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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include <algorithm>
#include <memory>
#include <string>
#include <type_traits>
#include "impeller/base/allocation.h"
#include "impeller/core/buffer.h"
#include "impeller/core/buffer_view.h"
#include "impeller/core/platform.h"
namespace impeller {
class HostBuffer final : public std::enable_shared_from_this<HostBuffer>,
public Allocation,
public Buffer {
public:
static std::shared_ptr<HostBuffer> Create();
// |Buffer|
virtual ~HostBuffer();
void SetLabel(std::string label);
//----------------------------------------------------------------------------
/// @brief Emplace uniform data onto the host buffer. Ensure that backend
/// specific uniform alignment requirements are respected.
///
/// @param[in] uniform The uniform struct to emplace onto the buffer.
///
/// @tparam UniformType The type of the uniform struct.
///
/// @return The buffer view.
///
template <class UniformType,
class = std::enable_if_t<std::is_standard_layout_v<UniformType>>>
[[nodiscard]] BufferView EmplaceUniform(const UniformType& uniform) {
const auto alignment =
std::max(alignof(UniformType), DefaultUniformAlignment());
return Emplace(reinterpret_cast<const void*>(&uniform), // buffer
sizeof(UniformType), // size
alignment // alignment
);
}
//----------------------------------------------------------------------------
/// @brief Emplace storage buffer data onto the host buffer. Ensure that
/// backend specific uniform alignment requirements are respected.
///
/// @param[in] uniform The storage buffer to emplace onto the buffer.
///
/// @tparam StorageBufferType The type of the shader storage buffer.
///
/// @return The buffer view.
///
template <
class StorageBufferType,
class = std::enable_if_t<std::is_standard_layout_v<StorageBufferType>>>
[[nodiscard]] BufferView EmplaceStorageBuffer(
const StorageBufferType& buffer) {
const auto alignment =
std::max(alignof(StorageBufferType), DefaultUniformAlignment());
return Emplace(&buffer, // buffer
sizeof(StorageBufferType), // size
alignment // alignment
);
}
//----------------------------------------------------------------------------
/// @brief Emplace non-uniform data (like contiguous vertices) onto the
/// host buffer.
///
/// @param[in] buffer The buffer data.
///
/// @tparam BufferType The type of the buffer data.
///
/// @return The buffer view.
///
template <class BufferType,
class = std::enable_if_t<std::is_standard_layout_v<BufferType>>>
[[nodiscard]] BufferView Emplace(const BufferType& buffer) {
return Emplace(reinterpret_cast<const void*>(&buffer), // buffer
sizeof(BufferType), // size
alignof(BufferType) // alignment
);
}
[[nodiscard]] BufferView Emplace(const void* buffer,
size_t length,
size_t align);
using EmplaceProc = std::function<void(uint8_t* buffer)>;
//----------------------------------------------------------------------------
/// @brief Emplaces undefined data onto the managed buffer and gives the
/// caller a chance to update it using the specified callback. The
/// buffer is guaranteed to have enough space for length bytes. It
/// is the responsibility of the caller to not exceed the bounds
/// of the buffer returned in the EmplaceProc.
///
/// @param[in] cb A callback that will be passed a ptr to the
/// underlying host buffer.
///
/// @return The buffer view.
///
BufferView Emplace(size_t length, size_t align, const EmplaceProc& cb);
//----------------------------------------------------------------------------
/// @brief Resets the contents of the HostBuffer to nothing so it can be
/// reused.
void Reset();
//----------------------------------------------------------------------------
/// @brief Returns the size of the HostBuffer in memory in bytes.
size_t GetSize() const;
private:
mutable std::shared_ptr<DeviceBuffer> device_buffer_;
mutable size_t device_buffer_generation_ = 0u;
size_t generation_ = 1u;
std::string label_;
// |Buffer|
std::shared_ptr<const DeviceBuffer> GetDeviceBuffer(
Allocator& allocator) const override;
[[nodiscard]] BufferView Emplace(const void* buffer, size_t length);
HostBuffer();
HostBuffer(const HostBuffer&) = delete;
HostBuffer& operator=(const HostBuffer&) = delete;
};
} // namespace impeller