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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_IMPELLER_ENTITY_GEOMETRY_ARC_GEOMETRY_H_
#define FLUTTER_IMPELLER_ENTITY_GEOMETRY_ARC_GEOMETRY_H_
#include "impeller/entity/geometry/geometry.h"
#include "impeller/geometry/arc.h"
#include "impeller/geometry/stroke_parameters.h"
namespace impeller {
// Geometry class that can generate vertices (with or without texture
// coordinates) for either filled or stroked circles
class ArcGeometry final : public Geometry {
public:
explicit ArcGeometry(const Arc& arc);
explicit ArcGeometry(const Arc& arc, const StrokeParameters& stroke);
~ArcGeometry() override;
// |Geometry|
bool CoversArea(const Matrix& transform, const Rect& rect) const override;
// |Geometry|
bool IsAxisAlignedRect() const override;
// |Geometry|
Scalar ComputeAlphaCoverage(const Matrix& transform) const override;
private:
// |Geometry|
GeometryResult GetPositionBuffer(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass) const override;
// |Geometry|
std::optional<Rect> GetCoverage(const Matrix& transform) const override;
// Whether the arc has overlapping stroke caps
bool CapsOverlap() const;
Arc arc_;
Scalar stroke_width_;
Cap cap_;
ArcGeometry(const ArcGeometry&) = delete;
ArcGeometry& operator=(const ArcGeometry&) = delete;
};
} // namespace impeller
#endif // FLUTTER_IMPELLER_ENTITY_GEOMETRY_ARC_GEOMETRY_H_