| #!/usr/bin/env bash | 
 | # Copyright 2014 The Flutter Authors. All rights reserved. | 
 | # Use of this source code is governed by a BSD-style license that can be | 
 | # found in the LICENSE file. | 
 |  | 
 | # Exit on error | 
 | set -e | 
 |  | 
 | RunCommand() { | 
 |   if [[ -n "$VERBOSE_SCRIPT_LOGGING" ]]; then | 
 |     echo "♦ $*" | 
 |   fi | 
 |   "$@" | 
 |   return $? | 
 | } | 
 |  | 
 | # When provided with a pipe by the host Flutter build process, output to the | 
 | # pipe goes to stdout of the Flutter build process directly. | 
 | StreamOutput() { | 
 |   if [[ -n "$SCRIPT_OUTPUT_STREAM_FILE" ]]; then | 
 |     echo "$1" > $SCRIPT_OUTPUT_STREAM_FILE | 
 |   fi | 
 | } | 
 |  | 
 | EchoError() { | 
 |   echo "$@" 1>&2 | 
 | } | 
 |  | 
 | AssertExists() { | 
 |   if [[ ! -e "$1" ]]; then | 
 |     if [[ -h "$1" ]]; then | 
 |       EchoError "The path $1 is a symlink to a path that does not exist" | 
 |     else | 
 |       EchoError "The path $1 does not exist" | 
 |     fi | 
 |     exit -1 | 
 |   fi | 
 |   return 0 | 
 | } | 
 |  | 
 | BuildApp() { | 
 |   local project_path="${SOURCE_ROOT}/.." | 
 |   if [[ -n "$FLUTTER_APPLICATION_PATH" ]]; then | 
 |     project_path="${FLUTTER_APPLICATION_PATH}" | 
 |   fi | 
 |  | 
 |   local target_path="lib/main.dart" | 
 |   if [[ -n "$FLUTTER_TARGET" ]]; then | 
 |     target_path="${FLUTTER_TARGET}" | 
 |   fi | 
 |  | 
 |   local derived_dir="${SOURCE_ROOT}/Flutter" | 
 |   if [[ -e "${project_path}/.ios" ]]; then | 
 |     derived_dir="${project_path}/.ios/Flutter" | 
 |   fi | 
 |  | 
 |   local bundle_sksl_path="" | 
 |   if [[ -n "$BUNDLE_SKSL_PATH" ]]; then | 
 |     bundle_sksl_path="-iBundleSkSLPath=${BUNDLE_SKSL_PATH}" | 
 |   fi | 
 |  | 
 |   # Default value of assets_path is flutter_assets | 
 |   local assets_path="flutter_assets" | 
 |   # The value of assets_path can set by add FLTAssetsPath to | 
 |   # AppFrameworkInfo.plist. | 
 |   if FLTAssetsPath=$(/usr/libexec/PlistBuddy -c "Print :FLTAssetsPath" "${derived_dir}/AppFrameworkInfo.plist" 2>/dev/null); then | 
 |     if [[ -n "$FLTAssetsPath" ]]; then | 
 |       assets_path="${FLTAssetsPath}" | 
 |     fi | 
 |   fi | 
 |  | 
 |   # Use FLUTTER_BUILD_MODE if it's set, otherwise use the Xcode build configuration name | 
 |   # This means that if someone wants to use an Xcode build config other than Debug/Profile/Release, | 
 |   # they _must_ set FLUTTER_BUILD_MODE so we know what type of artifact to build. | 
 |   local build_mode="$(echo "${FLUTTER_BUILD_MODE:-${CONFIGURATION}}" | tr "[:upper:]" "[:lower:]")" | 
 |   local artifact_variant="unknown" | 
 |   case "$build_mode" in | 
 |     *release*) build_mode="release"; artifact_variant="ios-release";; | 
 |     *profile*) build_mode="profile"; artifact_variant="ios-profile";; | 
 |     *debug*) build_mode="debug"; artifact_variant="ios";; | 
 |     *) | 
 |       EchoError "========================================================================" | 
 |       EchoError "ERROR: Unknown FLUTTER_BUILD_MODE: ${build_mode}." | 
 |       EchoError "Valid values are 'Debug', 'Profile', or 'Release' (case insensitive)." | 
 |       EchoError "This is controlled by the FLUTTER_BUILD_MODE environment variable." | 
 |       EchoError "If that is not set, the CONFIGURATION environment variable is used." | 
 |       EchoError "" | 
 |       EchoError "You can fix this by either adding an appropriately named build" | 
 |       EchoError "configuration, or adding an appropriate value for FLUTTER_BUILD_MODE to the" | 
 |       EchoError ".xcconfig file for the current build configuration (${CONFIGURATION})." | 
 |       EchoError "========================================================================" | 
 |       exit -1;; | 
 |   esac | 
 |  | 
 |   # Warn the user if not archiving (ACTION=install) in release mode. | 
 |   if [[ "$ACTION" == "install" && "$build_mode" != "release" ]]; then | 
 |     echo "warning: Flutter archive not built in Release mode. Ensure FLUTTER_BUILD_MODE \ | 
 | is set to release or run \"flutter build ios --release\", then re-run Archive from Xcode." | 
 |   fi | 
 |  | 
 |   local framework_path="${FLUTTER_ROOT}/bin/cache/artifacts/engine/${artifact_variant}" | 
 |   local flutter_engine_flag="" | 
 |   local local_engine_flag="" | 
 |   local flutter_framework="${framework_path}/Flutter.framework" | 
 |   local flutter_podspec="${framework_path}/Flutter.podspec" | 
 |  | 
 |   if [[ -n "$FLUTTER_ENGINE" ]]; then | 
 |     flutter_engine_flag="--local-engine-src-path=${FLUTTER_ENGINE}" | 
 |   fi | 
 |  | 
 |   if [[ -n "$LOCAL_ENGINE" ]]; then | 
 |     if [[ $(echo "$LOCAL_ENGINE" | tr "[:upper:]" "[:lower:]") != *"$build_mode"* ]]; then | 
 |       EchoError "========================================================================" | 
 |       EchoError "ERROR: Requested build with Flutter local engine at '${LOCAL_ENGINE}'" | 
 |       EchoError "This engine is not compatible with FLUTTER_BUILD_MODE: '${build_mode}'." | 
 |       EchoError "You can fix this by updating the LOCAL_ENGINE environment variable, or" | 
 |       EchoError "by running:" | 
 |       EchoError "  flutter build ios --local-engine=ios_${build_mode}" | 
 |       EchoError "or" | 
 |       EchoError "  flutter build ios --local-engine=ios_${build_mode}_unopt" | 
 |       EchoError "========================================================================" | 
 |       exit -1 | 
 |     fi | 
 |     local_engine_flag="--local-engine=${LOCAL_ENGINE}" | 
 |     flutter_framework="${FLUTTER_ENGINE}/out/${LOCAL_ENGINE}/Flutter.framework" | 
 |     flutter_podspec="${FLUTTER_ENGINE}/out/${LOCAL_ENGINE}/Flutter.podspec" | 
 |   fi | 
 |  | 
 |   local bitcode_flag="" | 
 |   if [[ $ENABLE_BITCODE == "YES" ]]; then | 
 |     bitcode_flag="true" | 
 |   fi | 
 |  | 
 |   # TODO(jonahwilliams): move engine copying to build system. | 
 |   if [[ -e "${project_path}/.ios" ]]; then | 
 |     RunCommand rm -rf -- "${derived_dir}/engine" | 
 |     mkdir "${derived_dir}/engine" | 
 |     RunCommand cp -r -- "${flutter_podspec}" "${derived_dir}/engine" | 
 |     RunCommand cp -r -- "${flutter_framework}" "${derived_dir}/engine" | 
 |   else | 
 |     RunCommand rm -rf -- "${derived_dir}/Flutter.framework" | 
 |     RunCommand cp -- "${flutter_podspec}" "${derived_dir}" | 
 |     RunCommand cp -r -- "${flutter_framework}" "${derived_dir}" | 
 |   fi | 
 |  | 
 |   RunCommand pushd "${project_path}" > /dev/null | 
 |  | 
 |   local verbose_flag="" | 
 |   if [[ -n "$VERBOSE_SCRIPT_LOGGING" ]]; then | 
 |     verbose_flag="--verbose" | 
 |   fi | 
 |  | 
 |   local performance_measurement_option="" | 
 |   if [[ -n "$PERFORMANCE_MEASUREMENT_FILE" ]]; then | 
 |     performance_measurement_option="--performance-measurement-file=${PERFORMANCE_MEASUREMENT_FILE}" | 
 |   fi | 
 |  | 
 |   RunCommand "${FLUTTER_ROOT}/bin/flutter"                                \ | 
 |     ${verbose_flag}                                                       \ | 
 |     ${flutter_engine_flag}                                                \ | 
 |     ${local_engine_flag}                                                  \ | 
 |     assemble                                                              \ | 
 |     --output="${derived_dir}/"                                            \ | 
 |     ${performance_measurement_option}                                     \ | 
 |     -dTargetPlatform=ios                                                  \ | 
 |     -dTargetFile="${target_path}"                                         \ | 
 |     -dBuildMode=${build_mode}                                             \ | 
 |     -dIosArchs="${ARCHS}"                                                 \ | 
 |     -dSplitDebugInfo="${SPLIT_DEBUG_INFO}"                                \ | 
 |     -dTreeShakeIcons="${TREE_SHAKE_ICONS}"                                \ | 
 |     -dTrackWidgetCreation="${TRACK_WIDGET_CREATION}"                      \ | 
 |     -dDartObfuscation="${DART_OBFUSCATION}"                               \ | 
 |     -dEnableBitcode="${bitcode_flag}"                                     \ | 
 |     ${bundle_sksl_path}                                                   \ | 
 |     --ExtraGenSnapshotOptions="${EXTRA_GEN_SNAPSHOT_OPTIONS}"             \ | 
 |     --DartDefines="${DART_DEFINES}"                                       \ | 
 |     --ExtraFrontEndOptions="${EXTRA_FRONT_END_OPTIONS}"                   \ | 
 |     "${build_mode}_ios_bundle_flutter_assets" | 
 |  | 
 |   if [[ $? -ne 0 ]]; then | 
 |     EchoError "Failed to package ${project_path}." | 
 |     exit -1 | 
 |   fi | 
 |   StreamOutput "done" | 
 |   StreamOutput " └─Compiling, linking and signing..." | 
 |  | 
 |   RunCommand popd > /dev/null | 
 |  | 
 |   echo "Project ${project_path} built and packaged successfully." | 
 |   return 0 | 
 | } | 
 |  | 
 | # Returns the CFBundleExecutable for the specified framework directory. | 
 | GetFrameworkExecutablePath() { | 
 |   local framework_dir="$1" | 
 |  | 
 |   local plist_path="${framework_dir}/Info.plist" | 
 |   local executable="$(defaults read "${plist_path}" CFBundleExecutable)" | 
 |   echo "${framework_dir}/${executable}" | 
 | } | 
 |  | 
 | # Destructively thins the specified executable file to include only the | 
 | # specified architectures. | 
 | LipoExecutable() { | 
 |   local executable="$1" | 
 |   shift | 
 |   # Split $@ into an array. | 
 |   read -r -a archs <<< "$@" | 
 |  | 
 |   # Extract architecture-specific framework executables. | 
 |   local all_executables=() | 
 |   for arch in "${archs[@]}"; do | 
 |     local output="${executable}_${arch}" | 
 |     local lipo_info="$(lipo -info "${executable}")" | 
 |     if [[ "${lipo_info}" == "Non-fat file:"* ]]; then | 
 |       if [[ "${lipo_info}" != *"${arch}" ]]; then | 
 |         echo "Non-fat binary ${executable} is not ${arch}. Running lipo -info:" | 
 |         echo "${lipo_info}" | 
 |         exit 1 | 
 |       fi | 
 |     else | 
 |       if lipo -output "${output}" -extract "${arch}" "${executable}"; then | 
 |         all_executables+=("${output}") | 
 |       else | 
 |         echo "Failed to extract ${arch} for ${executable}. Running lipo -info:" | 
 |         lipo -info "${executable}" | 
 |         exit 1 | 
 |       fi | 
 |     fi | 
 |   done | 
 |  | 
 |   # Generate a merged binary from the architecture-specific executables. | 
 |   # Skip this step for non-fat executables. | 
 |   if [[ ${#all_executables[@]} > 0 ]]; then | 
 |     local merged="${executable}_merged" | 
 |     lipo -output "${merged}" -create "${all_executables[@]}" | 
 |  | 
 |     cp -f -- "${merged}" "${executable}" > /dev/null | 
 |     rm -f -- "${merged}" "${all_executables[@]}" | 
 |   fi | 
 | } | 
 |  | 
 | # Destructively thins the specified framework to include only the specified | 
 | # architectures. | 
 | ThinFramework() { | 
 |   local framework_dir="$1" | 
 |   shift | 
 |  | 
 |   local executable="$(GetFrameworkExecutablePath "${framework_dir}")" | 
 |   LipoExecutable "${executable}" "$@" | 
 | } | 
 |  | 
 | ThinAppFrameworks() { | 
 |   local app_path="${TARGET_BUILD_DIR}/${WRAPPER_NAME}" | 
 |   local frameworks_dir="${app_path}/Frameworks" | 
 |  | 
 |   [[ -d "$frameworks_dir" ]] || return 0 | 
 |   find "${app_path}" -type d -name "*.framework" | while read framework_dir; do | 
 |     ThinFramework "$framework_dir" "$ARCHS" | 
 |   done | 
 | } | 
 |  | 
 | # Adds the App.framework as an embedded binary and the flutter_assets as | 
 | # resources. | 
 | EmbedFlutterFrameworks() { | 
 |   local project_path="${SOURCE_ROOT}/.." | 
 |   if [[ -n "$FLUTTER_APPLICATION_PATH" ]]; then | 
 |     project_path="${FLUTTER_APPLICATION_PATH}" | 
 |   fi | 
 |  | 
 |   # Prefer the hidden .ios folder, but fallback to a visible ios folder if .ios | 
 |   # doesn't exist. | 
 |   local flutter_ios_out_folder="${project_path}/.ios/Flutter" | 
 |   local flutter_ios_engine_folder="${project_path}/.ios/Flutter/engine" | 
 |   if [[ ! -d ${flutter_ios_out_folder} ]]; then | 
 |     flutter_ios_out_folder="${project_path}/ios/Flutter" | 
 |     flutter_ios_engine_folder="${project_path}/ios/Flutter" | 
 |   fi | 
 |  | 
 |   AssertExists "${flutter_ios_out_folder}" | 
 |  | 
 |   # Embed App.framework from Flutter into the app (after creating the Frameworks directory | 
 |   # if it doesn't already exist). | 
 |   local xcode_frameworks_dir="${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}" | 
 |   RunCommand mkdir -p -- "${xcode_frameworks_dir}" | 
 |   RunCommand rsync -av --delete "${flutter_ios_out_folder}/App.framework" "${xcode_frameworks_dir}" | 
 |  | 
 |   # Embed the actual Flutter.framework that the Flutter app expects to run against, | 
 |   # which could be a local build or an arch/type specific build. | 
 |  | 
 |   # Copy Xcode behavior and don't copy over headers or modules. | 
 |   RunCommand rsync -av --delete --filter "- .DS_Store/" --filter "- Headers/" --filter "- Modules/" "${flutter_ios_engine_folder}/Flutter.framework" "${xcode_frameworks_dir}/" | 
 |   if [[ "$ACTION" != "install" || "$ENABLE_BITCODE" == "NO" ]]; then | 
 |     # Strip bitcode from the destination unless archiving, or if bitcode is disabled entirely. | 
 |     RunCommand "${DT_TOOLCHAIN_DIR}"/usr/bin/bitcode_strip "${flutter_ios_engine_folder}/Flutter.framework/Flutter" -r -o "${xcode_frameworks_dir}/Flutter.framework/Flutter" | 
 |   fi | 
 |  | 
 |   # Sign the binaries we moved. | 
 |   if [[ -n "${EXPANDED_CODE_SIGN_IDENTITY:-}" ]]; then | 
 |     RunCommand codesign --force --verbose --sign "${EXPANDED_CODE_SIGN_IDENTITY}" -- "${xcode_frameworks_dir}/App.framework/App" | 
 |     RunCommand codesign --force --verbose --sign "${EXPANDED_CODE_SIGN_IDENTITY}" -- "${xcode_frameworks_dir}/Flutter.framework/Flutter" | 
 |   fi | 
 | } | 
 |  | 
 | EmbedAndThinFrameworks() { | 
 |   EmbedFlutterFrameworks | 
 |   ThinAppFrameworks | 
 | } | 
 |  | 
 | # Main entry point. | 
 | if [[ $# == 0 ]]; then | 
 |   # Backwards-compatibility: if no args are provided, build and embed. | 
 |   BuildApp | 
 |   EmbedFlutterFrameworks | 
 | else | 
 |   case $1 in | 
 |     "build") | 
 |       BuildApp ;; | 
 |     "thin") | 
 |       ThinAppFrameworks ;; | 
 |     "embed") | 
 |       EmbedFlutterFrameworks ;; | 
 |     "embed_and_thin") | 
 |       EmbedAndThinFrameworks ;; | 
 |   esac | 
 | fi |