| # Project-level configuration. |
| cmake_minimum_required(VERSION 3.8) |
| set(CMAKE_SYSTEM_NAME WindowsStore) |
| set(CMAKE_SYSTEM_VERSION 10.0) |
| set(CMAKE_CXX_STANDARD 17) |
| set(CMAKE_CXX_STANDARD_REQUIRED YES) |
| project({{projectName}} LANGUAGES CXX) |
| |
| # Explicitly opt in to modern CMake behaviors to avoid warnings with recent |
| # versions of CMake. |
| cmake_policy(SET CMP0079 NEW) |
| |
| # The name of the executable created for the application. Change this to change |
| # the on-disk name of your application. |
| set(BINARY_NAME "{{projectName}}") |
| |
| # Define build configuration options. |
| get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) |
| if(IS_MULTICONFIG) |
| set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release" |
| CACHE STRING "" FORCE) |
| else() |
| if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) |
| set(CMAKE_BUILD_TYPE "Debug" CACHE |
| STRING "Flutter build mode" FORCE) |
| set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS |
| "Debug" "Profile" "Release") |
| endif() |
| endif() |
| # Define settings for the Profile build mode. |
| set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}") |
| set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}") |
| set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}") |
| set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}") |
| |
| # Use Unicode for all projects. |
| add_definitions(-DUNICODE -D_UNICODE) |
| |
| # Compilation settings that should be applied to most targets. |
| # |
| # Be cautious about adding new options here, as plugins use this function by |
| # default. In most cases, you should add new options to specific targets instead |
| # of modifying this function. |
| function(APPLY_STANDARD_SETTINGS TARGET) |
| target_compile_features(${TARGET} PUBLIC cxx_std_17) |
| target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100" /await) |
| target_compile_options(${TARGET} PRIVATE /EHsc) |
| target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0") |
| target_compile_definitions(${TARGET} PRIVATE "$<$<CONFIG:Debug>:_DEBUG>") |
| target_compile_definitions(${TARGET} PRIVATE WINUWP) |
| set_target_properties(${TARGET} PROPERTIES VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION 10.0.18362.0) |
| endfunction() |
| |
| set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") |
| |
| # Flutter library and tool build rules. |
| add_subdirectory(${FLUTTER_MANAGED_DIR}) |
| |
| # Application build; see runner/CMakeLists.txt. |
| add_subdirectory("runner_uwp") |
| |
| # Generated plugin build rules, which manage building the plugins and adding |
| # them to the application. |
| include(flutter/generated_plugins.cmake) |