blob: 9c39e3f5a95a06352837edc1be716a62d15de785 [file] [log] [blame]
layout(local_size_x = 128) in;
layout(std430) buffer;
layout(binding = 0) writeonly buffer Output {
uint count;
uint elements[];
}
output_data;
layout(binding = 1) readonly buffer Input {
uint count;
uint elements[];
}
input_data;
void main() {
uint ident = gl_GlobalInvocationID.x;
if (ident >= input_data.count) {
return;
}
uint out_slot = ident * 2;
output_data.count = input_data.count * 2;
output_data.elements[out_slot] = input_data.elements[ident] * 2;
output_data.elements[out_slot + 1] = input_data.elements[ident] * 3;
}