blob: fd07fd527d893b4792aeb3ea318ffad36333244f [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'dart:typed_data';
import 'package:flutter/services.dart';
import 'widget_tester.dart';
const String _kTextInputClientChannel = 'flutter/textinputclient';
/// A testing stub for the system's onscreen keyboard.
///
/// Typical app tests will not need to use this class directly.
///
/// See also:
///
/// * [WidgetTester.enterText], which uses this class to simulate keyboard input.
/// * [WidgetTester.showKeyboard], which uses this class to simulate showing the
/// popup keyboard and initializing its text.
class TestTextInput {
/// Installs this object as a mock handler for [SystemChannels.textInput].
void register() {
SystemChannels.textInput.setMockMethodCallHandler(_handleTextInputCall);
}
int _client = 0;
Map<String, dynamic> editingState;
Future<dynamic> _handleTextInputCall(MethodCall methodCall) async {
switch (methodCall.method) {
case 'TextInput.setClient':
_client = methodCall.arguments[0];
break;
case 'TextInput.clearClient':
_client = 0;
_isVisible = false;
break;
case 'TextInput.setEditingState':
editingState = methodCall.arguments;
break;
case 'TextInput.show':
_isVisible = true;
break;
case 'TextInput.hide':
_isVisible = false;
break;
}
}
/// Whether the onscreen keyboard is visible to the user.
bool get isVisible => _isVisible;
bool _isVisible = false;
/// Simulates the user changing the [TextEditingValue] to the given value.
void updateEditingValue(TextEditingValue value) {
expect(_client, isNonZero);
BinaryMessages.handlePlatformMessage(
SystemChannels.textInput.name,
SystemChannels.textInput.codec.encodeMethodCall(
new MethodCall(
'TextInputClient.updateEditingState',
<dynamic>[_client, value.toJSON()],
),
),
(ByteData data) { /* response from framework is discarded */ },
);
}
/// Simulates the user typing the given text.
void enterText(String text) {
updateEditingValue(new TextEditingValue(
text: text,
composing: new TextRange(start: 0, end: text.length),
));
}
/// Simulates the user hiding the onscreen keyboard.
void hide() {
_isVisible = false;
}
}