blob: 85e70e534e0615b49f30dcd180293970aaffb263 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "impeller/entity/contents/contents.h"
#include <optional>
#include "fml/logging.h"
#include "impeller/base/strings.h"
#include "impeller/base/validation.h"
#include "impeller/core/formats.h"
#include "impeller/entity/contents/anonymous_contents.h"
#include "impeller/entity/contents/content_context.h"
#include "impeller/entity/contents/texture_contents.h"
#include "impeller/renderer/command_buffer.h"
#include "impeller/renderer/render_pass.h"
namespace impeller {
ContentContextOptions OptionsFromPass(const RenderPass& pass) {
ContentContextOptions opts;
opts.sample_count = pass.GetRenderTarget().GetSampleCount();
opts.color_attachment_pixel_format =
pass.GetRenderTarget().GetRenderTargetPixelFormat();
opts.has_stencil_attachment =
pass.GetRenderTarget().GetStencilAttachment().has_value();
return opts;
}
ContentContextOptions OptionsFromPassAndEntity(const RenderPass& pass,
const Entity& entity) {
ContentContextOptions opts = OptionsFromPass(pass);
opts.blend_mode = entity.GetBlendMode();
return opts;
}
std::shared_ptr<Contents> Contents::MakeAnonymous(
Contents::RenderProc render_proc,
Contents::CoverageProc coverage_proc) {
return AnonymousContents::Make(std::move(render_proc),
std::move(coverage_proc));
}
Contents::Contents() = default;
Contents::~Contents() = default;
bool Contents::IsOpaque() const {
return false;
}
Contents::StencilCoverage Contents::GetStencilCoverage(
const Entity& entity,
const std::optional<Rect>& current_stencil_coverage) const {
return {.type = StencilCoverage::Type::kNoChange,
.coverage = current_stencil_coverage};
}
std::optional<Snapshot> Contents::RenderToSnapshot(
const ContentContext& renderer,
const Entity& entity,
std::optional<Rect> coverage_limit,
const std::optional<SamplerDescriptor>& sampler_descriptor,
bool msaa_enabled,
const std::string& label) const {
auto coverage = GetCoverage(entity);
if (!coverage.has_value()) {
return std::nullopt;
}
// Pad Contents snapshots with 1 pixel borders to ensure correct sampling
// behavior. Not doing so results in a coverage leak for filters that support
// customizing the input sampling mode. Snapshots of contents should be
// theoretically treated as infinite size just like layers.
coverage = coverage->Expand(1);
if (coverage_limit.has_value()) {
coverage = coverage->Intersection(*coverage_limit);
if (!coverage.has_value()) {
return std::nullopt;
}
}
auto texture = renderer.MakeSubpass(
label, ISize::Ceil(coverage->size),
[&contents = *this, &entity, &coverage](const ContentContext& renderer,
RenderPass& pass) -> bool {
Entity sub_entity;
sub_entity.SetBlendMode(BlendMode::kSourceOver);
sub_entity.SetTransformation(
Matrix::MakeTranslation(Vector3(-coverage->origin)) *
entity.GetTransformation());
return contents.Render(renderer, sub_entity, pass);
},
msaa_enabled);
if (!texture) {
return std::nullopt;
}
auto snapshot = Snapshot{
.texture = texture,
.transform = Matrix::MakeTranslation(coverage->origin),
};
if (sampler_descriptor.has_value()) {
snapshot.sampler_descriptor = sampler_descriptor.value();
}
return snapshot;
}
bool Contents::CanInheritOpacity(const Entity& entity) const {
return false;
}
void Contents::SetInheritedOpacity(Scalar opacity) {
VALIDATION_LOG << "Contents::SetInheritedOpacity should never be called when "
"Contents::CanAcceptOpacity returns false.";
}
std::optional<Color> Contents::AsBackgroundColor(const Entity& entity,
ISize target_size) const {
return {};
}
bool Contents::ApplyColorFilter(
const Contents::ColorFilterProc& color_filter_proc) {
return false;
}
bool Contents::ShouldRender(const Entity& entity,
const std::optional<Rect>& stencil_coverage) const {
if (!stencil_coverage.has_value()) {
return false;
}
auto coverage = GetCoverage(entity);
if (!coverage.has_value()) {
return false;
}
if (coverage == Rect::MakeMaximum()) {
return true;
}
return stencil_coverage->IntersectsWithRect(coverage.value());
}
void Contents::SetCoverageHint(std::optional<Rect> coverage_hint) {
coverage_hint_ = coverage_hint;
}
const std::optional<Rect>& Contents::GetCoverageHint() const {
return coverage_hint_;
}
std::optional<Size> Contents::GetColorSourceSize() const {
return color_source_size_;
};
void Contents::SetColorSourceSize(Size size) {
color_source_size_ = size;
}
} // namespace impeller