| #!/usr/bin/env bash |
| # Copyright 2014 The Flutter Authors. All rights reserved. |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| # TODO(jonahwilliams): refactor this and xcode_backend.sh into one script |
| # once iOS is using 'assemble'. |
| RunCommand() { |
| if [[ -n "$VERBOSE_SCRIPT_LOGGING" ]]; then |
| echo "♦ $*" |
| fi |
| "$@" |
| return $? |
| } |
| |
| EchoError() { |
| echo "$@" 1>&2 |
| } |
| |
| # Set the working directory to the project root |
| project_path="${SOURCE_ROOT}/.." |
| RunCommand pushd "${project_path}" > /dev/null |
| |
| # Set the verbose flag. |
| verbose_flag="" |
| if [[ -n "$VERBOSE_SCRIPT_LOGGING" ]]; then |
| verbose_flag="--verbose" |
| fi |
| |
| # Set the target file. |
| target_path="lib/main.dart" |
| if [[ -n "$FLUTTER_TARGET" ]]; then |
| target_path="${FLUTTER_TARGET}" |
| fi |
| |
| if [[ -n "$FLUTTER_ENGINE" ]]; then |
| flutter_engine_flag="--local-engine-src-path=${FLUTTER_ENGINE}" |
| fi |
| |
| # Set the build mode |
| build_mode="$(echo "${FLUTTER_BUILD_MODE:-${CONFIGURATION}}" | tr "[:upper:]" "[:lower:]")" |
| |
| if [[ -n "$LOCAL_ENGINE" ]]; then |
| if [[ $(echo "$LOCAL_ENGINE" | tr "[:upper:]" "[:lower:]") != *"$build_mode"* ]]; then |
| EchoError "========================================================================" |
| EchoError "ERROR: Requested build with Flutter local engine at '${LOCAL_ENGINE}'" |
| EchoError "This engine is not compatible with FLUTTER_BUILD_MODE: '${build_mode}'." |
| EchoError "You can fix this by updating the LOCAL_ENGINE environment variable, or" |
| EchoError "by running:" |
| EchoError " flutter build macos --local-engine=host_${build_mode}" |
| EchoError "or" |
| EchoError " flutter build macos --local-engine=host_${build_mode}_unopt" |
| EchoError "========================================================================" |
| exit -1 |
| fi |
| local_engine_flag="--local-engine=${LOCAL_ENGINE}" |
| fi |
| |
| # The path where the input/output xcfilelists are stored. These are used by xcode |
| # to conditionally skip this script phase if neither have changed. |
| ephemeral_dir="${SOURCE_ROOT}/Flutter/ephemeral" |
| build_inputs_path="${ephemeral_dir}/FlutterInputs.xcfilelist" |
| build_outputs_path="${ephemeral_dir}/FlutterOutputs.xcfilelist" |
| |
| RunCommand "${FLUTTER_ROOT}/bin/flutter" --suppress-analytics \ |
| ${verbose_flag} \ |
| ${flutter_engine_flag} \ |
| ${local_engine_flag} \ |
| assemble \ |
| -dTargetPlatform=darwin-x64 \ |
| -dTargetFile="${target_path}" \ |
| -dBuildMode="${build_mode}" \ |
| --build-inputs="${build_inputs_path}" \ |
| --build-outputs="${build_outputs_path}" \ |
| --output="${ephemeral_dir}" \ |
| "${build_mode}_macos_bundle_flutter_assets" |