blob: 2dfe278433d08e99c0423db50a2a2a2cc47c0d1f [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/platform/android/hardware_buffer_external_texture_gl.h"
#include <android/hardware_buffer_jni.h>
#include <android/sensor.h>
#include "flutter/common/graphics/texture.h"
#include "flutter/shell/platform/android/ndk_helpers.h"
#include "impeller/core/formats.h"
#include "impeller/display_list/dl_image_impeller.h"
#include "impeller/renderer/backend/gles/texture_gles.h"
#include "impeller/toolkit/egl/image.h"
#include "impeller/toolkit/gles/texture.h"
#include "flutter/display_list/effects/dl_color_source.h"
#include "third_party/skia/include/core/SkAlphaType.h"
#include "third_party/skia/include/core/SkColorSpace.h"
#include "third_party/skia/include/core/SkColorType.h"
#include "third_party/skia/include/core/SkImage.h"
#include "third_party/skia/include/gpu/GrBackendSurface.h"
#include "third_party/skia/include/gpu/GrDirectContext.h"
#include "third_party/skia/include/gpu/ganesh/SkImageGanesh.h"
#include "third_party/skia/include/gpu/ganesh/gl/GrGLBackendSurface.h"
#include "third_party/skia/include/gpu/gl/GrGLTypes.h"
namespace flutter {
void HardwareBufferExternalTextureGL::Detach() {
image_.reset();
texture_.reset();
}
void HardwareBufferExternalTextureGL::ProcessFrame(PaintContext& context,
const SkRect& bounds) {
if (state_ == AttachmentState::kUninitialized) {
GLuint texture_name;
glGenTextures(1, &texture_name);
texture_.reset(impeller::GLTexture{texture_name});
state_ = AttachmentState::kAttached;
}
glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture_.get().texture_name);
EGLDisplay display = eglGetCurrentDisplay();
FML_CHECK(display != EGL_NO_DISPLAY);
image_.reset();
AHardwareBuffer* latest_hardware_buffer = GetLatestHardwareBuffer();
if (latest_hardware_buffer == nullptr) {
FML_LOG(WARNING) << "GetLatestHardwareBuffer returned null.";
return;
}
EGLClientBuffer client_buffer =
NDKHelpers::eglGetNativeClientBufferANDROID(latest_hardware_buffer);
if (client_buffer == nullptr) {
FML_LOG(WARNING) << "eglGetNativeClientBufferAndroid returned null.";
NDKHelpers::AHardwareBuffer_release(latest_hardware_buffer);
return;
}
FML_CHECK(client_buffer != nullptr);
image_.reset(impeller::EGLImageKHRWithDisplay{
eglCreateImageKHR(display, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
client_buffer, 0),
display});
FML_CHECK(image_.get().image != EGL_NO_IMAGE_KHR);
glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES,
(GLeglImageOES)image_.get().image);
// Drop our temporary reference to the hardware buffer as the call to
// eglCreateImageKHR now has the reference.
NDKHelpers::AHardwareBuffer_release(latest_hardware_buffer);
GrGLTextureInfo textureInfo = {GL_TEXTURE_EXTERNAL_OES,
texture_.get().texture_name, GL_RGBA8_OES};
auto backendTexture =
GrBackendTextures::MakeGL(1, 1, skgpu::Mipmapped::kNo, textureInfo);
dl_image_ = DlImage::Make(SkImages::BorrowTextureFrom(
context.gr_context, backendTexture, kTopLeft_GrSurfaceOrigin,
kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr));
}
HardwareBufferExternalTextureGL::HardwareBufferExternalTextureGL(
const std::shared_ptr<AndroidContextGLSkia>& context,
int64_t id,
const fml::jni::ScopedJavaGlobalRef<jobject>& image_texture_entry,
const std::shared_ptr<PlatformViewAndroidJNI>& jni_facade)
: HardwareBufferExternalTexture(id, image_texture_entry, jni_facade) {}
HardwareBufferExternalTextureGL::~HardwareBufferExternalTextureGL() {}
HardwareBufferExternalTextureImpellerGL::
HardwareBufferExternalTextureImpellerGL(
const std::shared_ptr<impeller::ContextGLES>& context,
int64_t id,
const fml::jni::ScopedJavaGlobalRef<jobject>&
hardware_buffer_texture_entry,
const std::shared_ptr<PlatformViewAndroidJNI>& jni_facade)
: HardwareBufferExternalTexture(id,
hardware_buffer_texture_entry,
jni_facade),
impeller_context_(context) {}
HardwareBufferExternalTextureImpellerGL::
~HardwareBufferExternalTextureImpellerGL() {}
void HardwareBufferExternalTextureImpellerGL::Detach() {
egl_image_.reset();
}
void HardwareBufferExternalTextureImpellerGL::ProcessFrame(
PaintContext& context,
const SkRect& bounds) {
EGLDisplay display = eglGetCurrentDisplay();
FML_CHECK(display != EGL_NO_DISPLAY);
if (state_ == AttachmentState::kUninitialized) {
// First processed frame we are attached.
state_ = AttachmentState::kAttached;
}
AHardwareBuffer* latest_hardware_buffer = GetLatestHardwareBuffer();
if (latest_hardware_buffer == nullptr) {
FML_LOG(ERROR) << "GetLatestHardwareBuffer returned null.";
return;
}
EGLClientBuffer client_buffer =
NDKHelpers::eglGetNativeClientBufferANDROID(latest_hardware_buffer);
if (client_buffer == nullptr) {
FML_LOG(ERROR) << "eglGetNativeClientBufferAndroid returned null.";
NDKHelpers::AHardwareBuffer_release(latest_hardware_buffer);
return;
}
FML_CHECK(client_buffer != nullptr);
egl_image_.reset(impeller::EGLImageKHRWithDisplay{
eglCreateImageKHR(display, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
client_buffer, 0),
display});
FML_CHECK(egl_image_.get().image != EGL_NO_IMAGE_KHR);
// Create the texture.
impeller::TextureDescriptor desc;
desc.type = impeller::TextureType::kTextureExternalOES;
desc.storage_mode = impeller::StorageMode::kDevicePrivate;
desc.format = impeller::PixelFormat::kR8G8B8A8UNormInt;
desc.size = {static_cast<int>(bounds.width()),
static_cast<int>(bounds.height())};
desc.mip_count = 1;
auto texture = std::make_shared<impeller::TextureGLES>(
impeller_context_->GetReactor(), desc,
impeller::TextureGLES::IsWrapped::kWrapped);
texture->SetCoordinateSystem(
impeller::TextureCoordinateSystem::kUploadFromHost);
if (!texture->Bind()) {
FML_LOG(ERROR) << "Could not bind texture.";
NDKHelpers::AHardwareBuffer_release(latest_hardware_buffer);
return;
}
// Associate the hardware buffer image with the texture.
glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES,
(GLeglImageOES)egl_image_.get().image);
dl_image_ = impeller::DlImageImpeller::Make(texture);
// Release the reference acquired by GetLatestHardwareBuffer.
NDKHelpers::AHardwareBuffer_release(latest_hardware_buffer);
}
} // namespace flutter