blob: d391651d4c1781fd086d353fd5f9c918bafd1bcd [file] [log] [blame]
# Copyright 2013 The Flutter Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//flutter/impeller/tools/impeller.gni")
impeller_shaders("entity_shaders") {
name = "entity"
if (impeller_enable_vulkan) {
vulkan_language_version = 130
}
use_half_textures = true
shaders = [
"shaders/blending/advanced_blend.vert",
"shaders/blending/advanced_blend_color.frag",
"shaders/blending/advanced_blend_colorburn.frag",
"shaders/blending/advanced_blend_colordodge.frag",
"shaders/blending/advanced_blend_darken.frag",
"shaders/blending/advanced_blend_difference.frag",
"shaders/blending/advanced_blend_exclusion.frag",
"shaders/blending/advanced_blend_hardlight.frag",
"shaders/blending/advanced_blend_hue.frag",
"shaders/blending/advanced_blend_lighten.frag",
"shaders/blending/advanced_blend_luminosity.frag",
"shaders/blending/advanced_blend_multiply.frag",
"shaders/blending/advanced_blend_overlay.frag",
"shaders/blending/advanced_blend_saturation.frag",
"shaders/blending/advanced_blend_screen.frag",
"shaders/blending/advanced_blend_softlight.frag",
"shaders/blending/blend.frag",
"shaders/blending/blend.vert",
"shaders/border_mask_blur.frag",
"shaders/border_mask_blur.vert",
"shaders/color_matrix_color_filter.frag",
"shaders/color_matrix_color_filter.vert",
"shaders/conical_gradient_fill.frag",
"shaders/gaussian_blur/gaussian_blur.vert",
"shaders/gaussian_blur/gaussian_blur_alpha_decal.frag",
"shaders/gaussian_blur/gaussian_blur_alpha_nodecal.frag",
"shaders/gaussian_blur/gaussian_blur_noalpha_decal.frag",
"shaders/gaussian_blur/gaussian_blur_noalpha_nodecal.frag",
"shaders/glyph_atlas.frag",
"shaders/glyph_atlas_color.frag",
"shaders/glyph_atlas.vert",
"shaders/gradient_fill.vert",
"shaders/linear_to_srgb_filter.frag",
"shaders/linear_to_srgb_filter.vert",
"shaders/linear_gradient_fill.frag",
"shaders/morphology_filter.frag",
"shaders/morphology_filter.vert",
"shaders/position_color.vert",
"shaders/radial_gradient_fill.frag",
"shaders/rrect_blur.vert",
"shaders/rrect_blur.frag",
"shaders/runtime_effect.vert",
"shaders/solid_fill.frag",
"shaders/solid_fill.vert",
"shaders/srgb_to_linear_filter.frag",
"shaders/srgb_to_linear_filter.vert",
"shaders/sweep_gradient_fill.frag",
"shaders/texture_fill.frag",
"shaders/texture_fill.vert",
"shaders/tiled_texture_fill.frag",
"shaders/vertices.frag",
"shaders/yuv_to_rgb_filter.frag",
"shaders/yuv_to_rgb_filter.vert",
"shaders/blending/porter_duff_blend.frag",
]
if (impeller_debug) {
shaders += [
"shaders/debug/checkerboard.frag",
"shaders/debug/checkerboard.vert",
]
}
}
impeller_shaders("modern_entity_shaders") {
name = "modern"
if (impeller_enable_opengles) {
gles_language_version = 460
}
if (impeller_enable_vulkan) {
vulkan_language_version = 130
}
shaders = [
"shaders/conical_gradient_ssbo_fill.frag",
"shaders/linear_gradient_ssbo_fill.frag",
"shaders/radial_gradient_ssbo_fill.frag",
"shaders/sweep_gradient_ssbo_fill.frag",
"shaders/geometry/points.comp",
"shaders/geometry/uv.comp",
]
}
impeller_shaders("framebuffer_blend_entity_shaders") {
name = "framebuffer_blend"
if (is_mac && !is_ios) {
# Note: this needs to correspond to the Apple7 Support family
# for M1 and M2.
metal_version = "2.3"
}
# This version is to disable malioc checks.
if (impeller_enable_opengles) {
gles_language_version = 460
}
if (impeller_enable_vulkan) {
vulkan_language_version = 130
}
shaders = [
"shaders/blending/ios/framebuffer_blend.vert",
"shaders/blending/ios/framebuffer_blend_color.frag",
"shaders/blending/ios/framebuffer_blend_colorburn.frag",
"shaders/blending/ios/framebuffer_blend_colordodge.frag",
"shaders/blending/ios/framebuffer_blend_darken.frag",
"shaders/blending/ios/framebuffer_blend_difference.frag",
"shaders/blending/ios/framebuffer_blend_exclusion.frag",
"shaders/blending/ios/framebuffer_blend_hardlight.frag",
"shaders/blending/ios/framebuffer_blend_hue.frag",
"shaders/blending/ios/framebuffer_blend_lighten.frag",
"shaders/blending/ios/framebuffer_blend_luminosity.frag",
"shaders/blending/ios/framebuffer_blend_multiply.frag",
"shaders/blending/ios/framebuffer_blend_overlay.frag",
"shaders/blending/ios/framebuffer_blend_saturation.frag",
"shaders/blending/ios/framebuffer_blend_screen.frag",
"shaders/blending/ios/framebuffer_blend_softlight.frag",
]
}
impeller_component("entity") {
sources = [
"contents/anonymous_contents.cc",
"contents/anonymous_contents.h",
"contents/atlas_contents.cc",
"contents/atlas_contents.h",
"contents/clip_contents.cc",
"contents/clip_contents.h",
"contents/color_source_contents.cc",
"contents/color_source_contents.h",
"contents/color_source_text_contents.cc",
"contents/color_source_text_contents.h",
"contents/conical_gradient_contents.cc",
"contents/conical_gradient_contents.h",
"contents/content_context.cc",
"contents/content_context.h",
"contents/contents.cc",
"contents/contents.h",
"contents/filters/blend_filter_contents.cc",
"contents/filters/blend_filter_contents.h",
"contents/filters/border_mask_blur_filter_contents.cc",
"contents/filters/border_mask_blur_filter_contents.h",
"contents/filters/color_filter_contents.cc",
"contents/filters/color_filter_contents.h",
"contents/filters/color_matrix_filter_contents.cc",
"contents/filters/color_matrix_filter_contents.h",
"contents/filters/filter_contents.cc",
"contents/filters/filter_contents.h",
"contents/filters/gaussian_blur_filter_contents.cc",
"contents/filters/gaussian_blur_filter_contents.h",
"contents/filters/inputs/contents_filter_input.cc",
"contents/filters/inputs/contents_filter_input.h",
"contents/filters/inputs/filter_contents_filter_input.cc",
"contents/filters/inputs/filter_contents_filter_input.h",
"contents/filters/inputs/filter_input.cc",
"contents/filters/inputs/filter_input.h",
"contents/filters/inputs/texture_filter_input.cc",
"contents/filters/inputs/texture_filter_input.h",
"contents/filters/linear_to_srgb_filter_contents.cc",
"contents/filters/linear_to_srgb_filter_contents.h",
"contents/filters/local_matrix_filter_contents.cc",
"contents/filters/local_matrix_filter_contents.h",
"contents/filters/matrix_filter_contents.cc",
"contents/filters/matrix_filter_contents.h",
"contents/filters/morphology_filter_contents.cc",
"contents/filters/morphology_filter_contents.h",
"contents/filters/srgb_to_linear_filter_contents.cc",
"contents/filters/srgb_to_linear_filter_contents.h",
"contents/filters/yuv_to_rgb_filter_contents.cc",
"contents/filters/yuv_to_rgb_filter_contents.h",
"contents/framebuffer_blend_contents.cc",
"contents/framebuffer_blend_contents.h",
"contents/gradient_generator.cc",
"contents/gradient_generator.h",
"contents/linear_gradient_contents.cc",
"contents/linear_gradient_contents.h",
"contents/radial_gradient_contents.cc",
"contents/radial_gradient_contents.h",
"contents/runtime_effect_contents.cc",
"contents/runtime_effect_contents.h",
"contents/scene_contents.cc",
"contents/scene_contents.h",
"contents/solid_color_contents.cc",
"contents/solid_color_contents.h",
"contents/solid_rrect_blur_contents.cc",
"contents/solid_rrect_blur_contents.h",
"contents/sweep_gradient_contents.cc",
"contents/sweep_gradient_contents.h",
"contents/text_contents.cc",
"contents/text_contents.h",
"contents/texture_contents.cc",
"contents/texture_contents.h",
"contents/tiled_texture_contents.cc",
"contents/tiled_texture_contents.h",
"contents/vertices_contents.cc",
"contents/vertices_contents.h",
"entity.cc",
"entity.h",
"entity_pass.cc",
"entity_pass.h",
"entity_pass_delegate.cc",
"entity_pass_delegate.h",
"entity_pass_target.cc",
"entity_pass_target.h",
"geometry/cover_geometry.cc",
"geometry/cover_geometry.h",
"geometry/fill_path_geometry.cc",
"geometry/fill_path_geometry.h",
"geometry/geometry.cc",
"geometry/geometry.h",
"geometry/point_field_geometry.cc",
"geometry/point_field_geometry.h",
"geometry/rect_geometry.cc",
"geometry/rect_geometry.h",
"geometry/stroke_path_geometry.cc",
"geometry/stroke_path_geometry.h",
"geometry/vertices_geometry.cc",
"geometry/vertices_geometry.h",
"inline_pass_context.cc",
"inline_pass_context.h",
]
if (impeller_debug) {
sources += [
"contents/checkerboard_contents.cc",
"contents/checkerboard_contents.h",
]
}
public_deps = [
":entity_shaders",
":framebuffer_blend_entity_shaders",
":modern_entity_shaders",
"../archivist",
"../image:image_skia_backend",
"../renderer",
"../scene",
"../typographer",
]
deps = [ "//flutter/fml" ]
}
impeller_component("entity_unittests") {
testonly = true
sources = [
"contents/filters/inputs/filter_input_unittests.cc",
"entity_playground.cc",
"entity_playground.h",
"entity_unittests.cc",
]
deps = [
":entity",
"../geometry:geometry_asserts",
"../playground:playground_test",
]
}