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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'framework.dart';
import 'overlay.dart';
/// An abstraction for an entry managed by a [Navigator].
///
/// This class defines an abstract interface between the navigator and the
/// "routes" that are pushed on and popped off the navigator. Most routes have
/// visual affordances, which they place in the navigators [Overlay] using one
/// or more [OverlayEntry] objects.
abstract class Route<T> {
/// The navigator that the route is in, if any.
NavigatorState get navigator => _navigator;
NavigatorState _navigator;
/// The overlay entries for this route.
List<OverlayEntry> get overlayEntries => const <OverlayEntry>[];
/// Called when the route is inserted into the navigator.
///
/// Use this to populate overlayEntries and add them to the overlay
/// (accessible as navigator.overlay). (The reason the Route is responsible
/// for doing this, rather than the Navigator, is that the Route will be
/// responsible for _removing_ the entries and this way it's symmetric.)
///
/// The overlay argument will be null if this is the first route inserted.
void install(OverlayEntry insertionPoint) { }
/// Called after install() when the route is pushed onto the navigator.
void didPush() { }
/// Called after install() when the route replaced another in the navigator.
void didReplace(Route oldRoute) { }
/// A request was made to pop this route. If the route can handle it
/// internally (e.g. because it has its own stack of internal state) then
/// return false, otherwise return true. Returning false will prevent the
/// default behavior of NavigatorState.pop().
///
/// If this is called, the Navigator will not call dispose(). It is the
/// responsibility of the Route to later call dispose().
bool didPop(T result) => true;
/// Whether calling didPop() would return false.
bool get willHandlePopInternally => false;
/// The given route, which came after this one, has been popped off the
/// navigator.
void didPopNext(Route nextRoute) { }
/// This route's next route has changed to the given new route. This is called
/// on a route whenever the next route changes for any reason, except for
/// cases when didPopNext() would be called, so long as it is in the history.
/// nextRoute will be null if there's no next route.
void didChangeNext(Route nextRoute) { }
/// The route should remove its overlays and free any other resources.
///
/// A call to didPop() implies that the Route should call dispose() itself,
/// but it is possible for dispose() to be called directly (e.g. if the route
/// is replaced, or if the navigator itself is disposed).
void dispose() { }
/// Whether this route is the top-most route on the navigator.
bool get isCurrent {
if (_navigator == null)
return false;
assert(_navigator._history.contains(this));
return _navigator._history.last == this;
}
}
/// Data that might be useful in constructing a [Route].
class RouteSettings {
const RouteSettings({
this.name,
this.mostValuableKeys,
this.isInitialRoute: false
});
/// The name of the route (e.g., "/settings").
final String name;
/// The set of keys that are most relevant for constructoring [Hero]
/// transitions. For example, if the current route contains a list of music
/// albums and the user triggered this navigation by tapping one of the
/// albums, the most valuable album cover is the one associated with the album
/// the user tapped and is the one that should heroically transition when
/// opening the details page for that album.
final Set<Key> mostValuableKeys;
/// Whether this route is the very first route being pushed onto this [Navigator].
///
/// The initial route typically skips any entrance transition to speed startup.
final bool isInitialRoute;
String toString() {
String result = '"$name"';
if (mostValuableKeys != null && mostValuableKeys.isNotEmpty) {
result += '; keys:';
for (Key key in mostValuableKeys)
result += ' $key';
}
return result;
}
}
/// Creates a route for the given route settings.
typedef Route RouteFactory(RouteSettings settings);
/// A callback in during which you can perform a number of navigator operations (e.g., pop, push) that happen atomically.
typedef void NavigatorTransactionCallback(NavigatorTransaction transaction);
/// An interface for observing the behavior of a [Navigator].
class NavigatorObserver {
/// The navigator that the observer is observing, if any.
NavigatorState get navigator => _navigator;
NavigatorState _navigator;
/// The [Navigator] pushed the given route.
void didPush(Route route, Route previousRoute) { }
/// THe [Navigator] popped the given route.
void didPop(Route route, Route previousRoute) { }
}
/// Manages a set of child widgets with a stack discipline.
///
/// Many apps have a navigator near the top of their widget hierarchy in order
/// to display their logical history using an [Overlay] with the most recently
/// visited pages visually on top of the older pages. Using this pattern lets
/// the navigator visually transition from one page to another by the widgets
/// around in the overlay. Similarly, the navigator can be used to show a dialog
/// by positioning the dialog widget above the current page.
class Navigator extends StatefulComponent {
Navigator({
Key key,
this.initialRoute,
this.onGenerateRoute,
this.onUnknownRoute,
this.observer
}) : super(key: key) {
assert(onGenerateRoute != null);
}
/// The name of the first route to show.
final String initialRoute;
/// Called to generate a route for a given [RouteSettings].
final RouteFactory onGenerateRoute;
/// Called when [onGenerateRoute] fails to generate a route.
///
/// This callback is typically used for error handling. For example, this
/// callback might always generate a "not found" page that describes the route
/// that wasn't found.
///
/// Unknown routes can arise either from errors in the app or from external
/// requests to push routes, such as from Android intents.
final RouteFactory onUnknownRoute;
/// An observer for this navigator.
final NavigatorObserver observer;
/// The default name for the initial route.
static const String defaultRouteName = '/';
/// Push a named route onto the navigator that most tightly encloses the given context.
///
/// The route name will be passed to that navigator's [onGenerateRoute]
/// callback. The returned route will be pushed into the navigator. The set of
/// most valuable keys will be used to construct an appropriate [Hero] transition.
///
/// Uses [openTransaction()]. Only one transaction will be executed per frame.
static void pushNamed(BuildContext context, String routeName, { Set<Key> mostValuableKeys }) {
openTransaction(context, (NavigatorTransaction transaction) {
transaction.pushNamed(routeName, mostValuableKeys: mostValuableKeys);
});
}
/// Push a route onto the navigator that most tightly encloses the given context.
///
/// Adds the given route to the Navigator's history, and transitions to it.
/// The route will have didPush() and didChangeNext() called on it; the
/// previous route, if any, will have didChangeNext() called on it; and the
/// Navigator observer, if any, will have didPush() called on it.
///
/// Uses [openTransaction()]. Only one transaction will be executed per frame.
static void push(BuildContext context, Route route) {
openTransaction(context, (NavigatorTransaction transaction) {
transaction.push(route);
});
}
/// Pop a route off the navigator that most tightly encloses the given context.
///
/// Tries to removes the current route, calling its didPop() method. If that
/// method returns false, then nothing else happens. Otherwise, the observer
/// (if any) is notified using its didPop() method, and the previous route is
/// notified using [Route.didChangeNext].
///
/// If non-null, [result] will be used as the result of the route. Routes
/// such as dialogs or popup menus typically use this mechanism to return the
/// value selected by the user to the widget that created their route. The
/// type of [result], if provided, must match the type argument of the class
/// of the current route. (In practice, this is usually "dynamic".)
///
/// Returns true if a route was popped; returns false if there are no further
/// previous routes.
///
/// Uses [openTransaction()]. Only one transaction will be executed per frame.
static bool pop(BuildContext context, [ dynamic result ]) {
bool returnValue;
openTransaction(context, (NavigatorTransaction transaction) {
returnValue = transaction.pop(result);
});
return returnValue;
}
/// Calls pop() repeatedly until the given route is the current route.
/// If it is already the current route, nothing happens.
///
/// Uses [openTransaction()]. Only one transaction will be executed per frame.
static void popUntil(BuildContext context, Route targetRoute) {
openTransaction(context, (NavigatorTransaction transaction) {
transaction.popUntil(targetRoute);
});
}
/// Whether the navigator that most tightly encloses the given context can be popped.
///
/// The initial route cannot be popped off the navigator, which implies that
/// this function returns true only if popping the navigator would not remove
/// the initial route.
static bool canPop(BuildContext context) {
NavigatorState navigator = context.ancestorStateOfType(const TypeMatcher<NavigatorState>());
return navigator != null && navigator.canPop();
}
/// Executes a simple transaction that both pops the current route off and
/// pushes a named route into the navigator that most tightly encloses the given context.
///
/// Uses [openTransaction()]. Only one transaction will be executed per frame.
static void popAndPushNamed(BuildContext context, String routeName, { Set<Key> mostValuableKeys }) {
openTransaction(context, (NavigatorTransaction transaction) {
transaction.pop();
transaction.pushNamed(routeName, mostValuableKeys: mostValuableKeys);
});
}
/// Calls callback immediately to create a navigator transaction.
///
/// To avoid race conditions, a navigator will execute at most one operation
/// per animation frame. If you wish to perform a compound change to the
/// navigator's state, you can use a navigator transaction to execute all the
/// changes atomically by making the changes inside the given callback.
static void openTransaction(BuildContext context, NavigatorTransactionCallback callback) {
NavigatorState navigator = context.ancestorStateOfType(const TypeMatcher<NavigatorState>());
assert(() {
if (navigator == null) {
throw new WidgetError(
'openTransaction called with a context that does not include a Navigator.\n'
'The context passed to the Navigator.openTransaction() method must be that of a widget that is a descendant of a Navigator widget.'
);
}
return true;
});
navigator.openTransaction(callback);
}
NavigatorState createState() => new NavigatorState();
}
/// The state for a [Navigator] widget.
class NavigatorState extends State<Navigator> {
final GlobalKey<OverlayState> _overlayKey = new GlobalKey<OverlayState>();
final List<Route> _history = new List<Route>();
void initState() {
super.initState();
assert(config.observer == null || config.observer.navigator == null);
config.observer?._navigator = this;
_push(config.onGenerateRoute(new RouteSettings(
name: config.initialRoute ?? Navigator.defaultRouteName,
isInitialRoute: true
)));
}
void didUpdateConfig(Navigator oldConfig) {
if (oldConfig.observer != config.observer) {
oldConfig.observer?._navigator = null;
assert(config.observer == null || config.observer.navigator == null);
config.observer?._navigator = this;
}
}
void dispose() {
assert(!_debugLocked);
assert(() { _debugLocked = true; return true; });
config.observer?._navigator = null;
for (Route route in _history) {
route.dispose();
route._navigator = null;
}
super.dispose();
assert(() { _debugLocked = false; return true; });
}
/// The overlay this navigator uses for its visual presentation.
OverlayState get overlay => _overlayKey.currentState;
OverlayEntry get _currentOverlayEntry {
for (Route route in _history.reversed) {
if (route.overlayEntries.isNotEmpty)
return route.overlayEntries.last;
}
return null;
}
bool _debugLocked = false; // used to prevent re-entrant calls to push, pop, and friends
void _pushNamed(String name, { Set<Key> mostValuableKeys }) {
assert(!_debugLocked);
assert(name != null);
RouteSettings settings = new RouteSettings(
name: name,
mostValuableKeys: mostValuableKeys
);
Route route = config.onGenerateRoute(settings);
if (route == null) {
assert(config.onUnknownRoute != null);
route = config.onUnknownRoute(settings);
assert(route != null);
}
_push(route);
}
void _push(Route route) {
assert(!_debugLocked);
assert(() { _debugLocked = true; return true; });
assert(route != null);
assert(route._navigator == null);
setState(() {
Route oldRoute = _history.isNotEmpty ? _history.last : null;
route._navigator = this;
route.install(_currentOverlayEntry);
_history.add(route);
route.didPush();
route.didChangeNext(null);
if (oldRoute != null)
oldRoute.didChangeNext(route);
config.observer?.didPush(route, oldRoute);
});
assert(() { _debugLocked = false; return true; });
}
void _replace({ Route oldRoute, Route newRoute }) {
assert(!_debugLocked);
assert(oldRoute != null);
assert(newRoute != null);
if (oldRoute == newRoute)
return;
assert(() { _debugLocked = true; return true; });
assert(oldRoute._navigator == this);
assert(newRoute._navigator == null);
assert(oldRoute.overlayEntries.isNotEmpty);
assert(newRoute.overlayEntries.isEmpty);
assert(!overlay.debugIsVisible(oldRoute.overlayEntries.last));
setState(() {
int index = _history.indexOf(oldRoute);
assert(index >= 0);
newRoute._navigator = this;
newRoute.install(oldRoute.overlayEntries.last);
_history[index] = newRoute;
newRoute.didReplace(oldRoute);
if (index + 1 < _history.length)
newRoute.didChangeNext(_history[index + 1]);
else
newRoute.didChangeNext(null);
if (index > 0)
_history[index - 1].didChangeNext(newRoute);
oldRoute.dispose();
oldRoute._navigator = null;
});
assert(() { _debugLocked = false; return true; });
}
void _replaceRouteBefore({ Route anchorRoute, Route newRoute }) {
assert(anchorRoute != null);
assert(anchorRoute._navigator == this);
assert(_history.indexOf(anchorRoute) > 0);
_replace(oldRoute: _history[_history.indexOf(anchorRoute)-1], newRoute: newRoute);
}
void _removeRouteBefore(Route anchorRoute) {
assert(!_debugLocked);
assert(() { _debugLocked = true; return true; });
assert(anchorRoute._navigator == this);
int index = _history.indexOf(anchorRoute) - 1;
assert(index >= 0);
Route targetRoute = _history[index];
assert(targetRoute._navigator == this);
assert(targetRoute.overlayEntries.isEmpty || !overlay.debugIsVisible(targetRoute.overlayEntries.last));
setState(() {
_history.removeAt(index);
Route newRoute = index < _history.length ? _history[index] : null;
if (index > 0)
_history[index - 1].didChangeNext(newRoute);
targetRoute.dispose();
targetRoute._navigator = null;
});
assert(() { _debugLocked = false; return true; });
}
bool _pop([dynamic result]) {
assert(!_debugLocked);
assert(() { _debugLocked = true; return true; });
Route route = _history.last;
assert(route._navigator == this);
bool debugPredictedWouldPop;
assert(() { debugPredictedWouldPop = !route.willHandlePopInternally; return true; });
if (route.didPop(result)) {
assert(debugPredictedWouldPop);
if (_history.length > 1) {
setState(() {
// We use setState to guarantee that we'll rebuild, since the routes
// can't do that for themselves, even if they have changed their own
// state (e.g. ModalScope.isCurrent).
_history.removeLast();
_history.last.didPopNext(route);
config.observer?.didPop(route, _history.last);
route._navigator = null;
});
} else {
assert(() { _debugLocked = false; return true; });
return false;
}
} else {
assert(!debugPredictedWouldPop);
}
assert(() { _debugLocked = false; return true; });
return true;
}
void _popUntil(Route targetRoute) {
assert(_history.contains(targetRoute));
while (!targetRoute.isCurrent)
_pop();
}
/// Whether this navigator can be popped.
///
/// The only route that cannot be popped off the navigator is the initial
/// route.
bool canPop() {
assert(_history.length > 0);
return _history.length > 1 || _history[0].willHandlePopInternally;
}
bool _hadTransaction = true;
/// Calls callback immediately to create a navigator transaction.
///
/// To avoid race conditions, a navigator will execute at most one operation
/// per animation frame. If you wish to perform a compound change to the
/// navigator's state, you can use a navigator transaction to execute all the
/// changes atomically by making the changes inside the given callback.
bool openTransaction(NavigatorTransactionCallback callback) {
assert(callback != null);
if (_hadTransaction)
return false;
_hadTransaction = true;
NavigatorTransaction transaction = new NavigatorTransaction._(this);
setState(() {
callback(transaction);
});
assert(() { transaction._debugClose(); return true; });
return true;
}
Widget build(BuildContext context) {
assert(!_debugLocked);
assert(_history.isNotEmpty);
_hadTransaction = false;
return new Overlay(
key: _overlayKey,
initialEntries: _history.first.overlayEntries
);
}
}
/// A sequence of [Navigator] operations that are executed atomically.
class NavigatorTransaction {
NavigatorTransaction._(this._navigator) {
assert(_navigator != null);
}
NavigatorState _navigator;
bool _debugOpen = true;
/// The route name will be passed to the navigator's [onGenerateRoute]
/// callback. The returned route will be pushed into the navigator. The set of
/// most valuable keys will be used to construct an appropriate [Hero] transition.
void pushNamed(String name, { Set<Key> mostValuableKeys }) {
assert(_debugOpen);
_navigator._pushNamed(name, mostValuableKeys: mostValuableKeys);
}
/// Adds the given route to the Navigator's history, and transitions to it.
/// The route will have didPush() and didChangeNext() called on it; the
/// previous route, if any, will have didChangeNext() called on it; and the
/// Navigator observer, if any, will have didPush() called on it.
void push(Route route) {
assert(_debugOpen);
_navigator._push(route);
}
/// Replaces one given route with another. Calls install(), didReplace(), and
/// didChangeNext() on the new route, then dispose() on the old route. The
/// navigator is not informed of the replacement.
///
/// The old route must have overlay entries, otherwise we won't know where to
/// insert the entries of the new route. The old route must not be currently
/// visible (i.e. a later route have overlay entries that are currently
/// opaque), otherwise the replacement would have a jarring effect.
///
/// It is safe to call this redundantly (replacing a route with itself). Such
/// calls are ignored.
void replace({ Route oldRoute, Route newRoute }) {
assert(_debugOpen);
_navigator._replace(oldRoute: oldRoute, newRoute: newRoute);
}
/// Like replace(), but affects the route before the given anchorRoute rather
/// than the anchorRoute itself.
///
/// If newRoute is already the route before anchorRoute, then the call is
/// ignored.
///
/// The conditions described for [replace()] apply; for instance, the route
/// before anchorRoute must have overlay entries.
void replaceRouteBefore({ Route anchorRoute, Route newRoute }) {
assert(_debugOpen);
_navigator._replaceRouteBefore(anchorRoute: anchorRoute, newRoute: newRoute);
}
/// Removes the route prior to the given anchorRoute, and calls didChangeNext
/// on the route prior to that one, if any. The observer is not notified.
void removeRouteBefore(Route anchorRoute) {
assert(_debugOpen);
_navigator._removeRouteBefore(anchorRoute);
}
/// Tries to removes the current route, calling its didPop() method. If that
/// method returns false, then nothing else happens. Otherwise, the observer
/// (if any) is notified using its didPop() method, and the previous route is
/// notified using [Route.didChangeNext].
///
/// If non-null, [result] will be used as the result of the route. Routes
/// such as dialogs or popup menus typically use this mechanism to return the
/// value selected by the user to the widget that created their route. The
/// type of [result], if provided, must match the type argument of the class
/// of the current route. (In practice, this is usually "dynamic".)
///
/// Returns true if a route was popped; returns false if there are no further
/// previous routes.
bool pop([dynamic result]) {
assert(_debugOpen);
return _navigator._pop(result);
}
/// Calls pop() repeatedly until the given route is the current route.
/// If it is already the current route, nothing happens.
void popUntil(Route targetRoute) {
assert(_debugOpen);
_navigator._popUntil(targetRoute);
}
void _debugClose() {
assert(_debugOpen);
_debugOpen = false;
}
}