| // Copyright 2014 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'package:flutter/material.dart'; |
| |
| /// An example of [AnimationController] and [SlideTransition]!!!! |
| |
| // Occupies the same width as the widest single digit used by AnimatedDigit. |
| // |
| // By stacking this widget behind AnimatedDigit's visible digit, we |
| // ensure that AnimatedWidget's width will not change when its value |
| // changes. Typically digits like '8' or '9' are wider than '1'. If |
| // an app arranges several AnimatedDigits in a centered Row, we don't |
| // want the Row to wiggle when the digits change because the overall |
| // width of the Row changes. |
| class _PlaceholderDigit extends StatelessWidget { |
| const _PlaceholderDigit(); |
| |
| @override |
| Widget build(BuildContext context) { |
| final TextStyle textStyle = Theme.of(context).textTheme.displayLarge!.copyWith( |
| fontWeight: FontWeight.w500, |
| ); |
| |
| final Iterable<Widget> placeholderDigits = <int>[0, 1, 2, 3, 4, 5, 6, 7, 8, 9].map<Widget>( |
| (int n) { |
| return Text('$n', style: textStyle); |
| }, |
| ); |
| |
| return Opacity( |
| opacity: 0, |
| child: Stack(children: placeholderDigits.toList()), |
| ); |
| } |
| } |
| |
| // Displays a single digit [value]. |
| // |
| // When the value changes the old value slides upwards and out of sight |
| // at the same as the new value slides into view. |
| class AnimatedDigit extends StatefulWidget { |
| const AnimatedDigit({ super.key, required this.value }); |
| |
| final int value; |
| |
| @override |
| State<AnimatedDigit> createState() => _AnimatedDigitState(); |
| } |
| |
| class _AnimatedDigitState extends State<AnimatedDigit> with SingleTickerProviderStateMixin { |
| static const Duration defaultDuration = Duration(milliseconds: 300); |
| |
| late final AnimationController controller; |
| late int incomingValue; |
| late int outgoingValue; |
| List<int> pendingValues = <int>[]; // widget.value updates that occurred while the animation is underway |
| Duration duration = defaultDuration; |
| |
| @override |
| void initState() { |
| super.initState(); |
| controller = AnimationController( |
| duration: duration, |
| vsync: this, |
| ); |
| controller.addStatusListener(handleAnimationCompleted); |
| incomingValue = widget.value; |
| outgoingValue = widget.value; |
| } |
| |
| @override |
| void dispose() { |
| controller.dispose(); |
| super.dispose(); |
| } |
| |
| void handleAnimationCompleted(AnimationStatus status) { |
| if (status.isCompleted) { |
| if (pendingValues.isNotEmpty) { |
| // Display the next pending value. The duration was scaled down |
| // in didUpdateWidget by the total number of pending values so |
| // that all of the pending changes are shown within |
| // defaultDuration of the last one (the past pending change). |
| controller.duration = duration; |
| animateValueUpdate(incomingValue, pendingValues.removeAt(0)); |
| } else { |
| controller.duration = defaultDuration; |
| } |
| } |
| } |
| |
| void animateValueUpdate(int outgoing, int incoming) { |
| setState(() { |
| outgoingValue = outgoing; |
| incomingValue = incoming; |
| controller.forward(from: 0); |
| }); |
| } |
| |
| // Rebuilding the widget with a new value causes the animations to run. |
| // If the widget is updated while the value is being changed the new |
| // value is added to pendingValues and is taken care of when the current |
| // animation is complete (see handleAnimationCompleted()). |
| @override |
| void didUpdateWidget(AnimatedDigit oldWidget) { |
| super.didUpdateWidget(oldWidget); |
| if (widget.value != oldWidget.value) { |
| if (controller.isAnimating) { |
| // We're in the middle of animating outgoingValue out and |
| // incomingValue in. Shorten the duration of the current |
| // animation as well as the duration for animations that |
| // will show the pending values. |
| pendingValues.add(widget.value); |
| final double percentRemaining = 1 - controller.value; |
| duration = defaultDuration * (1 / (percentRemaining + pendingValues.length)); |
| controller.animateTo(1.0, duration: duration * percentRemaining); |
| } else { |
| animateValueUpdate(incomingValue, widget.value); |
| } |
| } |
| } |
| |
| // When the controller runs forward both SlideTransitions' children |
| // animate upwards. This takes the outgoingValue out of sight and the |
| // incoming value into view. See animateValueUpdate(). |
| @override |
| Widget build(BuildContext context) { |
| final TextStyle textStyle = Theme.of(context).textTheme.displayLarge!; |
| return ClipRect( |
| child: Stack( |
| children: <Widget>[ |
| const _PlaceholderDigit(), |
| SlideTransition( |
| position: controller |
| .drive( |
| Tween<Offset>( |
| begin: Offset.zero, |
| end: const Offset(0, -1), // Out of view above the top. |
| ), |
| ), |
| child: Text( |
| key: ValueKey<int>(outgoingValue), |
| '$outgoingValue', |
| style: textStyle, |
| ), |
| ), |
| SlideTransition( |
| position: controller |
| .drive( |
| Tween<Offset>( |
| begin: const Offset(0, 1), // Out of view below the bottom. |
| end: Offset.zero, |
| ), |
| ), |
| child: Text( |
| key: ValueKey<int>(incomingValue), |
| '$incomingValue', |
| style: textStyle, |
| ), |
| ), |
| ], |
| ), |
| ); |
| } |
| } |
| |
| class AnimatedDigitApp extends StatelessWidget { |
| const AnimatedDigitApp({ super.key }); |
| |
| @override |
| Widget build(BuildContext context) { |
| return const MaterialApp( |
| title: 'AnimatedDigit', |
| home: AnimatedDigitHome(), |
| ); |
| } |
| } |
| |
| class AnimatedDigitHome extends StatefulWidget { |
| const AnimatedDigitHome({ super.key }); |
| |
| @override |
| State<AnimatedDigitHome> createState() => _AnimatedDigitHomeState(); |
| } |
| |
| class _AnimatedDigitHomeState extends State<AnimatedDigitHome> { |
| int value = 0; |
| |
| @override |
| Widget build(BuildContext context) { |
| return Scaffold( |
| body: Center( |
| child: AnimatedDigit(value: value % 10), |
| ), |
| floatingActionButton: FloatingActionButton( |
| onPressed: () { |
| setState(() { value += 1; }); |
| }, |
| tooltip: 'Increment Digit', |
| child: const Icon(Icons.add), |
| ), |
| ); |
| } |
| } |
| |
| void main() { |
| runApp(const AnimatedDigitApp()); |
| } |