| // Copyright 2014 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| import 'package:path/path.dart' as path; | |
| import 'base_code_gen.dart'; | |
| import 'constants.dart'; | |
| import 'logical_key_data.dart'; | |
| import 'physical_key_data.dart'; | |
| import 'utils.dart'; | |
| /// Generates the key mapping for Windows, based on the information in the key | |
| /// data structure given to it. | |
| class WindowsCodeGenerator extends PlatformCodeGenerator { | |
| WindowsCodeGenerator(super.keyData, super.logicalData, String scancodeToLogical) | |
| : _scancodeToLogical = parseMapOfString(scancodeToLogical); | |
| /// This generates the map of Windows scan codes to physical keys. | |
| String get _windowsScanCodeMap { | |
| final lines = OutputLines<int>('Windows scancode map'); | |
| for (final PhysicalKeyEntry entry in keyData.entries) { | |
| if (entry.windowsScanCode != null) { | |
| lines.add( | |
| entry.windowsScanCode!, | |
| ' {${toHex(entry.windowsScanCode)}, ${toHex(entry.usbHidCode)}}, // ${entry.constantName}', | |
| ); | |
| } | |
| } | |
| return lines.sortedJoin().trimRight(); | |
| } | |
| /// This generates the map of Windows key codes to logical keys. | |
| String get _windowsLogicalKeyCodeMap { | |
| final lines = OutputLines<int>('Windows logical map'); | |
| for (final LogicalKeyEntry entry in logicalData.entries) { | |
| zipStrict(entry.windowsValues, entry.windowsNames, (int windowsValue, String windowsName) { | |
| lines.add( | |
| windowsValue, | |
| ' {${toHex(windowsValue)}, ${toHex(entry.value, digits: 11)}}, ' | |
| '// $windowsName -> ${entry.constantName}', | |
| ); | |
| }); | |
| } | |
| return lines.sortedJoin().trimRight(); | |
| } | |
| /// This generates the map from scan code to logical keys. | |
| /// | |
| /// Normally logical keys should only be derived from key codes, but since some | |
| /// key codes are either 0 or ambiguous (multiple keys using the same key | |
| /// code), these keys are resolved by scan codes. | |
| String get _scanCodeToLogicalMap { | |
| final lines = OutputLines<int>('Windows scancode to logical map'); | |
| _scancodeToLogical.forEach((String scanCodeName, String logicalName) { | |
| final PhysicalKeyEntry physicalEntry = keyData.entryByName(scanCodeName); | |
| final LogicalKeyEntry logicalEntry = logicalData.entryByName(logicalName); | |
| lines.add( | |
| physicalEntry.windowsScanCode!, | |
| ' {${toHex(physicalEntry.windowsScanCode)}, ${toHex(logicalEntry.value, digits: 11)}}, ' | |
| '// ${physicalEntry.constantName} -> ${logicalEntry.constantName}', | |
| ); | |
| }); | |
| return lines.sortedJoin().trimRight(); | |
| } | |
| final Map<String, String> _scancodeToLogical; | |
| /// This generates the mask values for the part of a key code that defines its plane. | |
| String get _maskConstants { | |
| final buffer = StringBuffer(); | |
| const maskConstants = <MaskConstant>[kValueMask, kUnicodePlane, kWindowsPlane]; | |
| for (final constant in maskConstants) { | |
| buffer.writeln( | |
| 'const uint64_t KeyboardKeyEmbedderHandler::${constant.lowerCamelName} = ${toHex(constant.value, digits: 11)};', | |
| ); | |
| } | |
| return buffer.toString().trimRight(); | |
| } | |
| @override | |
| String get templatePath => path.join(dataRoot, 'windows_flutter_key_map_cc.tmpl'); | |
| @override | |
| String outputPath(String platform) => path.join( | |
| PlatformCodeGenerator.engineRoot, | |
| 'shell', | |
| 'platform', | |
| 'windows', | |
| 'flutter_key_map.g.cc', | |
| ); | |
| @override | |
| Map<String, String> mappings() { | |
| return <String, String>{ | |
| 'WINDOWS_SCAN_CODE_MAP': _windowsScanCodeMap, | |
| 'WINDOWS_SCAN_CODE_TO_LOGICAL_MAP': _scanCodeToLogicalMap, | |
| 'WINDOWS_KEY_CODE_MAP': _windowsLogicalKeyCodeMap, | |
| 'MASK_CONSTANTS': _maskConstants, | |
| }; | |
| } | |
| } |