Fixes formatting and removes redundant code in sprites
diff --git a/packages/flutter/example/game/lib/game_demo_world.dart b/packages/flutter/example/game/lib/game_demo_world.dart index e449ae4..9154079 100644 --- a/packages/flutter/example/game/lib/game_demo_world.dart +++ b/packages/flutter/example/game/lib/game_demo_world.dart
@@ -631,7 +631,10 @@ } void _updateHud() { + sprtBgScore.removeAllChildren(); + String scoreStr = _score.toString(); + } }
diff --git a/packages/flutter/example/game/lib/sprite_box.dart b/packages/flutter/example/game/lib/sprite_box.dart index aa180c4..dd00bcf 100644 --- a/packages/flutter/example/game/lib/sprite_box.dart +++ b/packages/flutter/example/game/lib/sprite_box.dart
@@ -70,7 +70,8 @@ Rect _visibleArea; Rect get visibleArea { - if (_visibleArea == null) _calcTransformMatrix(); + if (_visibleArea == null) + _calcTransformMatrix(); return _visibleArea; } @@ -135,7 +136,8 @@ // Add childrens that are behind this node while (i < children.length) { Node child = children[i]; - if (child.zPosition >= 0.0) break; + if (child.zPosition >= 0.0) + break; _addEventTargets(child, eventTargets); i++; } @@ -154,7 +156,8 @@ } void handleEvent(Event event, _SpriteBoxHitTestEntry entry) { - if (!attached) return; + if (!attached) + return; if (event is PointerEvent) { @@ -191,7 +194,8 @@ if (node.handleMultiplePointers || event.pointer == node._handlingPointer) { // Dispatch event bool consumedEvent = node.handleEvent(new SpriteBoxEvent(new Point(event.x, event.y), event.type, event.pointer)); - if (consumedEvent == null || consumedEvent) break; + if (consumedEvent == null || consumedEvent) + break; } } @@ -317,7 +321,8 @@ } void _tick(double timeStamp) { - if (!attached) return; + if (!attached) + return; // Calculate the time between frames in seconds if (_lastTimeStamp == null) _lastTimeStamp = timeStamp; @@ -330,7 +335,8 @@ _frameRate = 1.0/delta; // Print frame rate - if (_numFrames % 60 == 0) print("delta: $delta fps: $_frameRate"); + if (_numFrames % 60 == 0) + print("delta: $delta fps: $_frameRate"); _runActions(_rootNode, delta); _callUpdate(_rootNode, delta);
diff --git a/packages/flutter/example/game/main.dart b/packages/flutter/example/game/main.dart index dfd3294..70bda87 100644 --- a/packages/flutter/example/game/main.dart +++ b/packages/flutter/example/game/main.dart
@@ -85,7 +85,6 @@ } Widget _buildGameScene(navigator, route) { - if (_game == null) _game = new GameDemoWorld(_app, navigator, _loader, _spriteSheet); return new SpriteWidget(_game); } @@ -101,7 +100,3 @@ ); } } - -void resetGame() { - _app.scheduleBuild(); -}