blob: 410e1a7c2ae2f588eb999437f30644312e39a403 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#pragma once
#include <functional>
#include <memory>
#include <vector>
#include "flutter/fml/macros.h"
#include "impeller/entity/contents/contents.h"
#include "impeller/entity/entity.h"
#include "impeller/entity/geometry/geometry.h"
namespace impeller {
class ClipContents final : public Contents {
public:
ClipContents();
~ClipContents();
void SetGeometry(const std::shared_ptr<Geometry>& geometry);
void SetClipOperation(Entity::ClipOperation clip_op);
// |Contents|
std::optional<Rect> GetCoverage(const Entity& entity) const override;
// |Contents|
ClipCoverage GetClipCoverage(
const Entity& entity,
const std::optional<Rect>& current_clip_coverage) const override;
// |Contents|
bool ShouldRender(const Entity& entity,
const std::optional<Rect>& clip_coverage) const override;
// |Contents|
bool Render(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass) const override;
// |Contents|
bool CanInheritOpacity(const Entity& entity) const override;
// |Contents|
void SetInheritedOpacity(Scalar opacity) override;
private:
std::shared_ptr<Geometry> geometry_;
Entity::ClipOperation clip_op_ = Entity::ClipOperation::kIntersect;
ClipContents(const ClipContents&) = delete;
ClipContents& operator=(const ClipContents&) = delete;
};
class ClipRestoreContents final : public Contents {
public:
ClipRestoreContents();
~ClipRestoreContents();
/// @brief The area on the pass texture where this clip restore will be
/// applied. If unset, the entire pass texture will be restored.
///
/// @note This rectangle is not transformed by the entity's transform.
void SetRestoreCoverage(std::optional<Rect> coverage);
// |Contents|
std::optional<Rect> GetCoverage(const Entity& entity) const override;
// |Contents|
ClipCoverage GetClipCoverage(
const Entity& entity,
const std::optional<Rect>& current_clip_coverage) const override;
// |Contents|
bool ShouldRender(const Entity& entity,
const std::optional<Rect>& clip_coverage) const override;
// |Contents|
bool Render(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass) const override;
// |Contents|
bool CanInheritOpacity(const Entity& entity) const override;
// |Contents|
void SetInheritedOpacity(Scalar opacity) override;
private:
std::optional<Rect> restore_coverage_;
ClipRestoreContents(const ClipRestoreContents&) = delete;
ClipRestoreContents& operator=(const ClipRestoreContents&) = delete;
};
} // namespace impeller