| cmake_minimum_required(VERSION 3.14) |
| project(runner LANGUAGES CXX) |
| |
| # Define the application target. To change its name, change BINARY_NAME in the |
| # top-level CMakeLists.txt, not the value here, or `flutter run` will no longer |
| # work. |
| # |
| # Any new source files that you add to the application should be added here. |
| add_executable(${BINARY_NAME} WIN32 |
| "flutter_window.cpp" |
| "main.cpp" |
| "utils.cpp" |
| "win32_window.cpp" |
| "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" |
| "Runner.rc" |
| "runner.exe.manifest" |
| ) |
| |
| # Apply the standard set of build settings. This can be removed for applications |
| # that need different build settings. |
| apply_standard_settings(${BINARY_NAME}) |
| |
| # Add preprocessor definitions for the build version. |
| target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"") |
| target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}") |
| target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}") |
| target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}") |
| target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}") |
| |
| # Disable Windows macros that collide with C++ standard library functions. |
| target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX") |
| |
| # Add dependency libraries and include directories. Add any application-specific |
| # dependencies here. |
| target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app) |
| target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}") |
| |
| # Run the Flutter tool portions of the build. This must not be removed. |
| add_dependencies(${BINARY_NAME} flutter_assemble) |