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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SHELL_GPU_GPU_SURFACE_GL_IMPELLER_H_
#define SHELL_GPU_GPU_SURFACE_GL_IMPELLER_H_
#include "flutter/common/graphics/gl_context_switch.h"
#include "flutter/flow/surface.h"
#include "flutter/fml/macros.h"
#include "flutter/fml/memory/weak_ptr.h"
#include "flutter/impeller/aiks/aiks_context.h"
#include "flutter/impeller/renderer/context.h"
#include "flutter/shell/gpu/gpu_surface_gl_delegate.h"
namespace flutter {
class GPUSurfaceGLImpeller final : public Surface {
public:
explicit GPUSurfaceGLImpeller(GPUSurfaceGLDelegate* delegate,
std::shared_ptr<impeller::Context> context);
// |Surface|
~GPUSurfaceGLImpeller() override;
// |Surface|
bool IsValid() override;
private:
GPUSurfaceGLDelegate* delegate_ = nullptr;
std::shared_ptr<impeller::Context> impeller_context_;
std::shared_ptr<impeller::Renderer> impeller_renderer_;
std::shared_ptr<impeller::AiksContext> aiks_context_;
bool is_valid_ = false;
fml::WeakPtrFactory<GPUSurfaceGLImpeller> weak_factory_;
// |Surface|
std::unique_ptr<SurfaceFrame> AcquireFrame(const SkISize& size) override;
// |Surface|
SkMatrix GetRootTransformation() const override;
// |Surface|
GrDirectContext* GetContext() override;
// |Surface|
std::unique_ptr<GLContextResult> MakeRenderContextCurrent() override;
// |Surface|
bool ClearRenderContext() override;
// |Surface|
bool AllowsDrawingWhenGpuDisabled() const override;
// |Surface|
bool EnableRasterCache() const override;
// |Surface|
std::shared_ptr<impeller::AiksContext> GetAiksContext() const override;
FML_DISALLOW_COPY_AND_ASSIGN(GPUSurfaceGLImpeller);
};
} // namespace flutter
#endif // SHELL_GPU_GPU_SURFACE_GL_IMPELLER_H_