blob: 20b54b0468bab5ab8615fba03c9824f6e4e2db76 [file] [log] [blame]
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'package:meta/meta.dart';
import 'package:process/process.dart';
import 'application_package.dart';
import 'artifacts.dart';
import 'base/file_system.dart';
import 'base/io.dart';
import 'base/logger.dart';
import 'base/platform.dart';
import 'build_info.dart';
import 'bundle_builder.dart';
import 'desktop_device.dart';
import 'devfs.dart';
import 'device.dart';
import 'device_port_forwarder.dart';
import 'features.dart';
import 'project.dart';
import 'protocol_discovery.dart';
typedef BundleBuilderFactory = BundleBuilder Function();
BundleBuilder _defaultBundleBuilder() {
return BundleBuilder();
}
class PreviewDeviceDiscovery extends DeviceDiscovery {
PreviewDeviceDiscovery({
required Platform platform,
required Artifacts artifacts,
required FileSystem fileSystem,
required Logger logger,
required ProcessManager processManager,
required FeatureFlags featureFlags,
}) : _artifacts = artifacts,
_logger = logger,
_processManager = processManager,
_fileSystem = fileSystem,
_platform = platform,
_features = featureFlags;
final Platform _platform;
final Artifacts _artifacts;
final Logger _logger;
final ProcessManager _processManager;
final FileSystem _fileSystem;
final FeatureFlags _features;
@override
bool get canListAnything => _platform.isWindows;
@override
bool get supportsPlatform => _platform.isWindows;
@override
List<String> get wellKnownIds => <String>['preview'];
@override
Future<List<Device>> devices({
Duration? timeout,
DeviceDiscoveryFilter? filter,
}) async {
final File previewBinary = _fileSystem.file(_artifacts.getArtifactPath(Artifact.flutterPreviewDevice));
if (!previewBinary.existsSync()) {
return const <Device>[];
}
final PreviewDevice device = PreviewDevice(
artifacts: _artifacts,
fileSystem: _fileSystem,
logger: _logger,
processManager: _processManager,
previewBinary: previewBinary,
);
final bool matchesRequirements;
if (!_features.isPreviewDeviceEnabled) {
matchesRequirements = false;
} else if (filter == null) {
matchesRequirements = true;
} else {
matchesRequirements = await filter.matchesRequirements(device);
}
return <Device>[
if (matchesRequirements)
device,
];
}
@override
Future<List<Device>> discoverDevices({
Duration? timeout,
DeviceDiscoveryFilter? filter,
}) {
return devices();
}
}
/// A device type that runs a prebuilt desktop binary alongside a locally compiled kernel file.
class PreviewDevice extends Device {
PreviewDevice({
required ProcessManager processManager,
required Logger logger,
required FileSystem fileSystem,
required Artifacts artifacts,
required File previewBinary,
@visibleForTesting BundleBuilderFactory builderFactory = _defaultBundleBuilder,
}) : _previewBinary = previewBinary,
_processManager = processManager,
_logger = logger,
_fileSystem = fileSystem,
_bundleBuilderFactory = builderFactory,
_artifacts = artifacts,
super('preview', ephemeral: false, category: Category.desktop, platformType: PlatformType.custom);
final ProcessManager _processManager;
final Logger _logger;
final FileSystem _fileSystem;
final BundleBuilderFactory _bundleBuilderFactory;
final Artifacts _artifacts;
final File _previewBinary;
/// The set of plugins that are allowed to be used by Preview users.
///
/// Currently no plugins are supported.
static const List<String> supportedPubPlugins = <String>[];
@override
void clearLogs() { }
@override
Future<void> dispose() async { }
@override
Future<String?> get emulatorId async => null;
final DesktopLogReader _logReader = DesktopLogReader();
@override
FutureOr<DeviceLogReader> getLogReader({ApplicationPackage? app, bool includePastLogs = false}) => _logReader;
@override
Future<bool> installApp(ApplicationPackage? app, {String? userIdentifier}) async => true;
@override
Future<bool> isAppInstalled(ApplicationPackage app, {String? userIdentifier}) async => false;
@override
Future<bool> isLatestBuildInstalled(ApplicationPackage app) async => false;
@override
Future<bool> get isLocalEmulator async => false;
@override
bool isSupported() => true;
@override
bool isSupportedForProject(FlutterProject flutterProject) => true;
@override
String get name => 'preview';
@override
DevicePortForwarder get portForwarder => const NoOpDevicePortForwarder();
@override
Future<String> get sdkNameAndVersion async => 'preview';
Process? _process;
@override
Future<LaunchResult> startApp(ApplicationPackage? package, {
String? mainPath,
String? route,
required DebuggingOptions debuggingOptions,
Map<String, dynamic> platformArgs = const <String, dynamic>{},
bool prebuiltApplication = false,
bool ipv6 = false,
String? userIdentifier,
}) async {
final Directory assetDirectory = _fileSystem.systemTempDirectory
.createTempSync('flutter_preview.');
// Build assets and perform initial compilation.
Status? status;
try {
status = _logger.startProgress('Compiling application for preview...');
await _bundleBuilderFactory().build(
buildInfo: debuggingOptions.buildInfo,
mainPath: mainPath,
platform: TargetPlatform.windows_x64,
assetDirPath: getAssetBuildDirectory(),
);
copyDirectory(_fileSystem.directory(
getAssetBuildDirectory()),
assetDirectory.childDirectory('data').childDirectory('flutter_assets'),
);
} finally {
status?.stop();
}
// Merge with precompiled executable.
final String copiedPreviewBinaryPath = assetDirectory.childFile(_previewBinary.basename).path;
_previewBinary.copySync(copiedPreviewBinaryPath);
final String windowsPath = _artifacts
.getArtifactPath(Artifact.windowsDesktopPath, platform: TargetPlatform.windows_x64, mode: BuildMode.debug);
final File windowsDll = _fileSystem.file(_fileSystem.path.join(windowsPath, 'flutter_windows.dll'));
final File icu = _fileSystem.file(_fileSystem.path.join(windowsPath, 'icudtl.dat'));
windowsDll.copySync(assetDirectory.childFile('flutter_windows.dll').path);
icu.copySync(assetDirectory.childDirectory('data').childFile('icudtl.dat').path);
final Process process = await _processManager.start(
<String>[copiedPreviewBinaryPath],
);
_process = process;
_logReader.initializeProcess(process);
final ProtocolDiscovery vmServiceDiscovery = ProtocolDiscovery.vmService(_logReader,
devicePort: debuggingOptions.deviceVmServicePort,
hostPort: debuggingOptions.hostVmServicePort,
ipv6: ipv6,
logger: _logger,
);
try {
final Uri? vmServiceUri = await vmServiceDiscovery.uri;
if (vmServiceUri != null) {
return LaunchResult.succeeded(vmServiceUri: vmServiceUri);
}
_logger.printError(
'Error waiting for a debug connection: '
'The log reader stopped unexpectedly.',
);
} on Exception catch (error) {
_logger.printError('Error waiting for a debug connection: $error');
} finally {
await vmServiceDiscovery.cancel();
}
return LaunchResult.failed();
}
@override
Future<bool> stopApp(ApplicationPackage? app, {String? userIdentifier}) async {
return _process?.kill() ?? false;
}
@override
Future<TargetPlatform> get targetPlatform async {
return TargetPlatform.windows_x64;
}
@override
Future<bool> uninstallApp(ApplicationPackage app, {String? userIdentifier}) async {
return true;
}
@override
DevFSWriter createDevFSWriter(ApplicationPackage? app, String? userIdentifier) {
return LocalDevFSWriter(fileSystem: _fileSystem);
}
}