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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:meta/meta.dart';
import 'diagnostics.dart';
/// A [Key] is an identifier for [Widget]s, [Element]s and [SemanticsNode]s.
///
/// A new widget will only be used to update an existing element if its key is
/// the same as the key of the current widget associated with the element.
///
/// {@youtube 560 315 https://www.youtube.com/watch?v=kn0EOS-ZiIc}
///
/// Keys must be unique amongst the [Element]s with the same parent.
///
/// Subclasses of [Key] should either subclass [LocalKey] or [GlobalKey].
///
/// See also:
///
/// * [Widget.key], which discusses how widgets use keys.
@immutable
abstract class Key {
/// Construct a [ValueKey<String>] with the given [String].
///
/// This is the simplest way to create keys.
const factory Key(String value) = ValueKey<String>;
/// Default constructor, used by subclasses.
///
/// Useful so that subclasses can call us, because the [Key.new] factory
/// constructor shadows the implicit constructor.
@protected
const Key.empty();
}
/// A key that is not a [GlobalKey].
///
/// Keys must be unique amongst the [Element]s with the same parent. By
/// contrast, [GlobalKey]s must be unique across the entire app.
///
/// See also:
///
/// * [Widget.key], which discusses how widgets use keys.
abstract class LocalKey extends Key {
/// Abstract const constructor. This constructor enables subclasses to provide
/// const constructors so that they can be used in const expressions.
const LocalKey() : super.empty();
}
/// A key that is only equal to itself.
///
/// This cannot be created with a const constructor because that implies that
/// all instantiated keys would be the same instance and therefore not be unique.
class UniqueKey extends LocalKey {
/// Creates a key that is equal only to itself.
///
/// The key cannot be created with a const constructor because that implies
/// that all instantiated keys would be the same instance and therefore not
/// be unique.
// ignore: prefer_const_constructors_in_immutables , never use const for this class
UniqueKey();
@override
String toString() => '[#${shortHash(this)}]';
}
/// A key that uses a value of a particular type to identify itself.
///
/// A [ValueKey<T>] is equal to another [ValueKey<T>] if, and only if, their
/// values are [operator==].
///
/// This class can be subclassed to create value keys that will not be equal to
/// other value keys that happen to use the same value. If the subclass is
/// private, this results in a value key type that cannot collide with keys from
/// other sources, which could be useful, for example, if the keys are being
/// used as fallbacks in the same scope as keys supplied from another widget.
///
/// See also:
///
/// * [Widget.key], which discusses how widgets use keys.
class ValueKey<T> extends LocalKey {
/// Creates a key that delegates its [operator==] to the given value.
const ValueKey(this.value);
/// The value to which this key delegates its [operator==]
final T value;
@override
bool operator ==(Object other) {
if (other.runtimeType != runtimeType) {
return false;
}
return other is ValueKey<T>
&& other.value == value;
}
@override
int get hashCode => Object.hash(runtimeType, value);
@override
String toString() {
final String valueString = T == String ? "<'$value'>" : '<$value>';
// The crazy on the next line is a workaround for
// https://github.com/dart-lang/sdk/issues/33297
if (runtimeType == _TypeLiteral<ValueKey<T>>().type) {
return '[$valueString]';
}
return '[$T $valueString]';
}
}
class _TypeLiteral<T> {
Type get type => T;
}