| // Copyright 2013 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'dart:typed_data'; |
| |
| // ignore: avoid_relative_lib_imports |
| import '../../lib/gpu/lib/gpu.dart' as gpu; |
| |
| void main() {} |
| |
| @pragma('vm:entry-point') |
| void sayHi() { |
| // ignore: avoid_print |
| print('Hi'); |
| } |
| |
| /// Pass a texture back to the playground for rendering to the surface. |
| @pragma('vm:external-name', 'SetDisplayTexture') |
| external void setDisplayTexture(gpu.Texture texture); |
| |
| @pragma('vm:entry-point') |
| void instantiateDefaultContext() { |
| // ignore: unused_local_variable |
| final gpu.GpuContext context = gpu.gpuContext; |
| } |
| |
| @pragma('vm:entry-point') |
| void canCreateShaderLibrary() { |
| final gpu.ShaderLibrary? library = gpu.ShaderLibrary.fromAsset('playground'); |
| assert(library != null); |
| final gpu.Shader? shader = library!['UnlitVertex']; |
| assert(shader != null); |
| } |
| |
| @pragma('vm:entry-point') |
| void canReflectUniformStructs() { |
| final gpu.RenderPipeline pipeline = createUnlitRenderPipeline(); |
| |
| final gpu.UniformSlot vertInfo = pipeline.vertexShader.getUniformSlot('VertInfo'); |
| assert(vertInfo.uniformName == 'VertInfo'); |
| final int? totalSize = vertInfo.sizeInBytes; |
| assert(totalSize != null); |
| assert(totalSize! == 128); |
| final int? mvpOffset = vertInfo.getMemberOffsetInBytes('mvp'); |
| assert(mvpOffset != null); |
| assert(mvpOffset! == 0); |
| final int? colorOffset = vertInfo.getMemberOffsetInBytes('color'); |
| assert(colorOffset != null); |
| assert(colorOffset! == 64); |
| } |
| |
| gpu.RenderPipeline createUnlitRenderPipeline() { |
| final gpu.ShaderLibrary? library = gpu.ShaderLibrary.fromAsset('playground'); |
| assert(library != null); |
| final gpu.Shader? vertex = library!['UnlitVertex']; |
| assert(vertex != null); |
| final gpu.Shader? fragment = library['UnlitFragment']; |
| assert(fragment != null); |
| return gpu.gpuContext.createRenderPipeline(vertex!, fragment!); |
| } |
| |
| ByteData float32(List<double> values) { |
| return Float32List.fromList(values).buffer.asByteData(); |
| } |
| |
| @pragma('vm:entry-point') |
| void canCreateRenderPassAndSubmit(int width, int height) { |
| final gpu.Texture renderTexture = gpu.gpuContext.createTexture( |
| gpu.StorageMode.devicePrivate, |
| width, |
| height, |
| ); |
| |
| final gpu.CommandBuffer commandBuffer = gpu.gpuContext.createCommandBuffer(); |
| |
| final renderTarget = gpu.RenderTarget.singleColor(gpu.ColorAttachment(texture: renderTexture)); |
| final gpu.RenderPass encoder = commandBuffer.createRenderPass(renderTarget); |
| |
| final gpu.RenderPipeline pipeline = createUnlitRenderPipeline(); |
| encoder.bindPipeline(pipeline); |
| |
| // Configure blending with defaults (just to test the bindings). |
| encoder.setColorBlendEnable(true); |
| encoder.setColorBlendEquation(gpu.ColorBlendEquation()); |
| |
| final gpu.HostBuffer transients = gpu.gpuContext.createHostBuffer(); |
| final gpu.BufferView vertices = transients.emplace( |
| float32(<double>[ |
| -0.5, 0.5, // |
| 0.0, -0.5, // |
| 0.5, 0.5, // |
| ]), |
| ); |
| final gpu.BufferView vertInfoData = transients.emplace( |
| float32(<double>[ |
| 1, 0, 0, 0, // mvp |
| 0, 1, 0, 0, // mvp |
| 0, 0, 1, 0, // mvp |
| 0, 0, 0, 1, // mvp |
| 0, 1, 0, 1, // color |
| ]), |
| ); |
| encoder.bindVertexBuffer(vertices, 3); |
| |
| final gpu.UniformSlot vertInfo = pipeline.vertexShader.getUniformSlot('VertInfo'); |
| encoder.bindUniform(vertInfo, vertInfoData); |
| encoder.draw(); |
| |
| commandBuffer.submit(); |
| |
| setDisplayTexture(renderTexture); |
| } |