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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_
#define MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_
#include <string>
#include "mojo/public/cpp/application/lib/interface_factory_connector.h"
#include "mojo/public/interfaces/application/service_provider.mojom.h"
namespace mojo {
class ServiceConnector;
// Represents a connection to another application. An instance of this class is
// passed to ApplicationDelegate's ConfigureIncomingConnection() method each
// time a connection is made to this app, and to ApplicationDelegate's
// ConfigureOutgoingConnection() method when the app connects to another.
//
// To use, define a class that implements your specific service API (e.g.,
// FooImpl to implement a service named Foo). Then implement an
// InterfaceFactory<Foo> that binds instances of FooImpl to
// InterfaceRequest<Foo>s and register that on the connection like this:
//
// connection->AddService(&factory);
//
// Or, if you have multiple factories implemented by the same type, explicitly
// specify the interface to register the factory for:
//
// connection->AddService<Foo>(&my_foo_and_bar_factory_);
// connection->AddService<Bar>(&my_foo_and_bar_factory_);
//
// The InterfaceFactory must outlive the ApplicationConnection.
class ApplicationConnection {
public:
virtual ~ApplicationConnection();
// Makes Interface available as a service to the remote application.
// |factory| will create implementations of Interface on demand.
template <typename Interface>
void AddService(InterfaceFactory<Interface>* factory) {
SetServiceConnectorForName(
new internal::InterfaceFactoryConnector<Interface>(factory),
Interface::Name_);
}
// Binds |ptr| to an implemention of Interface in the remote application.
// |ptr| can immediately be used to start sending requests to the remote
// service.
template <typename Interface>
void ConnectToService(InterfacePtr<Interface>* ptr) {
if (ServiceProvider* sp = GetServiceProvider()) {
MessagePipe pipe;
ptr->Bind(InterfacePtrInfo<Interface>(pipe.handle0.Pass(), 0u));
sp->ConnectToService(Interface::Name_, pipe.handle1.Pass());
}
}
// Returns the URL that was used by the source application to establish a
// connection to the destination application.
//
// When ApplicationConnection is representing an incoming connection this can
// be different than the URL the application was initially loaded from, if the
// application handles multiple URLs. Note that this is the URL after all
// URL rewriting and HTTP redirects have been performed.
//
// When ApplicationConnection is representing and outgoing connection, this
// will be the same as the value returned by GetRemoveApplicationURL().
virtual const std::string& GetConnectionURL() = 0;
// Returns the URL identifying the remote application on this connection.
virtual const std::string& GetRemoteApplicationURL() = 0;
// Returns the raw proxy to the remote application's ServiceProvider
// interface. Most applications will just use ConnectToService() instead.
// Caller does not take ownership.
virtual ServiceProvider* GetServiceProvider() = 0;
private:
virtual void SetServiceConnectorForName(ServiceConnector* service_connector,
const std::string& name) = 0;
};
} // namespace mojo
#endif // MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_