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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_IMPELLER_ENTITY_CONTENTS_CIRCLE_CONTENTS_H_
#define FLUTTER_IMPELLER_ENTITY_CONTENTS_CIRCLE_CONTENTS_H_
#include <memory>
#include "flutter/impeller/entity/contents/color_source_contents.h"
#include "flutter/impeller/entity/contents/contents.h"
#include "impeller/entity/geometry/circle_geometry.h"
namespace impeller {
class CircleContents : public ColorSourceContents {
public:
static std::unique_ptr<CircleContents>
Make(std::unique_ptr<CircleGeometry> geometry, Color color, bool stroked);
bool Render(const ContentContext& renderer,
const Entity& entity,
RenderPass& pass) const override;
std::optional<Rect> GetCoverage(const Entity& entity) const override;
private:
explicit CircleContents(std::unique_ptr<CircleGeometry> geometry,
Color color,
bool stroked);
std::unique_ptr<CircleGeometry> geometry_;
Color color_;
bool stroked_;
};
} // namespace impeller
#endif // FLUTTER_IMPELLER_ENTITY_CONTENTS_CIRCLE_CONTENTS_H_