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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "my_application.h"
#include <flutter_linux/flutter_linux.h>
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>
#endif
#include "my_texture.h"
#include "flutter/generated_plugin_registrant.h"
struct _MyApplication {
GtkApplication parent_instance;
char** dart_entrypoint_arguments;
// Channel to receive texture requests from Flutter.
FlMethodChannel* texture_channel;
// Texture we've created.
MyTexture* texture;
FlView* view;
};
G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
// Handle request to create the texture.
static FlMethodResponse* handle_create(MyApplication* self,
FlMethodCall* method_call) {
if (self->texture != nullptr) {
return FL_METHOD_RESPONSE(fl_method_error_response_new(
"Error", "texture already created", nullptr));
}
FlValue* args = fl_method_call_get_args(method_call);
if (fl_value_get_type(args) != FL_VALUE_TYPE_LIST ||
fl_value_get_length(args) != 2) {
return FL_METHOD_RESPONSE(fl_method_error_response_new(
"Invalid args", "Invalid create args", nullptr));
}
FlValue* width_value = fl_value_get_list_value(args, 0);
FlValue* height_value = fl_value_get_list_value(args, 1);
if (fl_value_get_type(width_value) != FL_VALUE_TYPE_INT ||
fl_value_get_type(height_value) != FL_VALUE_TYPE_INT) {
return FL_METHOD_RESPONSE(fl_method_error_response_new(
"Invalid args", "Invalid create args", nullptr));
}
FlEngine* engine = fl_view_get_engine(self->view);
FlTextureRegistrar* texture_registrar =
fl_engine_get_texture_registrar(engine);
self->texture =
my_texture_new(fl_value_get_int(width_value),
fl_value_get_int(height_value), 0x05, 0x53, 0xb1);
if (!fl_texture_registrar_register_texture(texture_registrar,
FL_TEXTURE(self->texture))) {
return FL_METHOD_RESPONSE(fl_method_error_response_new(
"Error", "Failed to register texture", nullptr));
}
// Return the texture ID to Flutter so it can use this texture.
g_autoptr(FlValue) id =
fl_value_new_int(fl_texture_get_id(FL_TEXTURE(self->texture)));
return FL_METHOD_RESPONSE(fl_method_success_response_new(id));
}
// Handle request to set the texture color.
static FlMethodResponse* handle_set_color(MyApplication* self,
FlMethodCall* method_call) {
FlValue* args = fl_method_call_get_args(method_call);
if (fl_value_get_type(args) != FL_VALUE_TYPE_LIST ||
fl_value_get_length(args) != 3) {
return FL_METHOD_RESPONSE(fl_method_error_response_new(
"Invalid args", "Invalid setColor args", nullptr));
}
FlValue* r_value = fl_value_get_list_value(args, 0);
FlValue* g_value = fl_value_get_list_value(args, 1);
FlValue* b_value = fl_value_get_list_value(args, 2);
if (fl_value_get_type(r_value) != FL_VALUE_TYPE_INT ||
fl_value_get_type(g_value) != FL_VALUE_TYPE_INT ||
fl_value_get_type(b_value) != FL_VALUE_TYPE_INT) {
return FL_METHOD_RESPONSE(fl_method_error_response_new(
"Invalid args", "Invalid setColor args", nullptr));
}
FlEngine* engine = fl_view_get_engine(self->view);
FlTextureRegistrar* texture_registrar =
fl_engine_get_texture_registrar(engine);
// Redraw in requested color.
my_texture_set_color(self->texture, fl_value_get_int(r_value),
fl_value_get_int(g_value), fl_value_get_int(b_value));
// Notify Flutter the texture has changed.
fl_texture_registrar_mark_texture_frame_available(texture_registrar,
FL_TEXTURE(self->texture));
return FL_METHOD_RESPONSE(fl_method_success_response_new(nullptr));
}
// Handle texture requests from Flutter.
static void texture_channel_method_cb(FlMethodChannel* channel,
FlMethodCall* method_call,
gpointer user_data) {
MyApplication* self = MY_APPLICATION(user_data);
const char* name = fl_method_call_get_name(method_call);
if (g_str_equal(name, "create")) {
g_autoptr(FlMethodResponse) response = handle_create(self, method_call);
fl_method_call_respond(method_call, response, NULL);
} else if (g_str_equal(name, "setColor")) {
g_autoptr(FlMethodResponse) response = handle_set_color(self, method_call);
fl_method_call_respond(method_call, response, NULL);
} else {
fl_method_call_respond_not_implemented(method_call, NULL);
}
}
// Called when first Flutter frame received.
static void first_frame_cb(MyApplication* self, FlView* view) {
gtk_widget_show(gtk_widget_get_toplevel(GTK_WIDGET(view)));
}
// Implements GApplication::activate.
static void my_application_activate(GApplication* application) {
MyApplication* self = MY_APPLICATION(application);
GtkWindow* window =
GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application)));
// Use a header bar when running in GNOME as this is the common style used
// by applications and is the setup most users will be using (e.g. Ubuntu
// desktop).
// If running on X and not using GNOME then just use a traditional title bar
// in case the window manager does more exotic layout, e.g. tiling.
// If running on Wayland assume the header bar will work (may need changing
// if future cases occur).
gboolean use_header_bar = TRUE;
#ifdef GDK_WINDOWING_X11
GdkScreen* screen = gtk_window_get_screen(window);
if (GDK_IS_X11_SCREEN(screen)) {
const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen);
if (g_strcmp0(wm_name, "GNOME Shell") != 0) {
use_header_bar = FALSE;
}
}
#endif
if (use_header_bar) {
GtkHeaderBar* header_bar = GTK_HEADER_BAR(gtk_header_bar_new());
gtk_widget_show(GTK_WIDGET(header_bar));
gtk_header_bar_set_title(header_bar, "texture");
gtk_header_bar_set_show_close_button(header_bar, TRUE);
gtk_window_set_titlebar(window, GTK_WIDGET(header_bar));
} else {
gtk_window_set_title(window, "texture");
}
gtk_window_set_default_size(window, 1280, 720);
g_autoptr(FlDartProject) project = fl_dart_project_new();
fl_dart_project_set_dart_entrypoint_arguments(
project, self->dart_entrypoint_arguments);
self->view = fl_view_new(project);
GdkRGBA background_color;
// Background defaults to black, override it here if necessary, e.g. #00000000
// for transparent.
gdk_rgba_parse(&background_color, "#000000");
fl_view_set_background_color(self->view, &background_color);
gtk_widget_show(GTK_WIDGET(self->view));
gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(self->view));
// Show the window when Flutter renders.
// Requires the view to be realized so we can start rendering.
g_signal_connect_swapped(self->view, "first-frame", G_CALLBACK(first_frame_cb),
self);
gtk_widget_realize(GTK_WIDGET(self->view));
// Create channel to handle texture requests from Flutter.
FlEngine* engine = fl_view_get_engine(self->view);
g_autoptr(FlStandardMethodCodec) codec = fl_standard_method_codec_new();
self->texture_channel = fl_method_channel_new(
fl_engine_get_binary_messenger(engine), "samples.flutter.io/texture",
FL_METHOD_CODEC(codec));
fl_method_channel_set_method_call_handler(
self->texture_channel, texture_channel_method_cb, self, nullptr);
fl_register_plugins(FL_PLUGIN_REGISTRY(self->view));
gtk_widget_grab_focus(GTK_WIDGET(self->view));
}
// Implements GApplication::local_command_line.
static gboolean my_application_local_command_line(GApplication* application,
gchar*** arguments,
int* exit_status) {
MyApplication* self = MY_APPLICATION(application);
// Strip out the first argument as it is the binary name.
self->dart_entrypoint_arguments = g_strdupv(*arguments + 1);
g_autoptr(GError) error = nullptr;
if (!g_application_register(application, nullptr, &error)) {
g_warning("Failed to register: %s", error->message);
*exit_status = 1;
return TRUE;
}
g_application_activate(application);
*exit_status = 0;
return TRUE;
}
// Implements GApplication::startup.
static void my_application_startup(GApplication* application) {
// MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application startup.
G_APPLICATION_CLASS(my_application_parent_class)->startup(application);
}
// Implements GApplication::shutdown.
static void my_application_shutdown(GApplication* application) {
// MyApplication* self = MY_APPLICATION(object);
// Perform any actions required at application shutdown.
G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application);
}
// Implements GObject::dispose.
static void my_application_dispose(GObject* object) {
MyApplication* self = MY_APPLICATION(object);
g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev);
g_clear_object(&self->texture_channel);
g_clear_object(&self->texture);
G_OBJECT_CLASS(my_application_parent_class)->dispose(object);
}
static void my_application_class_init(MyApplicationClass* klass) {
G_APPLICATION_CLASS(klass)->activate = my_application_activate;
G_APPLICATION_CLASS(klass)->local_command_line =
my_application_local_command_line;
G_APPLICATION_CLASS(klass)->startup = my_application_startup;
G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown;
G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
}
static void my_application_init(MyApplication* self) {}
MyApplication* my_application_new() {
// Set the program name to the application ID, which helps various systems
// like GTK and desktop environments map this running application to its
// corresponding .desktop file. This ensures better integration by allowing
// the application to be recognized beyond its binary name.
g_set_prgname(APPLICATION_ID);
return MY_APPLICATION(g_object_new(my_application_get_type(),
"application-id", APPLICATION_ID, "flags",
G_APPLICATION_NON_UNIQUE, nullptr));
}