blob: 0318cdc599e13407d9f26a70fd8703ce4af7c156 [file] [log] [blame]
part of flutter_sprites;
/// Labels are used to display a string of text in a the node tree. To align
/// the label, the textAlign property of the [TextStyle] can be set.
class Label extends Node {
/// Creates a new Label with the provided [_text] and [_textStyle].
Label(this._text, [this._textStyle]) {
if (_textStyle == null) {
_textStyle = new TextStyle();
}
}
String _text;
/// The text being drawn by the label.
String get text => _text;
void set text(String text) {
_text = text;
_painter = null;
}
TextStyle _textStyle;
/// The style to draw the text in.
TextStyle get textStyle => _textStyle;
void set textStyle(TextStyle textStyle) {
_textStyle = textStyle;
_painter = null;
}
TextPainter _painter;
double _width;
void paint(Canvas canvas) {
if (_painter == null) {
_painter = new TextPainter(new TextSpan(style: _textStyle, text: _text));
_painter.maxWidth = double.INFINITY;
_painter.minWidth = 0.0;
_painter.layout();
_width = _painter.maxIntrinsicWidth.ceil().toDouble();
_painter.maxWidth = _width;
_painter.minWidth = _width;
_painter.layout();
}
Offset offset = Offset.zero;
if (_textStyle.textAlign == TextAlign.center) {
offset = new Offset(-_width / 2.0, 0.0);
} else if (_textStyle.textAlign == TextAlign.right) {
offset = new Offset(-_width, 0.0);
}
_painter.paint(canvas, offset);
}
}