| // Copyright 2014 The Flutter Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // Template: dev/snippets/config/templates/stateful_widget_material.tmpl |
| // |
| // Comment lines marked with "▼▼▼" and "▲▲▲" are used for authoring |
| // of samples, and may be ignored if you are just exploring the sample. |
| |
| // Flutter code sample for Focus |
| // |
| //*************************************************************************** |
| //* ▼▼▼▼▼▼▼▼ description ▼▼▼▼▼▼▼▼ (do not modify or remove section marker) |
| |
| // This example shows how to focus a newly-created widget immediately after it |
| // is created. |
| // |
| // The focus node will not actually be given the focus until after the frame in |
| // which it has requested focus is drawn, so it is OK to call |
| // [FocusNode.requestFocus] on a node which is not yet in the focus tree. |
| |
| //* ▲▲▲▲▲▲▲▲ description ▲▲▲▲▲▲▲▲ (do not modify or remove section marker) |
| //*************************************************************************** |
| |
| import 'package:flutter/material.dart'; |
| |
| void main() => runApp(const MyApp()); |
| |
| /// This is the main application widget. |
| class MyApp extends StatelessWidget { |
| const MyApp({Key? key}) : super(key: key); |
| |
| static const String _title = 'Flutter Code Sample'; |
| |
| @override |
| Widget build(BuildContext context) { |
| return const MaterialApp( |
| title: _title, |
| home: MyStatefulWidget(), |
| ); |
| } |
| } |
| |
| /// This is the stateful widget that the main application instantiates. |
| class MyStatefulWidget extends StatefulWidget { |
| const MyStatefulWidget({Key? key}) : super(key: key); |
| |
| @override |
| State<MyStatefulWidget> createState() => _MyStatefulWidgetState(); |
| } |
| |
| /// This is the private State class that goes with MyStatefulWidget. |
| class _MyStatefulWidgetState extends State<MyStatefulWidget> { |
| //******************************************************************** |
| //* ▼▼▼▼▼▼▼▼ code ▼▼▼▼▼▼▼▼ (do not modify or remove section marker) |
| |
| int focusedChild = 0; |
| List<Widget> children = <Widget>[]; |
| List<FocusNode> childFocusNodes = <FocusNode>[]; |
| |
| @override |
| void initState() { |
| super.initState(); |
| // Add the first child. |
| _addChild(); |
| } |
| |
| @override |
| void dispose() { |
| super.dispose(); |
| for (final FocusNode node in childFocusNodes) { |
| node.dispose(); |
| } |
| } |
| |
| void _addChild() { |
| // Calling requestFocus here creates a deferred request for focus, since the |
| // node is not yet part of the focus tree. |
| childFocusNodes |
| .add(FocusNode(debugLabel: 'Child ${children.length}')..requestFocus()); |
| |
| children.add(Padding( |
| padding: const EdgeInsets.all(2.0), |
| child: ActionChip( |
| focusNode: childFocusNodes.last, |
| label: Text('CHILD ${children.length}'), |
| onPressed: () {}, |
| ), |
| )); |
| } |
| |
| @override |
| Widget build(BuildContext context) { |
| return Scaffold( |
| body: Center( |
| child: Wrap( |
| children: children, |
| ), |
| ), |
| floatingActionButton: FloatingActionButton( |
| onPressed: () { |
| setState(() { |
| focusedChild = children.length; |
| _addChild(); |
| }); |
| }, |
| child: const Icon(Icons.add), |
| ), |
| ); |
| } |
| |
| //* ▲▲▲▲▲▲▲▲ code ▲▲▲▲▲▲▲▲ (do not modify or remove section marker) |
| //******************************************************************** |
| |
| } |