| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| import 'simulation.dart'; |
| |
| /// A simulation that applies a constant accelerating force. |
| /// |
| /// Models a particle that follows Newton's second law of motion. The simulation |
| /// ends when the position reaches a defined point. |
| class GravitySimulation extends Simulation { |
| /// Creates a [GravitySimulation] using the given arguments, which are, |
| /// respectively: an acceleration that is to be applied continually over time; |
| /// an initial position relative to an origin; the magnitude of the distance |
| /// from that origin beyond which (in either direction) to consider the |
| /// simulation to be "done", which must be positive; and an initial velocity. |
| /// |
| /// The initial position and maximum distance are measured in arbitrary length |
| /// units L from an arbitrary origin. The units will match those used for [x]. |
| /// |
| /// The time unit T used for the arguments to [x], [dx], and [isDone], |
| /// combined with the aforementioned length unit, together determine the units |
| /// that must be used for the velocity and acceleration arguments: L/T and |
| /// L/T² respectively. The same units of velocity are used for the velocity |
| /// obtained from [dx]. |
| GravitySimulation( |
| double acceleration, |
| double distance, |
| double endDistance, |
| double velocity |
| ) : _a = acceleration, |
| _x = distance, |
| _v = velocity, |
| _end = endDistance { |
| assert(acceleration != null); |
| assert(distance != null); |
| assert(velocity != null); |
| assert(endDistance != null); |
| assert(endDistance >= 0); |
| } |
| |
| final double _x; |
| final double _v; |
| final double _a; |
| final double _end; |
| |
| @override |
| double x(double time) => _x + _v * time + 0.5 * _a * time * time; |
| |
| @override |
| double dx(double time) => _v + time * _a; |
| |
| @override |
| bool isDone(double time) => x(time).abs() >= _end; |
| } |