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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_DEVICE_BUFFER_MTL_H_
#define FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_DEVICE_BUFFER_MTL_H_
#include <Metal/Metal.h>
#include "flutter/fml/macros.h"
#include "impeller/base/backend_cast.h"
#include "impeller/core/device_buffer.h"
namespace impeller {
class DeviceBufferMTL final
: public DeviceBuffer,
public BackendCast<DeviceBufferMTL, DeviceBuffer> {
public:
DeviceBufferMTL();
// |DeviceBuffer|
~DeviceBufferMTL() override;
id<MTLBuffer> GetMTLBuffer() const;
private:
friend class AllocatorMTL;
const id<MTLBuffer> buffer_;
const MTLStorageMode storage_mode_;
DeviceBufferMTL(DeviceBufferDescriptor desc,
id<MTLBuffer> buffer,
MTLStorageMode storage_mode);
// |DeviceBuffer|
uint8_t* OnGetContents() const override;
// |DeviceBuffer|
std::shared_ptr<Texture> AsTexture(Allocator& allocator,
const TextureDescriptor& descriptor,
uint16_t row_bytes) const override;
// |DeviceBuffer|
bool OnCopyHostBuffer(const uint8_t* source,
Range source_range,
size_t offset) override;
// |DeviceBuffer|
bool SetLabel(const std::string& label) override;
// |DeviceBuffer|
bool SetLabel(const std::string& label, Range range) override;
// |DeviceBuffer|
void Flush(std::optional<Range> range) const override;
DeviceBufferMTL(const DeviceBufferMTL&) = delete;
DeviceBufferMTL& operator=(const DeviceBufferMTL&) = delete;
};
} // namespace impeller
#endif // FLUTTER_IMPELLER_RENDERER_BACKEND_METAL_DEVICE_BUFFER_MTL_H_