blob: 36bf48c6ed16f72df6c15e1a7d8e7fc5c9efa61c [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include <memory>
#include <string>
#include "flutter/fml/macros.h"
#include "impeller/core/formats.h"
#include "impeller/renderer/capabilities.h"
namespace impeller {
class ShaderLibrary;
class SamplerLibrary;
class CommandBuffer;
class PipelineLibrary;
class Allocator;
class Context {
public:
virtual ~Context();
virtual std::string DescribeGpuModel() const = 0;
virtual bool IsValid() const = 0;
virtual const std::shared_ptr<const Capabilities>& GetCapabilities()
const = 0;
virtual bool UpdateOffscreenLayerPixelFormat(PixelFormat format);
virtual std::shared_ptr<Allocator> GetResourceAllocator() const = 0;
virtual std::shared_ptr<ShaderLibrary> GetShaderLibrary() const = 0;
virtual std::shared_ptr<SamplerLibrary> GetSamplerLibrary() const = 0;
virtual std::shared_ptr<PipelineLibrary> GetPipelineLibrary() const = 0;
virtual std::shared_ptr<CommandBuffer> CreateCommandBuffer() const = 0;
protected:
Context();
private:
FML_DISALLOW_COPY_AND_ASSIGN(Context);
};
} // namespace impeller