table to fill with pointers. This should be
/// zero-initialized, except for struct_size.
///
/// @return Returns whether the table was successfully populated.
///
FLUTTER_EXPORT
FlutterEngineResult FlutterEngineGetProcAddresses(
FlutterEngineProcTable* table);
#if defined(__cplusplus)
} // extern "C"
#endif
#endif // FLUTTER_EMBEDDER_H_