| #version 320 es |
| // Copyright 2014 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This shader was created based on or with reference to the implementation found at: |
| // https://cs.android.com/android/platform/superproject/main/+/512046e84bcc51cc241bc6599f83ab345e93ab12:frameworks/base/libs/hwui/effects/StretchEffect.cpp |
| |
| #include <flutter/runtime_effect.glsl> |
| |
| uniform vec2 u_size; |
| uniform sampler2D u_texture; |
| |
| // Multiplier to apply to scale effect. |
| uniform float u_max_stretch_intensity; |
| |
| // Normalized overscroll amount in the horizontal direction. |
| uniform float u_overscroll_x; |
| |
| // Normalized overscroll amount in the vertical direction. |
| uniform float u_overscroll_y; |
| |
| // u_interpolation_strength is the intensity of the interpolation. |
| uniform float u_interpolation_strength; |
| |
| float ease_in(float t, float d) { |
| return t * d; |
| } |
| |
| float compute_overscroll_start( |
| float in_pos, |
| float overscroll, |
| float u_stretch_affected_dist, |
| float u_inverse_stretch_affected_dist, |
| float distance_stretched, |
| float interpolation_strength |
| ) { |
| float offset_pos = u_stretch_affected_dist - in_pos; |
| float pos_based_variation = mix( |
| 1.0, |
| ease_in(offset_pos, u_inverse_stretch_affected_dist), |
| interpolation_strength |
| ); |
| float stretch_intensity = overscroll * pos_based_variation; |
| return distance_stretched - (offset_pos / (1.0 + stretch_intensity)); |
| } |
| |
| float compute_overscroll_end( |
| float in_pos, |
| float overscroll, |
| float reverse_stretch_dist, |
| float u_stretch_affected_dist, |
| float u_inverse_stretch_affected_dist, |
| float distance_stretched, |
| float interpolation_strength, |
| float viewport_dimension |
| ) { |
| float offset_pos = in_pos - reverse_stretch_dist; |
| float pos_based_variation = mix( |
| 1.0, |
| ease_in(offset_pos, u_inverse_stretch_affected_dist), |
| interpolation_strength |
| ); |
| float stretch_intensity = (-overscroll) * pos_based_variation; |
| return viewport_dimension - (distance_stretched - (offset_pos / (1.0 + stretch_intensity))); |
| } |
| |
| float compute_streched_effect( |
| float in_pos, |
| float overscroll, |
| float u_stretch_affected_dist, |
| float u_inverse_stretch_affected_dist, |
| float distance_stretched, |
| float distance_diff, |
| float interpolation_strength, |
| float viewport_dimension |
| ) { |
| if (overscroll > 0.0) { |
| if (in_pos <= u_stretch_affected_dist) { |
| return compute_overscroll_start( |
| in_pos, overscroll, u_stretch_affected_dist, |
| u_inverse_stretch_affected_dist, distance_stretched, |
| interpolation_strength |
| ); |
| } else { |
| return distance_diff + in_pos; |
| } |
| } else if (overscroll < 0.0) { |
| float stretch_affected_dist_calc = viewport_dimension - u_stretch_affected_dist; |
| if (in_pos >= stretch_affected_dist_calc) { |
| return compute_overscroll_end( |
| in_pos, |
| overscroll, |
| stretch_affected_dist_calc, |
| u_stretch_affected_dist, |
| u_inverse_stretch_affected_dist, |
| distance_stretched, |
| interpolation_strength, |
| viewport_dimension |
| ); |
| } else { |
| return -distance_diff + in_pos; |
| } |
| } else { |
| return in_pos; |
| } |
| } |
| |
| out vec4 frag_color; |
| |
| void main() { |
| vec2 uv = FlutterFragCoord().xy / u_size; |
| float in_u_norm = uv.x; |
| float in_v_norm = uv.y; |
| |
| float out_u_norm; |
| float out_v_norm; |
| |
| bool isVertical = u_overscroll_y != 0; |
| float overscroll = isVertical ? u_overscroll_y : u_overscroll_x; |
| |
| float norm_distance_stretched = 1.0 / (1.0 + abs(overscroll)); |
| float norm_dist_diff = norm_distance_stretched - 1.0; |
| |
| const float norm_viewport = 1.0; |
| const float norm_stretch_affected_dist = 1.0; |
| const float norm_inverse_stretch_affected_dist = 1.0; |
| |
| out_u_norm = isVertical ? in_u_norm : compute_streched_effect( |
| in_u_norm, |
| overscroll, |
| norm_stretch_affected_dist, |
| norm_inverse_stretch_affected_dist, |
| norm_distance_stretched, |
| norm_dist_diff, |
| u_interpolation_strength, |
| norm_viewport |
| ); |
| |
| out_v_norm = isVertical ? compute_streched_effect( |
| in_v_norm, |
| overscroll, |
| norm_stretch_affected_dist, |
| norm_inverse_stretch_affected_dist, |
| norm_distance_stretched, |
| norm_dist_diff, |
| u_interpolation_strength, |
| norm_viewport |
| ) : in_v_norm; |
| |
| uv.x = out_u_norm; |
| #ifdef IMPELLER_TARGET_OPENGLES |
| uv.y = 1.0 - out_v_norm; |
| #else |
| uv.y = out_v_norm; |
| #endif |
| |
| frag_color = texture(u_texture, uv); |
| } |