blob: 82f326491f4ce27fea21df82a5e648ae9db8b92a [file] [log] [blame]
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
/// Flutter code sample for [ListTile].
void main() => runApp(const ListTileApp());
class ListTileApp extends StatelessWidget {
const ListTileApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(useMaterial3: true),
home: const ListTileExample(),
);
}
}
class ListTileExample extends StatefulWidget {
const ListTileExample({super.key});
@override
State<ListTileExample> createState() => _ListTileExampleState();
}
class _ListTileExampleState extends State<ListTileExample> {
bool _selected = false;
bool _enabled = true;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('ListTile Sample')),
body: Center(
child: ListTile(
enabled: _enabled,
selected: _selected,
onTap: () {
setState(() {
// This is called when the user toggles the switch.
_selected = !_selected;
});
},
// This sets text color and icon color to red when list tile is disabled and
// green when list tile is selected, otherwise sets it to black.
iconColor: MaterialStateColor.resolveWith((Set<MaterialState> states) {
if (states.contains(MaterialState.disabled)) {
return Colors.red;
}
if (states.contains(MaterialState.selected)) {
return Colors.green;
}
return Colors.black;
}),
// This sets text color and icon color to red when list tile is disabled and
// green when list tile is selected, otherwise sets it to black.
textColor: MaterialStateColor.resolveWith((Set<MaterialState> states) {
if (states.contains(MaterialState.disabled)) {
return Colors.red;
}
if (states.contains(MaterialState.selected)) {
return Colors.green;
}
return Colors.black;
}),
leading: const Icon(Icons.person),
title: const Text('Headline'),
subtitle: Text('Enabled: $_enabled, Selected: $_selected'),
trailing: Switch(
onChanged: (bool? value) {
// This is called when the user toggles the switch.
setState(() {
_enabled = value!;
});
},
value: _enabled,
),
),
),
);
}
}