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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/rendering.dart';
import 'framework.dart';
import 'layout_builder.dart';
/// The signature of the [SliverLayoutBuilder] builder function.
typedef SliverLayoutWidgetBuilder = Widget Function(BuildContext context, SliverConstraints constraints);
/// Builds a sliver widget tree that can depend on its own [SliverConstraints].
///
/// Similar to the [LayoutBuilder] widget except its builder should return a sliver
/// widget, and [SliverLayoutBuilder] is itself a sliver. The framework calls the
/// [builder] function at layout time and provides the current [SliverConstraints].
/// The [SliverLayoutBuilder]'s final [SliverGeometry] will match the [SliverGeometry]
/// of its child.
///
/// {@macro flutter.widgets.ConstrainedLayoutBuilder}
///
/// See also:
///
/// * [LayoutBuilder], the non-sliver version of this widget.
class SliverLayoutBuilder extends ConstrainedLayoutBuilder<SliverConstraints> {
/// Creates a sliver widget that defers its building until layout.
///
/// The [builder] argument must not be null.
const SliverLayoutBuilder({
super.key,
required super.builder,
});
/// Called at layout time to construct the widget tree.
///
/// The builder must return a non-null sliver widget.
@override
SliverLayoutWidgetBuilder get builder => super.builder;
@override
RenderObject createRenderObject(BuildContext context) => _RenderSliverLayoutBuilder();
}
class _RenderSliverLayoutBuilder extends RenderSliver with RenderObjectWithChildMixin<RenderSliver>, RenderConstrainedLayoutBuilder<SliverConstraints, RenderSliver> {
@override
double childMainAxisPosition(RenderObject child) {
assert(child != null);
assert(child == this.child);
return 0;
}
@override
void performLayout() {
rebuildIfNecessary();
child?.layout(constraints, parentUsesSize: true);
geometry = child?.geometry ?? SliverGeometry.zero;
}
@override
void applyPaintTransform(RenderObject child, Matrix4 transform) {
assert(child != null);
assert(child == this.child);
// child's offset is always (0, 0), transform.translate(0, 0) does not mutate the transform.
}
@override
void paint(PaintingContext context, Offset offset) {
// This renderObject does not introduce additional offset to child's position.
if (child?.geometry?.visible ?? false) {
context.paintChild(child!, offset);
}
}
@override
bool hitTestChildren(SliverHitTestResult result, {required double mainAxisPosition, required double crossAxisPosition}) {
return child != null
&& child!.geometry!.hitTestExtent > 0
&& child!.hitTest(result, mainAxisPosition: mainAxisPosition, crossAxisPosition: crossAxisPosition);
}
}