blob: 38ebe21b01367694c46c547ac2bb1815a084abb0 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:typed_data';
import 'dart:ui' as ui;
import '../../lib/gpu/lib/gpu.dart' as gpu;
void main() {}
@pragma('vm:entry-point')
void sayHi() {
print('Hi');
}
@pragma('vm:entry-point')
void instantiateDefaultContext() {
// ignore: unused_local_variable
final gpu.GpuContext context = gpu.gpuContext;
}
@pragma('vm:entry-point')
void canEmplaceHostBuffer() {
final gpu.HostBuffer hostBuffer = gpu.HostBuffer();
final gpu.BufferView view0 = hostBuffer
.emplace(Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData());
assert(view0.offsetInBytes == 0);
assert(view0.lengthInBytes == 4);
final gpu.BufferView view1 = hostBuffer
.emplace(Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData());
assert(view1.offsetInBytes >= 4);
assert(view1.lengthInBytes == 4);
}
@pragma('vm:entry-point')
void canCreateDeviceBuffer() {
final gpu.DeviceBuffer? deviceBuffer =
gpu.gpuContext.createDeviceBuffer(gpu.StorageMode.hostVisible, 4);
assert(deviceBuffer != null);
assert(deviceBuffer!.sizeInBytes == 4);
}
@pragma('vm:entry-point')
void canOverwriteDeviceBuffer() {
final gpu.DeviceBuffer? deviceBuffer =
gpu.gpuContext.createDeviceBuffer(gpu.StorageMode.hostVisible, 4);
assert(deviceBuffer != null);
final bool success = deviceBuffer!
.overwrite(Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData());
assert(success);
}
@pragma('vm:entry-point')
void deviceBufferOverwriteFailsWhenOutOfBounds() {
final gpu.DeviceBuffer? deviceBuffer =
gpu.gpuContext.createDeviceBuffer(gpu.StorageMode.hostVisible, 4);
assert(deviceBuffer != null);
final bool success = deviceBuffer!.overwrite(
Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData(),
destinationOffsetInBytes: 1);
assert(!success);
}
@pragma('vm:entry-point')
void deviceBufferOverwriteThrowsForNegativeDestinationOffset() {
final gpu.DeviceBuffer? deviceBuffer =
gpu.gpuContext.createDeviceBuffer(gpu.StorageMode.hostVisible, 4);
assert(deviceBuffer != null);
String? exception;
try {
deviceBuffer!.overwrite(
Int8List.fromList(<int>[0, 1, 2, 3]).buffer.asByteData(),
destinationOffsetInBytes: -1);
} catch (e) {
exception = e.toString();
}
assert(exception!.contains('destinationOffsetInBytes must be positive'));
}
@pragma('vm:entry-point')
void canCreateTexture() {
final gpu.Texture? texture =
gpu.gpuContext.createTexture(gpu.StorageMode.hostVisible, 100, 100);
assert(texture != null);
// Check the defaults.
assert(
texture!.coordinateSystem == gpu.TextureCoordinateSystem.renderToTexture);
assert(texture!.width == 100);
assert(texture!.height == 100);
assert(texture!.storageMode == gpu.StorageMode.hostVisible);
assert(texture!.sampleCount == 1);
assert(texture!.format == gpu.PixelFormat.r8g8b8a8UNormInt);
assert(texture!.enableRenderTargetUsage);
assert(texture!.enableShaderReadUsage);
assert(!texture!.enableShaderWriteUsage);
assert(texture!.bytesPerTexel == 4);
assert(texture!.GetBaseMipLevelSizeInBytes() == 40000);
}
@pragma('vm:entry-point')
void canOverwriteTexture() {
final gpu.Texture? texture =
gpu.gpuContext.createTexture(gpu.StorageMode.hostVisible, 2, 2);
assert(texture != null);
final ui.Color red = ui.Color.fromARGB(0xFF, 0xFF, 0, 0);
final ui.Color green = ui.Color.fromARGB(0xFF, 0, 0xFF, 0);
final bool success = texture!.overwrite(
Int32List.fromList(<int>[red.value, green.value, green.value, red.value])
.buffer
.asByteData());
assert(success);
}
@pragma('vm:entry-point')
void textureOverwriteThrowsForWrongBufferSize() {
final gpu.Texture? texture =
gpu.gpuContext.createTexture(gpu.StorageMode.hostVisible, 100, 100);
assert(texture != null);
final ui.Color red = ui.Color.fromARGB(0xFF, 0xFF, 0, 0);
String? exception;
try {
texture!.overwrite(
Int32List.fromList(<int>[red.value, red.value, red.value, red.value])
.buffer
.asByteData());
} catch (e) {
exception = e.toString();
}
assert(exception!.contains(
'The length of sourceBytes (bytes: 16) must exactly match the size of the base mip level (bytes: 40000)'));
}
@pragma('vm:entry-point')
void textureAsImageReturnsAValidUIImageHandle() {
final gpu.Texture? texture =
gpu.gpuContext.createTexture(gpu.StorageMode.hostVisible, 100, 100);
assert(texture != null);
final ui.Image image = texture!.asImage();
assert(image.width == 100);
assert(image.height == 100);
}
@pragma('vm:entry-point')
void textureAsImageThrowsWhenNotShaderReadable() {
final gpu.Texture? texture = gpu.gpuContext.createTexture(
gpu.StorageMode.hostVisible, 100, 100,
enableShaderReadUsage: false);
assert(texture != null);
String? exception;
try {
texture!.asImage();
} catch (e) {
exception = e.toString();
}
assert(exception!.contains(
'Only shader readable Flutter GPU textures can be used as UI Images'));
}
@pragma('vm:entry-point')
void canCreateShaderLibrary() {
final gpu.ShaderLibrary? library = gpu.ShaderLibrary.fromAsset('playground');
assert(library != null);
final gpu.Shader? shader = library!['UnlitVertex'];
assert(shader != null);
}
@pragma('vm:entry-point')
void canReflectUniformStructs() {
final gpu.RenderPipeline pipeline = createUnlitRenderPipeline();
final gpu.UniformSlot vertInfo =
pipeline.vertexShader.getUniformSlot('VertInfo');
assert(vertInfo.uniformName == 'VertInfo');
final int? totalSize = vertInfo.sizeInBytes;
assert(totalSize != null);
assert(totalSize! == 128);
final int? mvpOffset = vertInfo.getMemberOffsetInBytes('mvp');
assert(mvpOffset != null);
assert(mvpOffset! == 0);
final int? colorOffset = vertInfo.getMemberOffsetInBytes('color');
assert(colorOffset != null);
assert(colorOffset! == 64);
}
gpu.RenderPipeline createUnlitRenderPipeline() {
final gpu.ShaderLibrary? library = gpu.ShaderLibrary.fromAsset('playground');
assert(library != null);
final gpu.Shader? vertex = library!['UnlitVertex'];
assert(vertex != null);
final gpu.Shader? fragment = library['UnlitFragment'];
assert(fragment != null);
return gpu.gpuContext.createRenderPipeline(vertex!, fragment!);
}
ByteData float32(List<double> values) {
return Float32List.fromList(values).buffer.asByteData();
}
@pragma('vm:entry-point')
void canCreateRenderPassAndSubmit() {
final gpu.Texture? renderTexture =
gpu.gpuContext.createTexture(gpu.StorageMode.devicePrivate, 100, 100);
assert(renderTexture != null);
final gpu.CommandBuffer commandBuffer = gpu.gpuContext.createCommandBuffer();
final gpu.RenderTarget renderTarget = gpu.RenderTarget.singleColor(
gpu.ColorAttachment(texture: renderTexture!),
);
final gpu.RenderPass encoder = commandBuffer.createRenderPass(renderTarget);
final gpu.RenderPipeline pipeline = createUnlitRenderPipeline();
encoder.bindPipeline(pipeline);
// Configure blending with defaults (just to test the bindings).
encoder.setColorBlendEnable(true);
encoder.setColorBlendEquation(gpu.ColorBlendEquation());
final gpu.HostBuffer transients = gpu.HostBuffer();
final gpu.BufferView vertices = transients.emplace(float32(<double>[
-0.5, -0.5, //
0.5, 0.5, //
0.5, -0.5, //
]));
final gpu.BufferView vertInfoData = transients.emplace(float32(<double>[
1, 0, 0, 0, // mvp
0, 1, 0, 0, // mvp
0, 0, 1, 0, // mvp
0, 0, 0, 1, // mvp
0, 1, 0, 1, // color
]));
encoder.bindVertexBuffer(vertices, 3);
final gpu.UniformSlot vertInfo =
pipeline.vertexShader.getUniformSlot('VertInfo');
encoder.bindUniform(vertInfo, vertInfoData);
encoder.draw();
commandBuffer.submit();
}