| name: {{projectName}} |
| description: {{description}} |
| {{#withEmptyMain}} |
| publish_to: 'none' |
| version: 0.1.0 |
| |
| environment: |
| sdk: {{dartSdkVersionBounds}} |
| |
| dependencies: |
| flutter: |
| sdk: flutter |
| |
| dev_dependencies: |
| flutter_test: |
| sdk: flutter |
| flutter_lints: ^2.0.0 |
| |
| flutter: |
| uses-material-design: true |
| {{/withEmptyMain}} |
| {{^withEmptyMain}} |
| # The following line prevents the package from being accidentally published to |
| # pub.dev using `flutter pub publish`. This is preferred for private packages. |
| publish_to: 'none' # Remove this line if you wish to publish to pub.dev |
| {{^withPlatformChannelPluginHook}} |
| |
| # The following defines the version and build number for your application. |
| # A version number is three numbers separated by dots, like 1.2.43 |
| # followed by an optional build number separated by a +. |
| # Both the version and the builder number may be overridden in flutter |
| # build by specifying --build-name and --build-number, respectively. |
| # In Android, build-name is used as versionName while build-number used as versionCode. |
| # Read more about Android versioning at https://developer.android.com/studio/publish/versioning |
| # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. |
| # Read more about iOS versioning at |
| # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html |
| # In Windows, build-name is used as the major, minor, and patch parts |
| # of the product and file versions while build-number is used as the build suffix. |
| version: 1.0.0+1 |
| {{/withPlatformChannelPluginHook}} |
| |
| environment: |
| sdk: {{dartSdkVersionBounds}} |
| |
| # Dependencies specify other packages that your package needs in order to work. |
| # To automatically upgrade your package dependencies to the latest versions |
| # consider running `flutter pub upgrade --major-versions`. Alternatively, |
| # dependencies can be manually updated by changing the version numbers below to |
| # the latest version available on pub.dev. To see which dependencies have newer |
| # versions available, run `flutter pub outdated`. |
| dependencies: |
| flutter: |
| sdk: flutter |
| |
| {{#withPluginHook}} |
| {{pluginProjectName}}: |
| # When depending on this package from a real application you should use: |
| # {{pluginProjectName}}: ^x.y.z |
| # See https://dart.dev/tools/pub/dependencies#version-constraints |
| # The example app is bundled with the plugin so we use a path dependency on |
| # the parent directory to use the current plugin's version. |
| path: ../ |
| {{/withPluginHook}} |
| |
| # The following adds the Cupertino Icons font to your application. |
| # Use with the CupertinoIcons class for iOS style icons. |
| cupertino_icons: ^1.0.2 |
| |
| dev_dependencies: |
| {{#withPlatformChannelPluginHook}} |
| integration_test: |
| sdk: flutter |
| {{/withPlatformChannelPluginHook}} |
| flutter_test: |
| sdk: flutter |
| |
| # The "flutter_lints" package below contains a set of recommended lints to |
| # encourage good coding practices. The lint set provided by the package is |
| # activated in the `analysis_options.yaml` file located at the root of your |
| # package. See that file for information about deactivating specific lint |
| # rules and activating additional ones. |
| flutter_lints: ^2.0.0 |
| |
| # For information on the generic Dart part of this file, see the |
| # following page: https://dart.dev/tools/pub/pubspec |
| |
| # The following section is specific to Flutter packages. |
| flutter: |
| |
| # The following line ensures that the Material Icons font is |
| # included with your application, so that you can use the icons in |
| # the material Icons class. |
| uses-material-design: true |
| |
| # To add assets to your application, add an assets section, like this: |
| # assets: |
| # - images/a_dot_burr.jpeg |
| # - images/a_dot_ham.jpeg |
| |
| # An image asset can refer to one or more resolution-specific "variants", see |
| # https://flutter.dev/assets-and-images/#resolution-aware |
| |
| # For details regarding adding assets from package dependencies, see |
| # https://flutter.dev/assets-and-images/#from-packages |
| |
| # To add custom fonts to your application, add a fonts section here, |
| # in this "flutter" section. Each entry in this list should have a |
| # "family" key with the font family name, and a "fonts" key with a |
| # list giving the asset and other descriptors for the font. For |
| # example: |
| # fonts: |
| # - family: Schyler |
| # fonts: |
| # - asset: fonts/Schyler-Regular.ttf |
| # - asset: fonts/Schyler-Italic.ttf |
| # style: italic |
| # - family: Trajan Pro |
| # fonts: |
| # - asset: fonts/TrajanPro.ttf |
| # - asset: fonts/TrajanPro_Bold.ttf |
| # weight: 700 |
| # |
| # For details regarding fonts from package dependencies, |
| # see https://flutter.dev/custom-fonts/#from-packages |
| {{/withEmptyMain}} |