blob: 8fca675a9a9a634b46c25e7278e10848ff7c8d23 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/testing/testing.h"
#include "gtest/gtest.h"
#include "impeller/geometry/path.h"
#include "impeller/geometry/path_builder.h"
#include "impeller/tessellator/tessellator.h"
namespace impeller {
namespace testing {
TEST(TessellatorTest, TessellatorBuilderReturnsCorrectResultStatus) {
// Zero points.
{
Tessellator t;
auto polyline = PathBuilder{}.TakePath().CreatePolyline(1.0f);
Tessellator::Result result = t.Tessellate(
FillType::kPositive, polyline,
[](const float* vertices, size_t vertices_count,
const uint16_t* indices, size_t indices_count) { return true; });
ASSERT_EQ(polyline.points.size(), 0u);
ASSERT_EQ(result, Tessellator::Result::kInputError);
}
// One point.
{
Tessellator t;
auto polyline =
PathBuilder{}.LineTo({0, 0}).TakePath().CreatePolyline(1.0f);
Tessellator::Result result =
t.Tessellate(FillType::kPositive, polyline,
[](const float* vertices, size_t vertices_count,
const uint16_t* indices_count,
size_t indices_size) { return true; });
ASSERT_EQ(polyline.points.size(), 1u);
ASSERT_EQ(result, Tessellator::Result::kSuccess);
}
// Two points.
{
Tessellator t;
auto polyline =
PathBuilder{}.AddLine({0, 0}, {0, 1}).TakePath().CreatePolyline(1.0f);
Tessellator::Result result =
t.Tessellate(FillType::kPositive, polyline,
[](const float* vertices, size_t vertices_count,
const uint16_t* indices_count,
size_t indices_size) { return true; });
ASSERT_EQ(polyline.points.size(), 2u);
ASSERT_EQ(result, Tessellator::Result::kSuccess);
}
// Many points.
{
Tessellator t;
PathBuilder builder;
for (int i = 0; i < 1000; i++) {
auto coord = i * 1.0f;
builder.AddLine({coord, coord}, {coord + 1, coord + 1});
}
auto polyline = builder.TakePath().CreatePolyline(1.0f);
Tessellator::Result result =
t.Tessellate(FillType::kPositive, polyline,
[](const float* vertices, size_t vertices_count,
const uint16_t* indices_count,
size_t indices_size) { return true; });
ASSERT_EQ(polyline.points.size(), 2000u);
ASSERT_EQ(result, Tessellator::Result::kSuccess);
}
// Closure fails.
{
Tessellator t;
auto polyline =
PathBuilder{}.AddLine({0, 0}, {0, 1}).TakePath().CreatePolyline(1.0f);
Tessellator::Result result =
t.Tessellate(FillType::kPositive, polyline,
[](const float* vertices, size_t vertices_count,
const uint16_t* indices_count,
size_t indices_size) { return false; });
ASSERT_EQ(polyline.points.size(), 2u);
ASSERT_EQ(result, Tessellator::Result::kInputError);
}
// More than 30 contours, non-zero fill mode.
{
Tessellator t;
PathBuilder builder = {};
for (auto i = 0u; i < Tessellator::kMultiContourThreshold + 1; i++) {
builder.AddCircle(Point(i, i), 4);
}
auto polyline = builder.TakePath().CreatePolyline(1.0f);
bool no_indices = false;
Tessellator::Result result = t.Tessellate(
FillType::kNonZero, polyline,
[&no_indices](const float* vertices, size_t vertices_count,
const uint16_t* indices, size_t indices_count) {
no_indices = indices == nullptr;
return true;
});
ASSERT_TRUE(no_indices);
ASSERT_EQ(result, Tessellator::Result::kSuccess);
}
// More than uint16 points, odd fill mode.
{
Tessellator t;
PathBuilder builder = {};
for (auto i = 0; i < 1000; i++) {
builder.AddCircle(Point(i, i), 4);
}
auto polyline = builder.TakePath(FillType::kOdd).CreatePolyline(1.0f);
bool no_indices = false;
size_t count = 0u;
Tessellator::Result result = t.Tessellate(
FillType::kOdd, polyline,
[&no_indices, &count](const float* vertices, size_t vertices_count,
const uint16_t* indices, size_t indices_count) {
no_indices = indices == nullptr;
count = vertices_count;
return true;
});
ASSERT_TRUE(no_indices);
ASSERT_TRUE(count >= USHRT_MAX);
ASSERT_EQ(result, Tessellator::Result::kSuccess);
}
}
} // namespace testing
} // namespace impeller