| // Copyright 2014 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Logic for native assets shared between all host OSes. |
| |
| import 'package:logging/logging.dart' as logging; |
| import 'package:native_assets_builder/native_assets_builder.dart' hide NativeAssetsBuildRunner; |
| import 'package:native_assets_builder/native_assets_builder.dart' as native_assets_builder show NativeAssetsBuildRunner; |
| import 'package:native_assets_cli/native_assets_cli.dart'; |
| import 'package:package_config/package_config_types.dart'; |
| |
| import 'base/common.dart'; |
| import 'base/file_system.dart'; |
| import 'base/logger.dart'; |
| import 'base/platform.dart'; |
| import 'build_info.dart' as build_info; |
| import 'cache.dart'; |
| import 'features.dart'; |
| import 'globals.dart' as globals; |
| import 'ios/native_assets.dart'; |
| import 'linux/native_assets.dart'; |
| import 'macos/native_assets.dart'; |
| import 'macos/native_assets_host.dart'; |
| import 'resident_runner.dart'; |
| import 'windows/native_assets.dart'; |
| |
| /// Programmatic API to be used by Dart launchers to invoke native builds. |
| /// |
| /// It enables mocking `package:native_assets_builder` package. |
| /// It also enables mocking native toolchain discovery via [cCompilerConfig]. |
| abstract class NativeAssetsBuildRunner { |
| /// Whether the project has a `.dart_tools/package_config.json`. |
| /// |
| /// If there is no package config, [packagesWithNativeAssets], [build], and |
| /// [dryRun] must not be invoked. |
| Future<bool> hasPackageConfig(); |
| |
| /// All packages in the transitive dependencies that have a `build.dart`. |
| Future<List<Package>> packagesWithNativeAssets(); |
| |
| /// Runs all [packagesWithNativeAssets] `build.dart` in dry run. |
| Future<DryRunResult> dryRun({ |
| required bool includeParentEnvironment, |
| required LinkModePreference linkModePreference, |
| required OS targetOS, |
| required Uri workingDirectory, |
| }); |
| |
| /// Runs all [packagesWithNativeAssets] `build.dart`. |
| Future<BuildResult> build({ |
| required bool includeParentEnvironment, |
| required BuildMode buildMode, |
| required LinkModePreference linkModePreference, |
| required Target target, |
| required Uri workingDirectory, |
| CCompilerConfig? cCompilerConfig, |
| int? targetAndroidNdkApi, |
| IOSSdk? targetIOSSdk, |
| }); |
| |
| /// The C compiler config to use for compilation. |
| Future<CCompilerConfig> get cCompilerConfig; |
| } |
| |
| /// Uses `package:native_assets_builder` for its implementation. |
| class NativeAssetsBuildRunnerImpl implements NativeAssetsBuildRunner { |
| NativeAssetsBuildRunnerImpl( |
| this.projectUri, |
| this.packageConfig, |
| this.fileSystem, |
| this.logger, |
| ); |
| |
| final Uri projectUri; |
| final PackageConfig packageConfig; |
| final FileSystem fileSystem; |
| final Logger logger; |
| |
| late final logging.Logger _logger = logging.Logger('') |
| ..onRecord.listen((logging.LogRecord record) { |
| final int levelValue = record.level.value; |
| final String message = record.message; |
| if (levelValue >= logging.Level.SEVERE.value) { |
| logger.printError(message); |
| } else if (levelValue >= logging.Level.WARNING.value) { |
| logger.printWarning(message); |
| } else if (levelValue >= logging.Level.INFO.value) { |
| logger.printTrace(message); |
| } else { |
| logger.printTrace(message); |
| } |
| }); |
| |
| late final Uri _dartExecutable = fileSystem.directory(Cache.flutterRoot).uri.resolve('bin/dart'); |
| |
| late final native_assets_builder.NativeAssetsBuildRunner _buildRunner = native_assets_builder.NativeAssetsBuildRunner( |
| logger: _logger, |
| dartExecutable: _dartExecutable, |
| ); |
| |
| @override |
| Future<bool> hasPackageConfig() { |
| final File packageConfigJson = |
| fileSystem.directory(projectUri.toFilePath()).childDirectory('.dart_tool').childFile('package_config.json'); |
| return packageConfigJson.exists(); |
| } |
| |
| @override |
| Future<List<Package>> packagesWithNativeAssets() async { |
| final PackageLayout packageLayout = PackageLayout.fromPackageConfig( |
| packageConfig, |
| projectUri.resolve('.dart_tool/package_config.json'), |
| ); |
| return packageLayout.packagesWithNativeAssets; |
| } |
| |
| @override |
| Future<DryRunResult> dryRun({ |
| required bool includeParentEnvironment, |
| required LinkModePreference linkModePreference, |
| required OS targetOS, |
| required Uri workingDirectory, |
| }) { |
| final PackageLayout packageLayout = PackageLayout.fromPackageConfig( |
| packageConfig, |
| projectUri.resolve('.dart_tool/package_config.json'), |
| ); |
| return _buildRunner.dryRun( |
| includeParentEnvironment: includeParentEnvironment, |
| linkModePreference: linkModePreference, |
| targetOs: targetOS, |
| workingDirectory: workingDirectory, |
| packageLayout: packageLayout, |
| ); |
| } |
| |
| @override |
| Future<BuildResult> build({ |
| required bool includeParentEnvironment, |
| required BuildMode buildMode, |
| required LinkModePreference linkModePreference, |
| required Target target, |
| required Uri workingDirectory, |
| CCompilerConfig? cCompilerConfig, |
| int? targetAndroidNdkApi, |
| IOSSdk? targetIOSSdk, |
| }) { |
| final PackageLayout packageLayout = PackageLayout.fromPackageConfig( |
| packageConfig, |
| projectUri.resolve('.dart_tool/package_config.json'), |
| ); |
| return _buildRunner.build( |
| buildMode: buildMode, |
| cCompilerConfig: cCompilerConfig, |
| includeParentEnvironment: includeParentEnvironment, |
| linkModePreference: linkModePreference, |
| target: target, |
| targetAndroidNdkApi: targetAndroidNdkApi, |
| targetIOSSdk: targetIOSSdk, |
| workingDirectory: workingDirectory, |
| packageLayout: packageLayout, |
| ); |
| } |
| |
| @override |
| late final Future<CCompilerConfig> cCompilerConfig = () { |
| if (globals.platform.isMacOS || globals.platform.isIOS) { |
| return cCompilerConfigMacOS(); |
| } |
| if (globals.platform.isLinux) { |
| return cCompilerConfigLinux(); |
| } |
| if (globals.platform.isWindows) { |
| return cCompilerConfigWindows(); |
| } |
| throwToolExit( |
| 'Native assets feature not yet implemented for Android.', |
| ); |
| }(); |
| } |
| |
| /// Write [assets] to `native_assets.yaml` in [yamlParentDirectory]. |
| Future<Uri> writeNativeAssetsYaml( |
| Iterable<Asset> assets, |
| Uri yamlParentDirectory, |
| FileSystem fileSystem, |
| ) async { |
| globals.logger.printTrace('Writing native_assets.yaml.'); |
| final String nativeAssetsDartContents = assets.toNativeAssetsFile(); |
| final Directory parentDirectory = fileSystem.directory(yamlParentDirectory); |
| if (!await parentDirectory.exists()) { |
| await parentDirectory.create(recursive: true); |
| } |
| final File nativeAssetsFile = parentDirectory.childFile('native_assets.yaml'); |
| await nativeAssetsFile.writeAsString(nativeAssetsDartContents); |
| globals.logger.printTrace('Writing ${nativeAssetsFile.path} done.'); |
| return nativeAssetsFile.uri; |
| } |
| |
| /// Select the native asset build mode for a given Flutter build mode. |
| BuildMode nativeAssetsBuildMode(build_info.BuildMode buildMode) { |
| switch (buildMode) { |
| case build_info.BuildMode.debug: |
| return BuildMode.debug; |
| case build_info.BuildMode.jitRelease: |
| case build_info.BuildMode.profile: |
| case build_info.BuildMode.release: |
| return BuildMode.release; |
| } |
| } |
| |
| /// Checks whether this project does not yet have a package config file. |
| /// |
| /// A project has no package config when `pub get` has not yet been run. |
| /// |
| /// Native asset builds cannot be run without a package config. If there is |
| /// no package config, leave a logging trace about that. |
| Future<bool> _hasNoPackageConfig(NativeAssetsBuildRunner buildRunner) async { |
| final bool packageConfigExists = await buildRunner.hasPackageConfig(); |
| if (!packageConfigExists) { |
| globals.logger.printTrace('No package config found. Skipping native assets compilation.'); |
| } |
| return !packageConfigExists; |
| } |
| |
| Future<bool> nativeBuildRequired(NativeAssetsBuildRunner buildRunner) async { |
| if (await _hasNoPackageConfig(buildRunner)) { |
| return false; |
| } |
| final List<Package> packagesWithNativeAssets = await buildRunner.packagesWithNativeAssets(); |
| if (packagesWithNativeAssets.isEmpty) { |
| return false; |
| } |
| |
| if (!featureFlags.isNativeAssetsEnabled) { |
| final String packageNames = packagesWithNativeAssets.map((Package p) => p.name).join(' '); |
| throwToolExit( |
| 'Package(s) $packageNames require the native assets feature to be enabled. ' |
| 'Enable using `flutter config --enable-native-assets`.', |
| ); |
| } |
| return true; |
| } |
| |
| /// Ensures that either this project has no native assets, or that native assets |
| /// are supported on that operating system. |
| /// |
| /// Exits the tool if the above condition is not satisfied. |
| Future<void> ensureNoNativeAssetsOrOsIsSupported( |
| Uri workingDirectory, |
| String os, |
| FileSystem fileSystem, |
| NativeAssetsBuildRunner buildRunner, |
| ) async { |
| if (await _hasNoPackageConfig(buildRunner)) { |
| return; |
| } |
| final List<Package> packagesWithNativeAssets = await buildRunner.packagesWithNativeAssets(); |
| if (packagesWithNativeAssets.isEmpty) { |
| return; |
| } |
| final String packageNames = packagesWithNativeAssets.map((Package p) => p.name).join(' '); |
| throwToolExit( |
| 'Package(s) $packageNames require the native assets feature. ' |
| 'This feature has not yet been implemented for `$os`. ' |
| 'For more info see https://github.com/flutter/flutter/issues/129757.', |
| ); |
| } |
| |
| /// Ensure all native assets have a linkmode declared to be dynamic loading. |
| /// |
| /// In JIT, the link mode must always be dynamic linking. |
| /// In AOT, the static linking has not yet been implemented in Dart: |
| /// https://github.com/dart-lang/sdk/issues/49418. |
| /// |
| /// Therefore, ensure all `build.dart` scripts return only dynamic libraries. |
| void ensureNoLinkModeStatic(List<Asset> nativeAssets) { |
| final Iterable<Asset> staticAssets = nativeAssets.whereLinkMode(LinkMode.static); |
| if (staticAssets.isNotEmpty) { |
| final String assetIds = staticAssets.map((Asset a) => a.id).toSet().join(', '); |
| throwToolExit( |
| 'Native asset(s) $assetIds have their link mode set to static, ' |
| 'but this is not yet supported. ' |
| 'For more info see https://github.com/dart-lang/sdk/issues/49418.', |
| ); |
| } |
| } |
| |
| /// This should be the same for different archs, debug/release, etc. |
| /// It should work for all macOS. |
| Uri nativeAssetsBuildUri(Uri projectUri, OS os) { |
| final String buildDir = build_info.getBuildDirectory(); |
| return projectUri.resolve('$buildDir/native_assets/$os/'); |
| } |
| |
| /// Gets the native asset id to dylib mapping to embed in the kernel file. |
| /// |
| /// Run hot compiles a kernel file that is pushed to the device after hot |
| /// restart. We need to embed the native assets mapping in order to access |
| /// native assets after hot restart. |
| Future<Uri?> dryRunNativeAssets({ |
| required Uri projectUri, |
| required FileSystem fileSystem, |
| required NativeAssetsBuildRunner buildRunner, |
| required List<FlutterDevice> flutterDevices, |
| }) async { |
| if (flutterDevices.length != 1) { |
| return dryRunNativeAssetsMultipeOSes( |
| projectUri: projectUri, |
| fileSystem: fileSystem, |
| targetPlatforms: flutterDevices.map((FlutterDevice d) => d.targetPlatform).nonNulls, |
| buildRunner: buildRunner, |
| ); |
| } |
| final FlutterDevice flutterDevice = flutterDevices.single; |
| final build_info.TargetPlatform targetPlatform = flutterDevice.targetPlatform!; |
| |
| final Uri? nativeAssetsYaml; |
| switch (targetPlatform) { |
| case build_info.TargetPlatform.darwin: |
| nativeAssetsYaml = await dryRunNativeAssetsMacOS( |
| projectUri: projectUri, |
| fileSystem: fileSystem, |
| buildRunner: buildRunner, |
| ); |
| case build_info.TargetPlatform.ios: |
| nativeAssetsYaml = await dryRunNativeAssetsIOS( |
| projectUri: projectUri, |
| fileSystem: fileSystem, |
| buildRunner: buildRunner, |
| ); |
| case build_info.TargetPlatform.tester: |
| if (const LocalPlatform().isMacOS) { |
| nativeAssetsYaml = await dryRunNativeAssetsMacOS( |
| projectUri: projectUri, |
| flutterTester: true, |
| fileSystem: fileSystem, |
| buildRunner: buildRunner, |
| ); |
| } else if (const LocalPlatform().isLinux) { |
| nativeAssetsYaml = await dryRunNativeAssetsLinux( |
| projectUri: projectUri, |
| flutterTester: true, |
| fileSystem: fileSystem, |
| buildRunner: buildRunner, |
| ); |
| } else if (const LocalPlatform().isWindows) { |
| nativeAssetsYaml = await dryRunNativeAssetsWindows( |
| projectUri: projectUri, |
| flutterTester: true, |
| fileSystem: fileSystem, |
| buildRunner: buildRunner, |
| ); |
| } else { |
| await nativeBuildRequired(buildRunner); |
| nativeAssetsYaml = null; |
| } |
| case build_info.TargetPlatform.linux_arm64: |
| case build_info.TargetPlatform.linux_x64: |
| nativeAssetsYaml = await dryRunNativeAssetsLinux( |
| projectUri: projectUri, |
| fileSystem: fileSystem, |
| buildRunner: buildRunner, |
| ); |
| case build_info.TargetPlatform.windows_x64: |
| nativeAssetsYaml = await dryRunNativeAssetsWindows( |
| projectUri: projectUri, |
| fileSystem: fileSystem, |
| buildRunner: buildRunner, |
| ); |
| case build_info.TargetPlatform.android_arm: |
| case build_info.TargetPlatform.android_arm64: |
| case build_info.TargetPlatform.android_x64: |
| case build_info.TargetPlatform.android_x86: |
| case build_info.TargetPlatform.android: |
| case build_info.TargetPlatform.fuchsia_arm64: |
| case build_info.TargetPlatform.fuchsia_x64: |
| case build_info.TargetPlatform.web_javascript: |
| await ensureNoNativeAssetsOrOsIsSupported( |
| projectUri, |
| targetPlatform.toString(), |
| fileSystem, |
| buildRunner, |
| ); |
| nativeAssetsYaml = null; |
| } |
| return nativeAssetsYaml; |
| } |
| |
| /// Dry run the native builds for multiple OSes. |
| /// |
| /// Needed for `flutter run -d all`. |
| Future<Uri?> dryRunNativeAssetsMultipeOSes({ |
| required NativeAssetsBuildRunner buildRunner, |
| required Uri projectUri, |
| required FileSystem fileSystem, |
| required Iterable<build_info.TargetPlatform> targetPlatforms, |
| }) async { |
| if (await nativeBuildRequired(buildRunner)) { |
| return null; |
| } |
| |
| final Uri buildUri = buildUriMultiple(projectUri); |
| final Iterable<Asset> nativeAssetPaths = <Asset>[ |
| if (targetPlatforms.contains(build_info.TargetPlatform.darwin) || |
| (targetPlatforms.contains(build_info.TargetPlatform.tester) && OS.current == OS.macOS)) |
| ...await dryRunNativeAssetsMacOSInternal( |
| fileSystem, |
| projectUri, |
| false, |
| buildRunner, |
| ), |
| if (targetPlatforms.contains(build_info.TargetPlatform.linux_arm64) || |
| targetPlatforms.contains(build_info.TargetPlatform.linux_x64) || |
| (targetPlatforms.contains(build_info.TargetPlatform.tester) && OS.current == OS.linux)) |
| ...await dryRunNativeAssetsLinuxInternal( |
| fileSystem, |
| projectUri, |
| false, |
| buildRunner, |
| ), |
| if (targetPlatforms.contains(build_info.TargetPlatform.windows_x64) || |
| (targetPlatforms.contains(build_info.TargetPlatform.tester) && OS.current == OS.windows)) |
| ...await dryRunNativeAssetsWindowsInternal( |
| fileSystem, |
| projectUri, |
| false, |
| buildRunner, |
| ), |
| if (targetPlatforms.contains(build_info.TargetPlatform.ios)) |
| ...await dryRunNativeAssetsIOSInternal( |
| fileSystem, |
| projectUri, |
| buildRunner, |
| ) |
| ]; |
| final Uri nativeAssetsUri = await writeNativeAssetsYaml(nativeAssetPaths, buildUri, fileSystem); |
| return nativeAssetsUri; |
| } |
| |
| /// With `flutter run -d all` we need a place to store the native assets |
| /// mapping for multiple OSes combined. |
| Uri buildUriMultiple(Uri projectUri) { |
| final String buildDir = build_info.getBuildDirectory(); |
| return projectUri.resolve('$buildDir/native_assets/multiple/'); |
| } |
| |
| /// Dry run the native builds. |
| /// |
| /// This does not build native assets, it only simulates what the final paths |
| /// of all assets will be so that this can be embedded in the kernel file. |
| Future<Uri?> dryRunNativeAssetsSingleArchitecture({ |
| required NativeAssetsBuildRunner buildRunner, |
| required Uri projectUri, |
| bool flutterTester = false, |
| required FileSystem fileSystem, |
| required OS os, |
| }) async { |
| if (!await nativeBuildRequired(buildRunner)) { |
| return null; |
| } |
| |
| final Uri buildUri = nativeAssetsBuildUri(projectUri, os); |
| final Iterable<Asset> nativeAssetPaths = await dryRunNativeAssetsSingleArchitectureInternal( |
| fileSystem, |
| projectUri, |
| flutterTester, |
| buildRunner, |
| os, |
| ); |
| final Uri nativeAssetsUri = await writeNativeAssetsYaml( |
| nativeAssetPaths, |
| buildUri, |
| fileSystem, |
| ); |
| return nativeAssetsUri; |
| } |
| |
| Future<Iterable<Asset>> dryRunNativeAssetsSingleArchitectureInternal( |
| FileSystem fileSystem, |
| Uri projectUri, |
| bool flutterTester, |
| NativeAssetsBuildRunner buildRunner, |
| OS targetOS, |
| ) async { |
| final Uri buildUri = nativeAssetsBuildUri(projectUri, targetOS); |
| |
| globals.logger.printTrace('Dry running native assets for $targetOS.'); |
| |
| final DryRunResult dryRunResult = await buildRunner.dryRun( |
| linkModePreference: LinkModePreference.dynamic, |
| targetOS: targetOS, |
| workingDirectory: projectUri, |
| includeParentEnvironment: true, |
| ); |
| ensureNativeAssetsBuildSucceed(dryRunResult); |
| final List<Asset> nativeAssets = dryRunResult.assets; |
| ensureNoLinkModeStatic(nativeAssets); |
| globals.logger.printTrace('Dry running native assets for $targetOS done.'); |
| final Uri? absolutePath = flutterTester ? buildUri : null; |
| final Map<Asset, Asset> assetTargetLocations = _assetTargetLocationsSingleArchitecture( |
| nativeAssets, |
| absolutePath, |
| ); |
| final Iterable<Asset> nativeAssetPaths = assetTargetLocations.values; |
| return nativeAssetPaths; |
| } |
| |
| /// Builds native assets. |
| /// |
| /// If [targetPlatform] is omitted, the current target architecture is used. |
| /// |
| /// If [flutterTester] is true, absolute paths are emitted in the native |
| /// assets mapping. This can be used for JIT mode without sandbox on the host. |
| /// This is used in `flutter test` and `flutter run -d flutter-tester`. |
| Future<(Uri? nativeAssetsYaml, List<Uri> dependencies)> buildNativeAssetsSingleArchitecture({ |
| required NativeAssetsBuildRunner buildRunner, |
| build_info.TargetPlatform? targetPlatform, |
| required Uri projectUri, |
| required build_info.BuildMode buildMode, |
| bool flutterTester = false, |
| Uri? yamlParentDirectory, |
| required FileSystem fileSystem, |
| }) async { |
| final Target target = targetPlatform != null ? _getNativeTarget(targetPlatform) : Target.current; |
| final OS targetOS = target.os; |
| final Uri buildUri = nativeAssetsBuildUri(projectUri, targetOS); |
| final Directory buildDir = fileSystem.directory(buildUri); |
| if (!await buildDir.exists()) { |
| // CMake requires the folder to exist to do copying. |
| await buildDir.create(recursive: true); |
| } |
| if (!await nativeBuildRequired(buildRunner)) { |
| final Uri nativeAssetsYaml = await writeNativeAssetsYaml( |
| <Asset>[], |
| yamlParentDirectory ?? buildUri, |
| fileSystem, |
| ); |
| return (nativeAssetsYaml, <Uri>[]); |
| } |
| |
| final BuildMode buildModeCli = nativeAssetsBuildMode(buildMode); |
| |
| globals.logger.printTrace('Building native assets for $target $buildModeCli.'); |
| final BuildResult result = await buildRunner.build( |
| linkModePreference: LinkModePreference.dynamic, |
| target: target, |
| buildMode: buildModeCli, |
| workingDirectory: projectUri, |
| includeParentEnvironment: true, |
| cCompilerConfig: await buildRunner.cCompilerConfig, |
| ); |
| ensureNativeAssetsBuildSucceed(result); |
| final List<Asset> nativeAssets = result.assets; |
| final Set<Uri> dependencies = result.dependencies.toSet(); |
| ensureNoLinkModeStatic(nativeAssets); |
| globals.logger.printTrace('Building native assets for $target done.'); |
| final Uri? absolutePath = flutterTester ? buildUri : null; |
| final Map<Asset, Asset> assetTargetLocations = _assetTargetLocationsSingleArchitecture(nativeAssets, absolutePath); |
| await _copyNativeAssetsSingleArchitecture( |
| buildUri, |
| assetTargetLocations, |
| buildMode, |
| fileSystem, |
| ); |
| final Uri nativeAssetsUri = await writeNativeAssetsYaml( |
| assetTargetLocations.values, |
| yamlParentDirectory ?? buildUri, |
| fileSystem, |
| ); |
| return (nativeAssetsUri, dependencies.toList()); |
| } |
| |
| Map<Asset, Asset> _assetTargetLocationsSingleArchitecture( |
| List<Asset> nativeAssets, |
| Uri? absolutePath, |
| ) { |
| return <Asset, Asset>{ |
| for (final Asset asset in nativeAssets) |
| asset: _targetLocationSingleArchitecture( |
| asset, |
| absolutePath, |
| ), |
| }; |
| } |
| |
| Asset _targetLocationSingleArchitecture(Asset asset, Uri? absolutePath) { |
| final AssetPath path = asset.path; |
| switch (path) { |
| case AssetSystemPath _: |
| case AssetInExecutable _: |
| case AssetInProcess _: |
| return asset; |
| case AssetAbsolutePath _: |
| final String fileName = path.uri.pathSegments.last; |
| Uri uri; |
| if (absolutePath != null) { |
| // Flutter tester needs full host paths. |
| uri = absolutePath.resolve(fileName); |
| } else { |
| // Flutter Desktop needs "absolute" paths inside the app. |
| // "relative" in the context of native assets would be relative to the |
| // kernel or aot snapshot. |
| uri = Uri(path: fileName); |
| } |
| return asset.copyWith(path: AssetAbsolutePath(uri)); |
| } |
| throw Exception('Unsupported asset path type ${path.runtimeType} in asset $asset'); |
| } |
| |
| /// Extract the [Target] from a [TargetPlatform]. |
| /// |
| /// Does not cover MacOS, iOS, and Android as these pass the architecture |
| /// in other enums. |
| Target _getNativeTarget(build_info.TargetPlatform targetPlatform) { |
| switch (targetPlatform) { |
| case build_info.TargetPlatform.linux_x64: |
| return Target.linuxX64; |
| case build_info.TargetPlatform.linux_arm64: |
| return Target.linuxArm64; |
| case build_info.TargetPlatform.windows_x64: |
| return Target.windowsX64; |
| case build_info.TargetPlatform.android: |
| case build_info.TargetPlatform.ios: |
| case build_info.TargetPlatform.darwin: |
| case build_info.TargetPlatform.fuchsia_arm64: |
| case build_info.TargetPlatform.fuchsia_x64: |
| case build_info.TargetPlatform.tester: |
| case build_info.TargetPlatform.web_javascript: |
| case build_info.TargetPlatform.android_arm: |
| case build_info.TargetPlatform.android_arm64: |
| case build_info.TargetPlatform.android_x64: |
| case build_info.TargetPlatform.android_x86: |
| throw Exception('Unknown targetPlatform: $targetPlatform.'); |
| } |
| } |
| |
| Future<void> _copyNativeAssetsSingleArchitecture( |
| Uri buildUri, |
| Map<Asset, Asset> assetTargetLocations, |
| build_info.BuildMode buildMode, |
| FileSystem fileSystem, |
| ) async { |
| if (assetTargetLocations.isNotEmpty) { |
| globals.logger.printTrace('Copying native assets to ${buildUri.toFilePath()}.'); |
| final Directory buildDir = fileSystem.directory(buildUri.toFilePath()); |
| if (!buildDir.existsSync()) { |
| buildDir.createSync(recursive: true); |
| } |
| for (final MapEntry<Asset, Asset> assetMapping in assetTargetLocations.entries) { |
| final Uri source = (assetMapping.key.path as AssetAbsolutePath).uri; |
| final Uri target = (assetMapping.value.path as AssetAbsolutePath).uri; |
| final Uri targetUri = buildUri.resolveUri(target); |
| final String targetFullPath = targetUri.toFilePath(); |
| await fileSystem.file(source).copy(targetFullPath); |
| } |
| globals.logger.printTrace('Copying native assets done.'); |
| } |
| } |
| |
| void ensureNativeAssetsBuildSucceed(DryRunResult result) { |
| if (!result.success) { |
| throwToolExit( |
| 'Building native assets failed. See the logs for more details.', |
| ); |
| } |
| } |