blob: 222c52930ca7684c992c7f80f84d14a6afaddee0 [file]
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'package:flutter/material.dart';
class AnimationWithMicrotasks extends StatefulWidget {
const AnimationWithMicrotasks({super.key});
@override
State<AnimationWithMicrotasks> createState() => _AnimationWithMicrotasksState();
}
class _AnimationWithMicrotasksState extends State<AnimationWithMicrotasks> {
final _ChunkedWork work = _ChunkedWork();
@override
void initState() {
super.initState();
work.start();
}
@override
void dispose() {
work.cancel();
super.dispose();
}
@override
Widget build(BuildContext context) {
return const Scaffold(
backgroundColor: Colors.grey,
body: Center(child: SizedBox(width: 200, height: 100, child: LinearProgressIndicator())),
);
}
}
class _ChunkedWork {
bool _canceled = false;
Future<void> start() async {
// Run 100 pieces of synchronous work.
// Chunked up to allow frames to be drawn.
for (var i = 0; i < 100; ++i) {
unawaited(_chunkedSynchronousWork());
}
}
void cancel() {
_canceled = true;
}
Future<void> _chunkedSynchronousWork() async {
while (!_canceled) {
// Yield to the event loop to let engine draw frames.
await Future<void>.delayed(Duration.zero);
// Perform synchronous computation for 1 ms.
_syncComputationFor(const Duration(milliseconds: 1));
}
}
void _syncComputationFor(Duration duration) {
final sw = Stopwatch()..start();
while (!_canceled && sw.elapsed < duration) {}
}
}