| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'dart:ui' as ui; |
| import 'dart:typed_data'; |
| |
| ui.Picture paint(ui.Rect paintBounds) { |
| ui.PictureRecorder recorder = new ui.PictureRecorder(); |
| ui.Canvas canvas = new ui.Canvas(recorder, paintBounds); |
| |
| double size = 100.0; |
| canvas.translate(size + 10.0, size + 10.0); |
| |
| ui.Paint paint = new ui.Paint(); |
| paint.color = const ui.Color.fromARGB(255, 0, 255, 0); |
| var builder = new ui.LayerDrawLooperBuilder() |
| // Shadow layer. |
| ..addLayerOnTop( |
| new ui.DrawLooperLayerInfo() |
| ..setPaintBits(ui.PaintBits.all) |
| ..setOffset(const ui.Offset(5.0, 5.0)) |
| ..setColorMode(ui.TransferMode.src), |
| new ui.Paint() |
| ..color = const ui.Color.fromARGB(128, 55, 55, 55) |
| ..maskFilter = new ui.MaskFilter.blur(ui.BlurStyle.normal, 5.0) |
| ) |
| // Main layer. |
| ..addLayerOnTop(new ui.DrawLooperLayerInfo(), new ui.Paint()); |
| paint.drawLooper = builder.build(); |
| |
| canvas.drawPaint( |
| new ui.Paint()..color = const ui.Color.fromARGB(255, 255, 255, 255)); |
| canvas.drawRect(new ui.Rect.fromLTRB(-size, -size, size, size), paint); |
| |
| return recorder.endRecording(); |
| } |
| |
| ui.Scene composite(ui.Picture picture, ui.Rect paintBounds) { |
| final double devicePixelRatio = ui.window.devicePixelRatio; |
| ui.Rect sceneBounds = new ui.Rect.fromLTWH(0.0, 0.0, ui.window.size.width * devicePixelRatio, ui.window.size.height * devicePixelRatio); |
| Float64List deviceTransform = new Float64List(16) |
| ..[0] = devicePixelRatio |
| ..[5] = devicePixelRatio |
| ..[10] = 1.0 |
| ..[15] = 1.0; |
| ui.SceneBuilder sceneBuilder = new ui.SceneBuilder(sceneBounds) |
| ..pushTransform(deviceTransform) |
| ..addPicture(ui.Offset.zero, picture, paintBounds) |
| ..pop(); |
| return sceneBuilder.build(); |
| } |
| |
| void beginFrame(Duration timeStamp) { |
| ui.Rect paintBounds = ui.Point.origin & ui.window.size; |
| ui.Picture picture = paint(paintBounds); |
| ui.Scene scene = composite(picture, paintBounds); |
| ui.window.render(scene); |
| } |
| |
| void main() { |
| ui.window.onBeginFrame = beginFrame; |
| ui.window.scheduleFrame(); |
| } |