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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
/// Flutter code sample for [MouseRegion.onExit].
void main() => runApp(const MouseRegionApp());
class MouseRegionApp extends StatelessWidget {
const MouseRegionApp({super.key});
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(title: const Text('MouseRegion.onExit Sample')),
body: const Center(
child: MouseRegionExample(),
),
),
);
}
}
// A region that hides its content one second after being hovered.
class MyTimedButton extends StatefulWidget {
const MyTimedButton({super.key, required this.onEnterButton, required this.onExitButton});
final VoidCallback onEnterButton;
final VoidCallback onExitButton;
@override
State<MyTimedButton> createState() => _MyTimedButton();
}
class _MyTimedButton extends State<MyTimedButton> {
bool regionIsHidden = false;
bool hovered = false;
Future<void> startCountdown() async {
await Future<void>.delayed(const Duration(seconds: 1));
hideButton();
}
void hideButton() {
setState(() {
regionIsHidden = true;
});
// This statement is necessary.
if (hovered) {
widget.onExitButton();
}
}
@override
Widget build(BuildContext context) {
return SizedBox(
width: 100,
height: 100,
child: MouseRegion(
child: regionIsHidden
? null
: MouseRegion(
onEnter: (_) {
widget.onEnterButton();
setState(() {
hovered = true;
});
startCountdown();
},
onExit: (_) {
setState(() {
hovered = false;
});
widget.onExitButton();
},
child: Container(color: Colors.red),
),
),
);
}
}
class MouseRegionExample extends StatefulWidget {
const MouseRegionExample({super.key});
@override
State<MouseRegionExample> createState() => _MouseRegionExampleState();
}
class _MouseRegionExampleState extends State<MouseRegionExample> {
Key key = UniqueKey();
bool hovering = false;
@override
Widget build(BuildContext context) {
return Column(
children: <Widget>[
ElevatedButton(
onPressed: () {
setState(() {
key = UniqueKey();
});
},
child: const Text('Refresh'),
),
if (hovering) const Text('Hovering'),
if (!hovering) const Text('Not hovering'),
MyTimedButton(
key: key,
onEnterButton: () {
setState(() {
hovering = true;
});
},
onExitButton: () {
setState(() {
hovering = false;
});
},
),
],
);
}
}