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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "impeller/aiks/color_source.h"
#include <memory>
#include <variant>
#include <vector>
#include "impeller/aiks/paint.h"
#include "impeller/core/sampler_descriptor.h"
#include "impeller/entity/contents/conical_gradient_contents.h"
#include "impeller/entity/contents/filters/color_filter_contents.h"
#include "impeller/entity/contents/linear_gradient_contents.h"
#include "impeller/entity/contents/radial_gradient_contents.h"
#include "impeller/entity/contents/runtime_effect_contents.h"
#include "impeller/entity/contents/solid_color_contents.h"
#include "impeller/entity/contents/sweep_gradient_contents.h"
#include "impeller/entity/contents/tiled_texture_contents.h"
#include "impeller/geometry/color.h"
#include "impeller/geometry/matrix.h"
#include "impeller/geometry/scalar.h"
#include "impeller/runtime_stage/runtime_stage.h"
#if IMPELLER_ENABLE_3D
#include "impeller/entity/contents/scene_contents.h" // nogncheck
#include "impeller/scene/node.h" // nogncheck
#endif // IMPELLER_ENABLE_3D
namespace impeller {
namespace {
struct CreateContentsVisitor {
explicit CreateContentsVisitor(const Paint& p_paint) : paint(p_paint) {}
const Paint& paint;
std::shared_ptr<ColorSourceContents> operator()(
const LinearGradientData& data) {
auto contents = std::make_shared<LinearGradientContents>();
contents->SetOpacityFactor(paint.color.alpha);
contents->SetColors(data.colors);
contents->SetStops(data.stops);
contents->SetEndPoints(data.start_point, data.end_point);
contents->SetTileMode(data.tile_mode);
contents->SetEffectTransform(data.effect_transform);
std::vector<Point> bounds{data.start_point, data.end_point};
auto intrinsic_size = Rect::MakePointBounds(bounds.begin(), bounds.end());
if (intrinsic_size.has_value()) {
contents->SetColorSourceSize(intrinsic_size->GetSize());
}
return contents;
}
std::shared_ptr<ColorSourceContents> operator()(
const RadialGradientData& data) {
auto contents = std::make_shared<RadialGradientContents>();
contents->SetOpacityFactor(paint.color.alpha);
contents->SetColors(data.colors);
contents->SetStops(data.stops);
contents->SetCenterAndRadius(data.center, data.radius);
contents->SetTileMode(data.tile_mode);
contents->SetEffectTransform(data.effect_transform);
auto radius_pt = Point(data.radius, data.radius);
std::vector<Point> bounds{data.center + radius_pt, data.center - radius_pt};
auto intrinsic_size = Rect::MakePointBounds(bounds.begin(), bounds.end());
if (intrinsic_size.has_value()) {
contents->SetColorSourceSize(intrinsic_size->GetSize());
}
return contents;
}
std::shared_ptr<ColorSourceContents> operator()(
const ConicalGradientData& data) {
std::shared_ptr<ConicalGradientContents> contents =
std::make_shared<ConicalGradientContents>();
contents->SetOpacityFactor(paint.color.alpha);
contents->SetColors(data.colors);
contents->SetStops(data.stops);
contents->SetCenterAndRadius(data.center, data.radius);
contents->SetTileMode(data.tile_mode);
contents->SetEffectTransform(data.effect_transform);
contents->SetFocus(data.focus_center, data.focus_radius);
auto radius_pt = Point(data.radius, data.radius);
std::vector<Point> bounds{data.center + radius_pt, data.center - radius_pt};
auto intrinsic_size = Rect::MakePointBounds(bounds.begin(), bounds.end());
if (intrinsic_size.has_value()) {
contents->SetColorSourceSize(intrinsic_size->GetSize());
}
return contents;
}
std::shared_ptr<ColorSourceContents> operator()(
const SweepGradientData& data) {
auto contents = std::make_shared<SweepGradientContents>();
contents->SetOpacityFactor(paint.color.alpha);
contents->SetCenterAndAngles(data.center, data.start_angle, data.end_angle);
contents->SetColors(data.colors);
contents->SetStops(data.stops);
contents->SetTileMode(data.tile_mode);
contents->SetEffectTransform(data.effect_transform);
return contents;
}
std::shared_ptr<ColorSourceContents> operator()(const ImageData& data) {
auto contents = std::make_shared<TiledTextureContents>();
contents->SetOpacityFactor(paint.color.alpha);
contents->SetTexture(data.texture);
contents->SetTileModes(data.x_tile_mode, data.y_tile_mode);
contents->SetSamplerDescriptor(data.sampler_descriptor);
contents->SetEffectTransform(data.effect_transform);
if (paint.color_filter) {
TiledTextureContents::ColorFilterProc filter_proc =
[color_filter = paint.color_filter](FilterInput::Ref input) {
return color_filter->WrapWithGPUColorFilter(
std::move(input), ColorFilterContents::AbsorbOpacity::kNo);
};
contents->SetColorFilter(filter_proc);
}
contents->SetColorSourceSize(Size::Ceil(data.texture->GetSize()));
return contents;
}
std::shared_ptr<ColorSourceContents> operator()(
const RuntimeEffectData& data) {
auto contents = std::make_shared<RuntimeEffectContents>();
contents->SetOpacityFactor(paint.color.alpha);
contents->SetRuntimeStage(data.runtime_stage);
contents->SetUniformData(data.uniform_data);
contents->SetTextureInputs(data.texture_inputs);
return contents;
}
std::shared_ptr<ColorSourceContents> operator()(const std::monostate& data) {
auto contents = std::make_shared<SolidColorContents>();
contents->SetColor(paint.color);
return contents;
}
#if IMPELLER_ENABLE_3D
std::shared_ptr<ColorSourceContents> operator()(const SceneData& data) {
auto contents = std::make_shared<SceneContents>();
contents->SetOpacityFactor(paint.color.alpha);
contents->SetNode(data.scene_node);
contents->SetCameraTransform(data.camera_transform);
return contents;
}
#endif // IMPELLER_ENABLE_3D
};
} // namespace
ColorSource::ColorSource() noexcept : color_source_data_(std::monostate()) {}
ColorSource::~ColorSource() = default;
ColorSource ColorSource::MakeColor() {
return {};
}
ColorSource ColorSource::MakeLinearGradient(Point start_point,
Point end_point,
std::vector<Color> colors,
std::vector<Scalar> stops,
Entity::TileMode tile_mode,
Matrix effect_transform) {
ColorSource result;
result.type_ = Type::kLinearGradient;
result.color_source_data_ =
LinearGradientData{start_point, end_point, std::move(colors),
std::move(stops), tile_mode, effect_transform};
return result;
}
ColorSource ColorSource::MakeConicalGradient(Point center,
Scalar radius,
std::vector<Color> colors,
std::vector<Scalar> stops,
Point focus_center,
Scalar focus_radius,
Entity::TileMode tile_mode,
Matrix effect_transform) {
ColorSource result;
result.type_ = Type::kConicalGradient;
result.color_source_data_ = ConicalGradientData{
center, radius, std::move(colors), std::move(stops),
focus_center, focus_radius, tile_mode, effect_transform};
return result;
}
ColorSource ColorSource::MakeRadialGradient(Point center,
Scalar radius,
std::vector<Color> colors,
std::vector<Scalar> stops,
Entity::TileMode tile_mode,
Matrix effect_transform) {
ColorSource result;
result.type_ = Type::kRadialGradient;
result.color_source_data_ =
RadialGradientData{center, radius, std::move(colors),
std::move(stops), tile_mode, effect_transform};
return result;
}
ColorSource ColorSource::MakeSweepGradient(Point center,
Degrees start_angle,
Degrees end_angle,
std::vector<Color> colors,
std::vector<Scalar> stops,
Entity::TileMode tile_mode,
Matrix effect_transform) {
ColorSource result;
result.type_ = Type::kSweepGradient;
result.color_source_data_ = SweepGradientData{
center, start_angle, end_angle, std::move(colors),
std::move(stops), tile_mode, effect_transform};
return result;
}
ColorSource ColorSource::MakeImage(std::shared_ptr<Texture> texture,
Entity::TileMode x_tile_mode,
Entity::TileMode y_tile_mode,
SamplerDescriptor sampler_descriptor,
Matrix effect_transform) {
ColorSource result;
result.type_ = Type::kImage;
result.color_source_data_ =
ImageData{std::move(texture), x_tile_mode, y_tile_mode,
std::move(sampler_descriptor), effect_transform};
return result;
}
ColorSource ColorSource::MakeRuntimeEffect(
std::shared_ptr<RuntimeStage> runtime_stage,
std::shared_ptr<std::vector<uint8_t>> uniform_data,
std::vector<RuntimeEffectContents::TextureInput> texture_inputs) {
ColorSource result;
result.type_ = Type::kRuntimeEffect;
result.color_source_data_ =
RuntimeEffectData{std::move(runtime_stage), std::move(uniform_data),
std::move(texture_inputs)};
return result;
}
#if IMPELLER_ENABLE_3D
ColorSource ColorSource::MakeScene(std::shared_ptr<scene::Node> scene_node,
Matrix camera_transform) {
ColorSource result;
result.type_ = Type::kScene;
result.color_source_data_ = SceneData{scene_node, camera_transform};
return result;
}
#endif // IMPELLER_ENABLE_3D
ColorSource::Type ColorSource::GetType() const {
return type_;
}
std::shared_ptr<ColorSourceContents> ColorSource::GetContents(
const Paint& paint) const {
return std::visit(CreateContentsVisitor{paint}, color_source_data_);
}
const ColorSourceData& ColorSource::GetData() const {
return color_source_data_;
}
} // namespace impeller